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	<id>https://okami.speedruns.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Legoerofeggos</id>
	<title>Ōkami Speedrun Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://okami.speedruns.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Legoerofeggos"/>
	<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/Special:Contributions/Legoerofeggos"/>
	<updated>2026-05-05T22:39:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.36.2</generator>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Okami_Glitches&amp;diff=1864</id>
		<title>Okami Glitches</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Okami_Glitches&amp;diff=1864"/>
		<updated>2026-03-09T21:56:43Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here you will find a complete list of all known glitches, tricks, or exploits in Okami&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Applicable Areas !! Used in Categories !! Version Differences&lt;br /&gt;
|-&lt;br /&gt;
| [[KT Glitch]] || Universal || All NG+ || Partially patched in 2017 remasters&lt;br /&gt;
|-&lt;br /&gt;
| [[SSD in PS3]] || Universal || All NG+ || Only for the PlayStation 3 version&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Restoration]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Slope Hopping]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Results Screen Quick Clear]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vine Speed Storage]] || Universal || All NG+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Catapult Jump]] || Universal || All NG+ and NG AMB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[1-Frame Jump]] || Universal || NG with Gale Shrine Origin Warp || &lt;br /&gt;
|-&lt;br /&gt;
| [[Origin Warp]] || Universal || All NG+ and NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Corner Jump]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Brush Adventure]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Auto Wall Jump]] || Universal || Top Dog ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Greenhopping]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vine Jump]] || Universal || All NG ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Air Ground Tackle]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Interior Clip]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Slope Storage]] || Universal || All NG || &lt;br /&gt;
|-&lt;br /&gt;
| [[Walking While Talking]] || Universal || NG Any% || Crashes easily on non-Wii versions&lt;br /&gt;
|-&lt;br /&gt;
| [[Seam Grip]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Invisible Cherry Bomb Glitch]] || Universal || Unused || &lt;br /&gt;
|-&lt;br /&gt;
| [[Fireburst Slowdown]] || Universal || NG Any% and NG AMB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Item Bounce]] || Universal || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[D Boost]] || Universal || NG Any% and NG+ 2017 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Unskew Boost]] || Universal || All NG ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Corner Skew Glitch]] || Universal || All NG ||&lt;br /&gt;
|-&lt;br /&gt;
| [[First Person Glitch]] || Universal || NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep Walking]] || Universal || All NG+ and NG Any% || &lt;br /&gt;
|-&lt;br /&gt;
| [[Paper Clip]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Steam API Action Layer Glitch]] || Universal || Universal || PC/Steam Version Only&lt;br /&gt;
|-&lt;br /&gt;
| [[Mipmapping]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZR]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ground Jump Storage]] || Universal || All NG ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Feed Clip]] || Universal || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Height Lock No Clip]] || Universal || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tackle Bounce Ascend]] || Universal || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamiki Boulder Skip]] || Kamiki Village || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Uppy Thingy]] || Kamiki Village || All NG and NG+ AB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamiki Sun Fragment Early]] || Kamiki Village || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Yellow Imp Skip]] || Hana Valley || Universal || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamui Early]] || Shinshu Field || NG+ Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pill's Skip]] || Shinshu Field || NG+ AB, NG+ AMB, All NG+ 2017 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lilypad Skip]] || Shinshu Field || NG Any%, NG AMB, NG+ Any%, NG+ AMB || Via KT's in NG+ and Corner Jump in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Lilypad Skip Skip]] || Shinshu Field || NG Any%, NG All Brushes || Via Corner Jump and First Person Glitch in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Agata Bloom Tricks]] || Agata Forest || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Waka 1 Skip]] || Agata Forest || All except Top Dog || Via KT's in NG+ and Brush Adventure in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Agata Bridge Skip]] || Agata Forest || All NG+ and NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tsuta Intro Cutscene Skip]] || Tsuta Ruins || Universal || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Blockhead Skip]] || Tsuta Ruins || All NG+ || Via mid-air KT's in NG+ Any% and AB, via slope KT's in NG+ 2017&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Skip]] || Tsuta Ruins || NG (Unused) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Skip]] || Tsuta Ruins || NG (Unused) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sneeze Skip]] || Tsuta Ruins || NG (Unused) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pot Skip]] || Tsuta Ruins || All NG, NG+ AB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mushroom Skip]] || Tsuta Ruins || NG (Unused) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[1 Frame Cutscene Skip]] || Tsuta Ruins || All NG+ || Patched in 2017 remasters&lt;br /&gt;
|-&lt;br /&gt;
| [[Tsuta Pot Slash]] || Tsuta Ruins || Universal ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Cookie Clip]] || Tsuta Ruins || All NG, NG+ AMB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Taka Boulder Clip]] || Taka Pass || NG+ Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Early Sasa Sanctuary]] || Sasa Sanctuary || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kusa Susano Skip]] || Kusa Village || NG (Unused) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shin Warp]] || Kusa Village || All NG, All NG+ except Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Warp]] || Kusa Village || All NG and NG+ 2017 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gale Shrine Early]] || Gale Shrine || All NG+ and NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Galestorm Platform Escape]] || Gale Shrine || All NG+ and NG Any% || Via KT's in NG+ and Double Jump in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon Cave Tricks]] || Moon Cave || NG+ AB, NG AB, Top Dog || &lt;br /&gt;
|-&lt;br /&gt;
| [[City Checkpoint Skip]] || City Checkpoint || All except Top Dog ||  Via KT's in NG+ and Air Ground Tackle in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Jump Moon Turret]] || Ryoshima Coast || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Stair Clip]] || Ryoshima Coast || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubume Skip]] || Ryoshima Coast || All except Top Dog || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo Gate Skip]] || Ryoshima Coast || All except Top Dog ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fireburst Early]] || Sei-an Commoner's || NG Any%, NG AB, All NG+ AB || Via KT's in NG+ and Greenhopping in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Sei-an Bridge Skip]] || Sei-an Aristocratic || NG Any%, NG AB, NG+ AB || Via KT's in NG+ and Air Ground Tackle in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Rao Skip]] || Sei-an Aristocratic || All NG, All NG+ AB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Himiko's Palace Early]] || Sei-an Aristocratic || NG Any% and NG AB&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Tablet Skip]] || Himiko's Palace || All except Top Dog || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunken Ship Clip]] || Ryoshima Coast || All except NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunken Ship Skips]] || Sunken Ship || All except NG Any% and NG+ Any% || &lt;br /&gt;
|-&lt;br /&gt;
| [[Early Emperor]] || Imperial Palace - Ammy Size || All NG+ except Any% || Patched in 2017 remasters&lt;br /&gt;
|-&lt;br /&gt;
| [[Veil of Mist Warp]] || Imperial Palace || All NG+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Kaguya Skip]] || Imperial Palace || NG AB, Top Dog || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mistless Imperial Palace]] || Imperial Palace || NG Any% w/ Fire Tablet || &lt;br /&gt;
|-&lt;br /&gt;
| [[Issun x1000 Key Push]] || Imperial Palace || NG AB and Top Dog || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mistless Blight]] || Imperial Palace/Ark of Yamato || NG+ Any% and NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Himiko's Palace Escape]] || Sei-an Aristocratic || All except NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Merry Christmas Glitch]] || PS/CB 2/3 Caves || NG AB and Top Dog ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Cyclops Skip]] || North Ryo || Universal || &lt;br /&gt;
|-&lt;br /&gt;
| [[Early Watcher's Cape]] || North Ryo || All NG+ and NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Catcall Poltergeist Skip]] || Catcall Tower || NG+ AB and All NG ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Otohime Skip]] || Dragon Palace || All NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Skip]] || Water Dragon || All NG+ || Patched in 2017 remasters&lt;br /&gt;
|-&lt;br /&gt;
| [[Boneless]] || Water Dragon || NG Any% || &lt;br /&gt;
|-&lt;br /&gt;
| [[Inferno Pillar Skip]] || Oni Island || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Early Thunderstorm]] || Oni Island || Universal || Via Origin Warp in NG+ and Greenhopping in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava Lake Skip]] || Oni Island || Unused&lt;br /&gt;
|-&lt;br /&gt;
| [[Exit Oni Island]] || Oni Island || NG+ Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Oni Island Floor 1 Skip]] || Oni Island || Universal || Via KT's in NG+ and Corner Skew Glitch + Unskew Boost in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Oni Island Floor 4 Skips]] || Oni Island || Universal || Via KT's in NG+ and Brush Adventure in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Fountain Skip]] || Dragon Palace || NG AB, NG+ AB, and Top Dog&lt;br /&gt;
|-&lt;br /&gt;
| [[Oki Skip]] || Kamui || All Except Top Dog || Via KT's in NG+ and Brush Adventure in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Igloo Turtle Skip]] || Kamui || Universal || Via KT's in NG+ and Vine in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoshpet Early]] || Kamui || All AMB || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wep'keer Gate Skip]] || Wep'keer || All except Top Dog || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Tuskle Clip]] || Ezofuji || All NG, NG+ AB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ark Early]] || Ezofuji || All NG+ ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wawku Early]] || Ezofuji || NG+ AB, NG+ AMB, and All NG || Via KT's in NG+ and Vine Jump in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Wawku Key Skip]] || Wawku Shrine || NG+ AB and All NG || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Catwalk Skip]] || North Ryo, Shinshu, and Wawku Shrine || NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Early Stray Bead #99]] || Wawku Shrine || Top Dog ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nechku Skip]] || Wawku Shrine || All NG ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kannon Room]] || Wawku Shrine || NG Any% and NG AMB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Ball Skip]] || Wawku Shrine || All NG and NG+ AMB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ark Escape]] || Ark of Yamato || Unused || Only via KT's&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Tuskle_Clip&amp;diff=1863</id>
		<title>Tuskle Clip</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Tuskle_Clip&amp;diff=1863"/>
		<updated>2026-03-09T21:52:57Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: Tuskle Clip explanation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trick}}&lt;br /&gt;
==Explanation==&lt;br /&gt;
In Kamui (Ezofuji), the player is expected to run up a very long slope in order to reach the entrance to Wawku Shrine. Tuskle Clip is an [[Interior Clip]] where Ammy can fall into Tuskle's home placed placed at the top of Ezofuji, skipping the long run.&lt;br /&gt;
&lt;br /&gt;
==In NG+==&lt;br /&gt;
Immediately after entering the Ezofuji map, perform 2 KTs to the left, then fall down into Tuskle's home while using the map to position Ammy. [https://imgur.com/a/XHg7Kqk Example of map position]&lt;br /&gt;
&lt;br /&gt;
Demonstration: https://youtu.be/VVQ7itn4rvQ?t=6497&lt;br /&gt;
&lt;br /&gt;
==In NG==&lt;br /&gt;
Run forward after entering Ezofuji to get gold dash. Do not use [[ZR]] during this trick. Run up the ramp to the the altar, jumping slightly before the top of the ramp. Without moving along the ground, jump on the top right small post, then onto the much taller lit post just next to it. Land in the middle of the post while running forward to activate [[Slope Storage]], jumping at the peak of the height boost. Double jump, then air tackle to just make it over the right wall. Hold back after clearing the wall and drift using the map to position Ammy to fall into Tuskle's home. [https://imgur.com/a/x6SFF5N Example of map position]&lt;br /&gt;
&lt;br /&gt;
Demonstration: https://youtu.be/SK7FZRXULZ0?t=9044&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Lilypad_Skip_Skip&amp;diff=1862</id>
		<title>Lilypad Skip Skip</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Lilypad_Skip_Skip&amp;diff=1862"/>
		<updated>2026-03-09T21:18:24Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: fixing to mention first person glitch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trick}}&lt;br /&gt;
==Explanation==&lt;br /&gt;
Lilypad Skip Skip (LSS) is used in [[NG Any%|NG Any%]] and [[NG All Brushes|NG All Brushes]] to get into Agata early. Unlike Lilypad Skip, LSS enters Agata through the upper entrance, allowing the use of the [[Agata Bloom Tricks|Cutscene Skip Brush Adventure]] in order to bloom Agata, which also skips the previous method of [[Waka 1 Skip]].&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
Go into the water section towards Agata and swim into the right corner between the wooden frame and the gray wall before the tunnel begins. You need to swim into the corner with some speed, and you must be in the slow swimming state. Just before reaching the corner, hold back along the wall towards the shore. Now when Ammy reaches the corner and performs a [[Corner Jump]], she should jump out of the water with her legs splayed out. If she jumps out with a somersault, she can't gain enough height to complete the trick. &lt;br /&gt;
&lt;br /&gt;
Immediately perform a wall jump off of the gray wall in order to get an [[Auto Wall Jump]], and hold down the camera change button. Drift Ammy towards the wall while ascending, then air tackle at a sharp angle into the wall just at the top of or above the wooden frame. If Ammy does not reach that high, then the wall jump was not performed fast enough.&lt;br /&gt;
&lt;br /&gt;
Brush as Ammy begins to recoil from the wall. The camera should go into first person at this point. Rotate the camera to face where Tama's house would be, let go of the camera change button, then brush buffer. Rotate the camera back to face Ammy. She should now be facing away from the wall, an effect of the [[First Person Glitch]]. At this point, let go of the brush and drift Ammy back into the edge between the wall and the slope. Jump as soon as Ammy lands, and air tackle up the slope. Do this a couple more times, then jump and air tackle onto the flat ground and run to the top entrance to Agata. After this perform the [[Agata Bloom Tricks|Cutscene Skip Brush Adventure]] to bloom Agata and finish off the trick.&lt;br /&gt;
&lt;br /&gt;
Demonstration: https://youtu.be/_wC-ys6q7fM?t=882&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Okami_Glitches&amp;diff=1861</id>
		<title>Okami Glitches</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Okami_Glitches&amp;diff=1861"/>
		<updated>2026-03-09T21:15:48Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here you will find a complete list of all known glitches, tricks, or exploits in Okami&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Applicable Areas !! Used in Categories !! Version Differences&lt;br /&gt;
|-&lt;br /&gt;
| [[KT Glitch]] || Universal || All NG+ || Partially patched in 2017 remasters&lt;br /&gt;
|-&lt;br /&gt;
| [[SSD in PS3]] || Universal || All NG+ || Only for the PlayStation 3 version&lt;br /&gt;
|-&lt;br /&gt;
| [[Speed Restoration]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Slope Hopping]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Results Screen Quick Clear]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vine Speed Storage]] || Universal || All NG+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Catapult Jump]] || Universal || All NG+ and NG AMB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[1-Frame Jump]] || Universal || NG with Gale Shrine Origin Warp || &lt;br /&gt;
|-&lt;br /&gt;
| [[Origin Warp]] || Universal || All NG+ and NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Corner Jump]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Brush Adventure]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Auto Wall Jump]] || Universal || Top Dog ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Greenhopping]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vine Jump]] || Universal || All NG ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Air Ground Tackle]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Interior Clip]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Slope Storage]] || Universal || All NG || &lt;br /&gt;
|-&lt;br /&gt;
| [[Walking While Talking]] || Universal || NG Any% || Crashes easily on non-Wii versions&lt;br /&gt;
|-&lt;br /&gt;
| [[Seam Grip]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Invisible Cherry Bomb Glitch]] || Universal || Unused || &lt;br /&gt;
|-&lt;br /&gt;
| [[Fireburst Slowdown]] || Universal || NG Any% and NG AMB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Item Bounce]] || Universal || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[D Boost]] || Universal || NG Any% and NG+ 2017 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Unskew Boost]] || Universal || All NG ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Corner Skew Glitch]] || Universal || All NG ||&lt;br /&gt;
|-&lt;br /&gt;
| [[First Person Glitch]] || Universal || NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep Walking]] || Universal || All NG+ and NG Any% || &lt;br /&gt;
|-&lt;br /&gt;
| [[Paper Clip]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Steam API Action Layer Glitch]] || Universal || Universal || PC/Steam Version Only&lt;br /&gt;
|-&lt;br /&gt;
| [[Mipmapping]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZR]] || Universal || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ground Jump Storage]] || Universal || All NG ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Feed Clip]] || Universal || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Height Lock No Clip]] || Universal || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tackle Bounce Ascend]] || Universal || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamiki Boulder Skip]] || Kamiki Village || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Uppy Thingy]] || Kamiki Village || All NG and NG+ AB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamiki Sun Fragment Early]] || Kamiki Village || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Yellow Imp Skip]] || Hana Valley || Universal || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamui Early]] || Shinshu Field || NG+ Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pill's Skip]] || Shinshu Field || NG+ AB, NG+ AMB, All NG+ 2017 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lilypad Skip]] || Shinshu Field || NG Any%, NG AMB, NG+ Any%, NG+ AMB || Via KT's in NG+ and Corner Jump in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Lilypad Skip Skip]] || Shinshu Field || NG Any%, NG All Brushes || Via Corner Jump and First Person Glitch in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Agata Bloom Tricks]] || Agata Forest || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Waka 1 Skip]] || Agata Forest || All except Top Dog || Via KT's in NG+ and Brush Adventure in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Agata Bridge Skip]] || Agata Forest || All NG+ and NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tsuta Intro Cutscene Skip]] || Tsuta Ruins || Universal || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Blockhead Skip]] || Tsuta Ruins || All NG+ || Via mid-air KT's in NG+ Any% and AB, via slope KT's in NG+ 2017&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Skip]] || Tsuta Ruins || NG (Unused) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Skip]] || Tsuta Ruins || NG (Unused) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sneeze Skip]] || Tsuta Ruins || NG (Unused) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pot Skip]] || Tsuta Ruins || All NG, NG+ AB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mushroom Skip]] || Tsuta Ruins || NG (Unused) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[1 Frame Cutscene Skip]] || Tsuta Ruins || All NG+ || Patched in 2017 remasters&lt;br /&gt;
|-&lt;br /&gt;
| [[Tsuta Pot Slash]] || Tsuta Ruins || Universal ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Cookie Clip]] || Tsuta Ruins || All NG, NG+ AMB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Taka Boulder Clip]] || Taka Pass || NG+ Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Early Sasa Sanctuary]] || Sasa Sanctuary || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kusa Susano Skip]] || Kusa Village || NG (Unused) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shin Warp]] || Kusa Village || All NG, All NG+ except Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Meat Warp]] || Kusa Village || All NG and NG+ 2017 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gale Shrine Early]] || Gale Shrine || All NG+ and NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Galestorm Platform Escape]] || Gale Shrine || All NG+ and NG Any% || Via KT's in NG+ and Double Jump in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon Cave Tricks]] || Moon Cave || NG+ AB, NG AB, Top Dog || &lt;br /&gt;
|-&lt;br /&gt;
| [[City Checkpoint Skip]] || City Checkpoint || All except Top Dog ||  Via KT's in NG+ and Air Ground Tackle in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Single Jump Moon Turret]] || Ryoshima Coast || Unused ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Stair Clip]] || Ryoshima Coast || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubume Skip]] || Ryoshima Coast || All except Top Dog || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo Gate Skip]] || Ryoshima Coast || All except Top Dog ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fireburst Early]] || Sei-an Commoner's || NG Any%, NG AB, All NG+ AB || Via KT's in NG+ and Greenhopping in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Sei-an Bridge Skip]] || Sei-an Aristocratic || NG Any%, NG AB, NG+ AB || Via KT's in NG+ and Air Ground Tackle in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Rao Skip]] || Sei-an Aristocratic || All NG, All NG+ AB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Himiko's Palace Early]] || Sei-an Aristocratic || NG Any% and NG AB&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Tablet Skip]] || Himiko's Palace || All except Top Dog || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunken Ship Clip]] || Ryoshima Coast || All except NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunken Ship Skips]] || Sunken Ship || All except NG Any% and NG+ Any% || &lt;br /&gt;
|-&lt;br /&gt;
| [[Early Emperor]] || Imperial Palace - Ammy Size || All NG+ except Any% || Patched in 2017 remasters&lt;br /&gt;
|-&lt;br /&gt;
| [[Veil of Mist Warp]] || Imperial Palace || All NG+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Kaguya Skip]] || Imperial Palace || NG AB, Top Dog || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mistless Imperial Palace]] || Imperial Palace || NG Any% w/ Fire Tablet || &lt;br /&gt;
|-&lt;br /&gt;
| [[Issun x1000 Key Push]] || Imperial Palace || NG AB and Top Dog || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mistless Blight]] || Imperial Palace/Ark of Yamato || NG+ Any% and NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Himiko's Palace Escape]] || Sei-an Aristocratic || All except NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Merry Christmas Glitch]] || PS/CB 2/3 Caves || NG AB and Top Dog ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Cyclops Skip]] || North Ryo || Universal || &lt;br /&gt;
|-&lt;br /&gt;
| [[Early Watcher's Cape]] || North Ryo || All NG+ and NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Catcall Poltergeist Skip]] || Catcall Tower || NG+ AB and All NG ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Otohime Skip]] || Dragon Palace || All NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Skip]] || Water Dragon || All NG+ || Patched in 2017 remasters&lt;br /&gt;
|-&lt;br /&gt;
| [[Boneless]] || Water Dragon || NG Any% || &lt;br /&gt;
|-&lt;br /&gt;
| [[Inferno Pillar Skip]] || Oni Island || Universal ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Early Thunderstorm]] || Oni Island || Universal || Via Origin Warp in NG+ and Greenhopping in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava Lake Skip]] || Oni Island || Unused&lt;br /&gt;
|-&lt;br /&gt;
| [[Exit Oni Island]] || Oni Island || NG+ Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Oni Island Floor 1 Skip]] || Oni Island || Universal || Via KT's in NG+ and Corner Skew Glitch + Unskew Boost in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Oni Island Floor 4 Skips]] || Oni Island || Universal || Via KT's in NG+ and Brush Adventure in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Fountain Skip]] || Dragon Palace || NG AB, NG+ AB, and Top Dog&lt;br /&gt;
|-&lt;br /&gt;
| [[Oki Skip]] || Kamui || All Except Top Dog || Via KT's in NG+ and Brush Adventure in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Igloo Turtle Skip]] || Kamui || Universal || Via KT's in NG+ and Vine in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoshpet Early]] || Kamui || All AMB || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wep'keer Gate Skip]] || Wep'keer || All except Top Dog || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Ark Early]] || Ezofuji || All NG+ ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wawku Early]] || Ezofuji || NG+ AB, NG+ AMB, and All NG || Via KT's in NG+ and Vine Jump in NG&lt;br /&gt;
|-&lt;br /&gt;
| [[Wawku Key Skip]] || Wawku Shrine || NG+ AB and All NG || Via KT's in NG+&lt;br /&gt;
|-&lt;br /&gt;
| [[Catwalk Skip]] || North Ryo, Shinshu, and Wawku Shrine || NG Any% ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Early Stray Bead #99]] || Wawku Shrine || Top Dog ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nechku Skip]] || Wawku Shrine || All NG ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kannon Room]] || Wawku Shrine || NG Any% and NG AMB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Ball Skip]] || Wawku Shrine || All NG and NG+ AMB ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ark Escape]] || Ark of Yamato || Unused || Only via KT's&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Lilypad_Skip_Skip&amp;diff=1860</id>
		<title>Lilypad Skip Skip</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Lilypad_Skip_Skip&amp;diff=1860"/>
		<updated>2026-03-09T21:14:06Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: Created page with &amp;quot;{{Trick}} ==Explanation== Lilypad Skip Skip (LSS) is used in NG Any% and NG All Brushes to get into Agata early. Unlike Lilypad Skip, LSS enters...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trick}}&lt;br /&gt;
==Explanation==&lt;br /&gt;
Lilypad Skip Skip (LSS) is used in [[NG Any%|NG Any%]] and [[NG All Brushes|NG All Brushes]] to get into Agata early. Unlike Lilypad Skip, LSS enters Agata through the upper entrance, allowing the use of the [[Agata Bloom Tricks|Cutscene Skip Brush Adventure]] in order to bloom Agata, which also skips the previous method of [[Waka 1 Skip]].&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
Go into the water section towards Agata and swim into the right corner between the wooden frame and the gray wall before the tunnel begins. You need to swim into the corner with some speed, and you must be in the slow swimming state. Just before reaching the corner, hold back along the wall towards the shore. Now when Ammy reaches the corner and performs a [[Corner Jump]], she should jump out of the water with her legs splayed out. If she jumps out with a somersault, she can't gain enough height to complete the trick. &lt;br /&gt;
&lt;br /&gt;
Immediately perform a wall jump off of the gray wall in order to get an [[Auto Wall Jump]], and hold down the camera change button. Drift Ammy towards the wall while ascending, then air tackle at a sharp angle into the wall just at the top of or above the wooden frame. If Ammy does not reach that high, then the wall jump was not performed fast enough.&lt;br /&gt;
&lt;br /&gt;
Brush as Ammy begins to recoil from the wall. The camera should go into first person at this point. Rotate the camera to face where Tama's house would be, let go of the camera change button, then brush buffer. Rotate the camera back to face Ammy, let go of the brush, and drift Ammy back into the edge between the wall and the slope. Jump as soon as Ammy lands, and air tackle up the slope. Do this a couple more times, then jump and air tackle onto the flat ground and run to the top entrance to Agata. After this perform the [[Agata Bloom Tricks|Cutscene Skip Brush Adventure]] to bloom Agata and finish off the trick.&lt;br /&gt;
&lt;br /&gt;
Demonstration: https://youtu.be/_wC-ys6q7fM?t=882&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Godhood_Points&amp;diff=1587</id>
		<title>Godhood Points</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Godhood_Points&amp;diff=1587"/>
		<updated>2025-04-15T04:24:21Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unit}}&lt;br /&gt;
==Explanation==&lt;br /&gt;
Godhood is a mechanic where Ammy gets a shield, nullifying all damage and knockback from a single attack. Once the hit is absorbed, Ammy's tier of godhood is reduced. Tiers of godhood are built-up by hitting enemies. Every hit dealt to an enemy earns 5 points of Godhood, with the exception of rosary beads which earn 2 points per hit.. There are 5 tiers of godhood in total, each applying to a certain range of Godhood points. Godhood points are represented internally as a signed 2 Byte integer (range -32,768 to 32,767). &lt;br /&gt;
&lt;br /&gt;
The tiers are as follows: &lt;br /&gt;
# '''Negative Godhood''' - &amp;lt;50 points - Ammy has no shield and must deal additional hits before returning to Neutral Godhood and then build up to having an actual shield. In-battle, this is represented by a skull and cross-bones icon. This state only results from drowning in water/poison/lava or succumbing to a cursed zone while at neutral godhood. All of these will set Ammy to 0 Godhood if she was at Negative or Neutral to begin with, or to the lowest value of the next lower tier otherwise. Lower Godhood values are not known to be reachable normally in-game, but are also recognized as Negative Godhood.&lt;br /&gt;
# '''Neutral Godhood''' - &amp;gt;=50, &amp;lt;125 points - Ammy has no shield and no godhood icon. This is the default. If Ammy has Red Godhood and gets hit, she will be set to 50 Godhood points. If she has Neutral Godhood, she won't lose any points from being hit, even if she has more than 50. &lt;br /&gt;
# '''Red Godhood''' - &amp;gt;=125, &amp;lt;250 points - Ammy has 1 layer of shield, which is lost upon being hit, returning to Neutral Godhood (50 points). As mentioned before, drowning or succumbing to a cursed zone will also lower Ammy to Neutral.&lt;br /&gt;
# '''Yellow Godhood''' - &amp;gt;=250, &amp;lt;375 points - Ammy has 2 layers of shield.&lt;br /&gt;
# '''Green Godhood''' - &amp;gt;=375 points - Ammy has 3 layers of shield. She can continue to build Godhood Points above 375. In theory, it's possible to continue building points until they underflow. In practice, the game has a cap set at 30000 points, and hits past this point will cause the points to revert to 30000. [https://www.youtube.com/watch?v=oJYoBGBE0Ys Demonstration]&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=NG%2B_Any%25&amp;diff=1549</id>
		<title>NG+ Any%</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=NG%2B_Any%25&amp;diff=1549"/>
		<updated>2024-12-05T19:27:53Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: Added Kamui Early Route&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rules ==&lt;br /&gt;
&lt;br /&gt;
*Must start game from a fresh NG+ file.&lt;br /&gt;
*Run must be single segment.&lt;br /&gt;
*Only IGT (in game time) is counted for leaderboards.&lt;br /&gt;
*For timing, runners usually begin time at the first cutscene and end time when Yami dies.&lt;br /&gt;
*These routes are based on the [[KT Glitch|KT glitch]] and therefore are only possible on PS2, PS3, and Wii versions of the game.&lt;br /&gt;
&lt;br /&gt;
== File Setup ==&lt;br /&gt;
&lt;br /&gt;
A NG+ file is setup after beating the game and choosing to save. In order to optimize menu-ing in the route, the following items are recommended to have at the end of the game:&lt;br /&gt;
*At least 1 Karmic Transformer (Preferably all 9)&lt;br /&gt;
*All 100 stray beads&lt;br /&gt;
*Peace Bell&lt;br /&gt;
*At least 52 large exorcism slips (more is always better)&lt;br /&gt;
*Gold dusted eighth wonder&lt;br /&gt;
*Gold dusted resurrection beads&lt;br /&gt;
*Gold dusted exorcism beads&lt;br /&gt;
*Gold dust tudra beads. Even though they go away when you you start a ng+ file they will stil be gold dusted when you buy them in ark&lt;br /&gt;
*At least 1 SFS (more is better)&lt;br /&gt;
*At least 1 vengeance slip (more is better because you will probaly accidentally use one)&lt;br /&gt;
&lt;br /&gt;
All other sell-able items should be sold before completing the game to speed up menu-ing.&lt;br /&gt;
&lt;br /&gt;
In addition, it is recommended to set up a new file after completing the run once, tripping up at any brush learning as often as possible. This will guarantee that all cutscenes are able to be skipped.&lt;br /&gt;
&lt;br /&gt;
== Cherry Bomb Route (Beginner) ==&lt;br /&gt;
&lt;br /&gt;
=== River of the Heavens - Hana Valley ===&lt;br /&gt;
===== Cave of Nagi =====&lt;br /&gt;
*Run all the way to the river of heavens. At the headbutting pots section, jump straight onto the platform rather than walking around.&lt;br /&gt;
*Go right after reaching the river and get Rejuv. Go to the end of the section and get Powerslash.&lt;br /&gt;
*When running back, keep the left of the red tori’s to skip the first two fights.&lt;br /&gt;
*Run all the way back to Kamiki and cut down the fruit.&lt;br /&gt;
*Run all the way down to the exit and do [[Kamiki Boulder Skip]].&lt;br /&gt;
&lt;br /&gt;
===== Hana Valley =====&lt;br /&gt;
*After exiting Kamiki run to Hana Valley.&lt;br /&gt;
*Run up to the campfire and equip exorcism beads (main), resurrection beads (sub), the string of beads and the peace bell during the fight. &lt;br /&gt;
*Finish the fight with an ExL slip.&lt;br /&gt;
*Run further up and use an ExL slip against the Yellow Imp fight.&lt;br /&gt;
*Draw Sunrise on the tablet to open the way.&lt;br /&gt;
*Go to the back and do the Susano mini-game&lt;br /&gt;
*Grab the ball and push it up to the platform. Draw a Sunrise in the sky above the waterfall behind you.&lt;br /&gt;
*After learning Bloom start running back and do [[Yellow Imp Skip]]. Use 1 ExL slip if you miss it.&lt;br /&gt;
*Run towards the entrance. At the campfire, run around to the right, close to the edge, to skip the fight. Run to Shinshu.&lt;br /&gt;
&lt;br /&gt;
===Shinshu Feild - Sasactuary ===&lt;br /&gt;
===== Shinshu Field =====&lt;br /&gt;
*Bloom the sapling then run straight down to mikas house&lt;br /&gt;
*Talk to Mika twice then leave his house. Use 1 ExL, right the monsters name down and run straight to cherrybomb&lt;br /&gt;
*Do [[Pill's Skip]], get cherry bomb and go to the alternate agata entrance&lt;br /&gt;
*Using 3 KTs get up to the upper part above the waterway and enter Agata.&lt;br /&gt;
&lt;br /&gt;
===== Agata Forest =====&lt;br /&gt;
*Use the [[Brush Adventure]] from [[Agata Bloom Tricks]] to bloom Agata.&lt;br /&gt;
*After blooming run through the tunnel. Turn left at the waterfall.&lt;br /&gt;
*At the black stripe, wall jump up and use a bonk to get extra height. Do 1 KT and get up the higher area, skipping Waka.&lt;br /&gt;
*Run a little close to the right towards the cliff near the Mermaid spring.&lt;br /&gt;
*Do another wall jump, bonk into KT and get up next to the railing towards the spring.&lt;br /&gt;
*Activate the spring then run down to Taka Pass.&lt;br /&gt;
*Use one [[KT Glitch#Liquid KT|Liquid KT]] to jump over the river and get into Taka Pass.&lt;br /&gt;
&lt;br /&gt;
===== Taka Pass =====&lt;br /&gt;
*Go to the cherry bomb wall and go through the tunnel and fight Waka at the end, using one sub bead attack. (if you jump then hold forward you get save dash)&lt;br /&gt;
*Run back from where you came from and use 2-3 kts to get up to the tree and bloom it.&lt;br /&gt;
*After blooming go to the mermaid spring and clear the demon gate to open it.&lt;br /&gt;
*Run to the right into Sasa Sanctuary.&lt;br /&gt;
&lt;br /&gt;
===== Sasa Sanctuary =====&lt;br /&gt;
*Go right and do [[Early Sasa Sanctuary]] using the NG+ method.&lt;br /&gt;
*Go to the dried up hot spring and do the digging game to get Waterspout.&lt;br /&gt;
*When you're on the upper platform,go to take and fight him,then go back and get the mermaid coin from Mr. Bamboo&lt;br /&gt;
*Use the mermaid coin and go to taka pass&lt;br /&gt;
&lt;br /&gt;
=== Taka Pass - Ryoshima Coast ===&lt;br /&gt;
===== Kusa Village =====&lt;br /&gt;
*Go up the kusa village&lt;br /&gt;
*Buy 4 meat bags and 5 mermaid coins, then go talk to fuse&lt;br /&gt;
*Use 1 ExL to kill the blue imps and talk to fuse twice&lt;br /&gt;
*Drop down and feed the dog in the cave, then go down the path to get the dog at Mr. Bamboo's house&lt;br /&gt;
*Run back up the path, past susano, and get the dog that requires Bloom near the entrance&lt;br /&gt;
*Alternatively you can do [[Shin Warp]] to save about 20 seconds&lt;br /&gt;
*Go back up to Princess Fuse's house and fight the fifth dog&lt;br /&gt;
*Feed the purple dog and go to city checkpoint &lt;br /&gt;
&lt;br /&gt;
===== City Checkpoint =====&lt;br /&gt;
*Do [[City Checkpoint Skip]] &lt;br /&gt;
&lt;br /&gt;
===== Ryoshima Coast =====&lt;br /&gt;
* Cut through the cursed zone cliff on the left in Ryoshima Coast to skip the Headless Guardian fight (or running KT over it)&lt;br /&gt;
* Skip using Waterspout on one of the pools (1st pool straight to 3rd pool, bring out brush, then move camera)&lt;br /&gt;
* Bloom Ryoshima Coast&lt;br /&gt;
* Use [[Stair Clip]] and KT or Reach Dojo without Lilypad using the corner (to the right of the actual way up, wall jump)&lt;br /&gt;
* Learn Holy Eagle&lt;br /&gt;
* Do [[Ubume Skip]] using one KT on the left side&lt;br /&gt;
* KT over the gate to get into N. Ryoshima&lt;br /&gt;
&lt;br /&gt;
===== N. Ryoshima Coast =====&lt;br /&gt;
* Slip or the earth nose&lt;br /&gt;
* Trigger cutscene by Urashima and bullies&lt;br /&gt;
* Summon Orca by drawing the sun&lt;br /&gt;
* Use the mermaid spring to warp to Agata Forest&lt;br /&gt;
&lt;br /&gt;
=== Agata Forest - Galeshrine ===&lt;br /&gt;
===== Agata Forest =====&lt;br /&gt;
* Help Kushi fill her barrel&lt;br /&gt;
* Run to Kokari and fish out the whopper, then learn Crescent and defeat ume&lt;br /&gt;
* Take the key to Tsuta Ruins&lt;br /&gt;
&lt;br /&gt;
===== Tsuta Ruins =====&lt;br /&gt;
* Get to the second floor early using kts right at the start of tsuta&lt;br /&gt;
* Clear the three devil gates&lt;br /&gt;
* First gate, ex slip and then bloom the bud ogre and shoot it with beads; last two, use ex slip&lt;br /&gt;
* Use Sunrise to make the mushrooms grow (do not skip cutscene, you need it to be day for the turnip game)&lt;br /&gt;
* Dash and jump towards the five evil pots, then Power Slash them at the peak of your jump (can cut them from first floor if you miss any)&lt;br /&gt;
* Jump to the land on the left and run down as far as possible, then jump in the water and swim to the center structure&lt;br /&gt;
* Bloom the three patches of cursed land and learn Vine&lt;br /&gt;
* Leave Tsuta Ruins and go to the alternate agata exit.&lt;br /&gt;
&lt;br /&gt;
===== Shinshu and Kamiki =====&lt;br /&gt;
* Go straight to kamiki village&lt;br /&gt;
* Enter Kamiki, do turnip game, turn to night, fight Hayabusa&lt;br /&gt;
* Go back to Shinshu Field and kt up the the demon gate. fight the gate and use the mermaid spring to warp to taka&lt;br /&gt;
* Go to Kusa Princess Fuse's house and talk to her&lt;br /&gt;
* Enter Gale Shrine&lt;br /&gt;
&lt;br /&gt;
===== Galeshrine =====&lt;br /&gt;
* Take the right path, kill the Chimera with beads&lt;br /&gt;
* Take the key to the locked door and open it&lt;br /&gt;
* Take the elevator up to the second floor&lt;br /&gt;
* Activate the demon scroll and kill the Chimera with beads&lt;br /&gt;
* Pick up the key, drop down onto the elevator, and take it up to the third floor&lt;br /&gt;
* Open the locked door and run up to the top&lt;br /&gt;
* Learn Galestorm (left, center, right)&lt;br /&gt;
* KT over the wall and fall back down to the beginning&lt;br /&gt;
* Exit Gale Shrine, then go back to the Taka Pass mermaid spring&lt;br /&gt;
* Warp to N. Ryoshima&lt;br /&gt;
&lt;br /&gt;
=== N. Ryoshima - Oni Island ===&lt;br /&gt;
===== N. Ryoshima =====&lt;br /&gt;
* Ride orca to the platform near the star watcher, change to night, use one KT from orca's head to get up,&lt;br /&gt;
* Make a shooting star for the watcher&lt;br /&gt;
* Go towards the whirlpool galaxy and spin it from just inside the arch to skip a cutscene&lt;br /&gt;
* Jump back down to Orca and ride into the whirlpool&lt;br /&gt;
&lt;br /&gt;
===== Water Dragon =====&lt;br /&gt;
* Kt over the right wall and enter the dragon early&lt;br /&gt;
* Go through the dragon up til the locked door; detour for the key&lt;br /&gt;
* Stand just inside the dragon orb room and use Waterspout three times on the orb&lt;br /&gt;
* Kill the Tube Foxes with three ExL slips&lt;br /&gt;
* Escape the dragon&lt;br /&gt;
* Talk to otohime&lt;br /&gt;
&lt;br /&gt;
===== Evil Rao Sequence =====&lt;br /&gt;
* Run to Ankoku Temple; skip the ubume trigger again and skip all but the last ghost rao cutscene&lt;br /&gt;
* Cross the lava pit in Himiko's Palace with one KT using [[Fire Tablet Skip]]&lt;br /&gt;
* Kill Evil Rao with the beads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Oni Island Sequence =====&lt;br /&gt;
* Cross back over the lava pit (can get over without KTs, if you get max speed and good jumps)&lt;br /&gt;
* Cut through Sei'an city, after Waka cutscene, jump off bridge to skip issun cutscene and continue through&lt;br /&gt;
* Run to N. Ryoshima and get up to Watcher's Cape from behind with two KTs, jump over the gap in the corner to avoid the fight trigger&lt;br /&gt;
* Run across the Water Dragon to Oni Island&lt;br /&gt;
&lt;br /&gt;
===Oni Island===&lt;br /&gt;
* Do [[Early Thunderstorm]]&lt;br /&gt;
* Learn Thunderstorm&lt;br /&gt;
* Go backwards through the door&lt;br /&gt;
* Do [[Oni Island Floor 1 Skip]]&lt;br /&gt;
* In the sidescrolling area, use a KT glitch to shortcut up the vertical shaft, then bounce off walls for shortcuts&lt;br /&gt;
* Pick up the thunder key, shortcut through the trapdoor in the hidden passage on the left, take it to the lock&lt;br /&gt;
* Go through the rest of the 2D room and then do one of the [[Oni Island Floor 4 Skips]]&lt;br /&gt;
&lt;br /&gt;
===== Ninetails =====&lt;br /&gt;
* shoot her with rosary sub to make him raise his sword, lightning the sword before it's all the way up to skip a cutscene, then use two ex slips on the Rao-looking things (1st phase, the fatter one has more hp, 2nd phase the old one has more hp); repeat&lt;br /&gt;
* Get close after second phase and shoot her&lt;br /&gt;
&lt;br /&gt;
=== Kamui And Ark of Yamato ===&lt;br /&gt;
===== Kamui =====&lt;br /&gt;
* From nryo warp to shinshu&lt;br /&gt;
* KT twice near road to cherry bomb guy, lightning the statue there (doing it here skips the cutscene)&lt;br /&gt;
* Go through the tunnel to Kamui&lt;br /&gt;
* Use KTs to jump over the wall and do [[Oki Skip]]&lt;br /&gt;
* Bloom Kamui&lt;br /&gt;
* Do [[Igloo Turtle Skip]]&lt;br /&gt;
* Go to Wep'keer&lt;br /&gt;
* KT over the gate using [[Wep'keer Gate Skip]]&lt;br /&gt;
* Do [[Ark Early]] using six KTs&lt;br /&gt;
&lt;br /&gt;
===== Ark + Blight =====&lt;br /&gt;
* Buy Tundra Beads from merchant&lt;br /&gt;
* Equip them as sub (main should be resurrection beads)&lt;br /&gt;
* Go to blight&lt;br /&gt;
* Wait for blight to pull out his swords&lt;br /&gt;
* PS them and go attack his weak sword&lt;br /&gt;
&lt;br /&gt;
===== Orochi =====&lt;br /&gt;
* Get three heads drunk rock, poison, and sun. drunk them and do the same again then use 1 sfs, 1 vengeance slips, and 2 EX slips on the bell; then spam your sub weapon MAKE SURE ITS THE TUNDRA BEADS AS YOUR SUB AND RESURRECTION BEADS AS YOUR MAIN!!!&lt;br /&gt;
&lt;br /&gt;
===== Spider Queen =====&lt;br /&gt;
* Vine x3&lt;br /&gt;
* Then 2 ExLs&lt;br /&gt;
&lt;br /&gt;
===== Crimson Helm =====&lt;br /&gt;
* Use Galestorm Then 1 Exl. Run up to his and spam you main beads&lt;br /&gt;
&lt;br /&gt;
===== Nintales =====&lt;br /&gt;
* Same Strats as Oni &lt;br /&gt;
&lt;br /&gt;
===== Yami =====&lt;br /&gt;
Phase 1: As soon as you spawn in hold forward, tackle, jump, then kick. Or just use 1 ExL. Use tundra beads 12 times. After getting power slash spam tundra 12 more times. after getting green sprout PS yami&lt;br /&gt;
&lt;br /&gt;
Phase 2: Hit yami 12 times with your tundra bead again. after getting another brush power hit him another 12 times. then watersprout and power slash. then spam your tundra beads again&lt;br /&gt;
&lt;br /&gt;
Phase 3: Equip 8th wonder as main then use 5 ExL. Then PS x3&lt;br /&gt;
&lt;br /&gt;
Phase 4: 2 ExL, 2 ExL, 2 ExL, 3 ExL. Skip Cutscene&lt;br /&gt;
&lt;br /&gt;
Phase 5 Kill yami with glaive, skip cutscenes. Timer ends when the yen results appear on screen.&lt;br /&gt;
&lt;br /&gt;
== Cherry Bombless Route (Intermediate) (Work In Progress) ==&lt;br /&gt;
&lt;br /&gt;
=== Before you read ===&lt;br /&gt;
&lt;br /&gt;
This route is less detailed than the one above and assuming you have a basic understanding of NG+ Any% you should be good. If you've never ran okami before I'd recommend starting with the bomb route. &lt;br /&gt;
&lt;br /&gt;
=== River of the Heavens - Hana Valley ===&lt;br /&gt;
===== River of the Heavens =====&lt;br /&gt;
* Skip the 3 cutscenes and go to river of the heavens&lt;br /&gt;
* Go through and get rejuvenation&lt;br /&gt;
* Use thick brush to fix the river and then go get power slash&lt;br /&gt;
* skip the 2 fights and leave river of the heavens&lt;br /&gt;
* Cut the Peach. then go and do [[Kamiki Boulder Skip]]&lt;br /&gt;
&lt;br /&gt;
===== Hana Valley =====&lt;br /&gt;
* After Kamiki Boulder Skip go to hana valley&lt;br /&gt;
* Go to the campfire fight and equip ressurection beads (main), exorcism beads (sub), peace bell and string of beads. then use one ExL to take out the imps&lt;br /&gt;
* Go through and at the yellow imp fight use 1 ExL&lt;br /&gt;
* Go to sleepy and go the susano QTE&lt;br /&gt;
* Do the ball pushing puzzle and Bloom Hana&lt;br /&gt;
* On your way out of hana do [[Yellow Imp Skip]] And Walk around the campfire fight&lt;br /&gt;
* Bloom Shinshu&lt;br /&gt;
&lt;br /&gt;
=== Shinshu Field - City Checkpoint ===&lt;br /&gt;
===== Shinshu + Agata =====&lt;br /&gt;
* Instead of getting cherry bomb, run straight up the agata alternate loading zone and using 3 KTs get up to the upper part above the waterway and enter Agata.&lt;br /&gt;
* Do one of the [[Agata Bloom Tricks]]&lt;br /&gt;
* Do [[Waka 1 Skip]]&lt;br /&gt;
* Do [[Agata Bridge Skip]] and go straight to taka&lt;br /&gt;
&lt;br /&gt;
===== Taka Pass 1 =====&lt;br /&gt;
* Because we skipped cherry bomb we must kt up the wall and go around to fight waka [https://www.youtube.com/watch?v=Q-Jk3NCVcIg&amp;amp;t=711s Demonstration]&lt;br /&gt;
* For the waka fight just wait till waka lands and hold square to use you main weapon&lt;br /&gt;
* After waka go around where you from got into the cave and bloom taka&lt;br /&gt;
* You can can do an optional skip called [[Taka Boulder Clip]] to skip walking all the way back around&lt;br /&gt;
* After blooming taka, run straight for the demon gate and defeat the enemies&lt;br /&gt;
* Go to sasa&lt;br /&gt;
&lt;br /&gt;
===== Sasa Sanctuary =====&lt;br /&gt;
* Do [[Early Sasa Sancturay]]&lt;br /&gt;
* Do the digging mini so you can get waterspout&lt;br /&gt;
* After getting waterspout, do sasa escape and go to city checkpoint&lt;br /&gt;
&lt;br /&gt;
=== City Checkpoint - N. Ryoshima Coast ===&lt;br /&gt;
===== City Checkpoint =====&lt;br /&gt;
* Do [[City Checkpoint Skip]]&lt;br /&gt;
&lt;br /&gt;
===== Ryoshima Coast =====&lt;br /&gt;
* Cut through the cursed zone cliff on the left in Ryoshima Coast to skip the Headless Guardian fight (or running KT over it)&lt;br /&gt;
* Skip using Waterspout on one of the pools (1st pool straight to 3rd pool, bring out brush, then move camera)&lt;br /&gt;
* Bloom Ryoshima Coast&lt;br /&gt;
* Use [[Stair Clip]] and KT or Reach Dojo without Lilypad using the corner (to the right of the actual way up, wall jump)&lt;br /&gt;
* Learn Holy Eagle&lt;br /&gt;
* Do [[Ubume Skip]] using one KT on the left side&lt;br /&gt;
* Do [[Ryo Gate Skip]] using 2 KTs &lt;br /&gt;
&lt;br /&gt;
===== N. Royshima Coast =====&lt;br /&gt;
* Slip or the earth nose&lt;br /&gt;
* Trigger cutscene by Urashima and bullies&lt;br /&gt;
* Summon Orca by drawing the sun&lt;br /&gt;
* Use the mermaid spring to warp to Taka Pass&lt;br /&gt;
&lt;br /&gt;
=== Galeshrine + Tsuta ===&lt;br /&gt;
===== Galeshrine Origin Warp =====&lt;br /&gt;
* As soon as you enter taka run a to kusa village&lt;br /&gt;
* When you enter kusa run to galeshrine&lt;br /&gt;
* As soon as you gain control in galeshrine leave and go back to kusa. Then re-enter galeshrine but as you enter hold right and spam jump. Your trying to jump on the first frame you enter galshrine. You can tell if you got the 1 frame jump if ammy is facing the camera during the first jump. if ammy jumps towards the right then you need to leave and try again. Then you wanna use [[Sleep Walking]] to go through the tunnel. When your out of the tunnel use 3 KTs to void out (or 2 KTs and a bonk). If all done correctly you should respawn in the elevator. [https://www.youtube.com/watch?v=Q-Jk3NCVcIg&amp;amp;t=1516s Demonstration]&lt;br /&gt;
* Because we dont have cherry bomb. KT up the elevator to the 2nd floor. Then go outside and KT up to the galestorm platform [https://www.youtube.com/watch?v=Q-Jk3NCVcIg&amp;amp;t=1565s Demonstration]&lt;br /&gt;
* Then do [[Galestorm Platform Escape]] and leave Galeshrine&lt;br /&gt;
* Skip the camera pan by doing this - [https://youtu.be/Q-Jk3NCVcIg?t=1690 - Demonstration]&lt;br /&gt;
* Leave galeshrine and make your way to the taka pass mermaid spring to agata forest&lt;br /&gt;
* KT into the tsuta ruins early&lt;br /&gt;
===== Tsuta Ruins =====&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Kamui Early Route ==&lt;br /&gt;
&lt;br /&gt;
===== River of the Heavens =====&lt;br /&gt;
* Skip the 3 cutscenes and go to river of the heavens&lt;br /&gt;
* Go through and get rejuvenation&lt;br /&gt;
* Use thick brush to fix the river and then go get power slash&lt;br /&gt;
* skip the 2 fights and leave river of the heavens&lt;br /&gt;
* Cut the Peach. then go and do [[Kamiki Boulder Skip]]&lt;br /&gt;
&lt;br /&gt;
===== Hana Valley =====&lt;br /&gt;
* After Kamiki Boulder Skip go to hana valley&lt;br /&gt;
* Go to the campfire fight and equip ressurection beads (main), exorcism beads (sub), peace bell and string of beads. then use one ExL to take out the imps&lt;br /&gt;
* Go through and at the yellow imp fight use 1 ExL&lt;br /&gt;
* Go to sleepy and go the susano QTE&lt;br /&gt;
* Do the ball pushing puzzle and Bloom Hana&lt;br /&gt;
* On your way out of hana do [[Yellow Imp Skip]] and walk around the campfire fight&lt;br /&gt;
* Bloom Shinshu&lt;br /&gt;
&lt;br /&gt;
===== Shinshu Field - Kamui =====&lt;br /&gt;
* Run towards the dome used to get into Kamui and kt up the wall on the right side&lt;br /&gt;
* Run to the highest point of the plateau, then kt upwards to begin [[Kamui Early]]&lt;br /&gt;
* Kt over the invisible wall on the edge of the plateau, then along the side of the plateau until you can go through the walls&lt;br /&gt;
* Go under the plateau, then kt back to the dome from underneath to enter Kamui&lt;br /&gt;
* Go through the tunnel, then to the right to perform the brush adventure version of [[Oki Skip]]&lt;br /&gt;
* Go the dojo and get double jump&lt;br /&gt;
* Leave, then kt forwards to get oob, falling down into the tunnel to leave Kamui back into Shinshu - [https://youtu.be/iKBYh8Za7uY?si=kOzZbbnFAIT-qtew&amp;amp;t=830 Demonstration]&lt;br /&gt;
* Run directly to Agata, kt to the upper entrance&lt;br /&gt;
&lt;br /&gt;
===== Agata - Tsuta =====&lt;br /&gt;
* There are two options to do at this point. Optimally, the first method is only a couple seconds faster so it is mostly up to preference&lt;br /&gt;
** Method 1: Bloom Agata using the brush adventure, Run out and kt over the Waka trigger, then run to Tsuta Ruins and kt inside - [https://youtu.be/iKBYh8Za7uY?si=igMpi8sqYNsI2SuI&amp;amp;t=894 Demonstration]&lt;br /&gt;
** Method 2: Bloom Agata using the brush adventure while touching the exit loading zone at the same time, exit, reenter, run to Tsuta and kt inside - [https://youtu.be/FKlCfm8mhAM?si=Knl7MNXn-1c7qWBr&amp;amp;t=914 Demonstration]&lt;br /&gt;
* Once inside, go to the right ledge and kt up while hugging the wall to get oob, then kt into the triple gate room&lt;br /&gt;
* Clear the three devil gates&lt;br /&gt;
* Sunrise, mash or turbo to try and skip the camera pan&lt;br /&gt;
* Run to the right and power slash the pots from below&lt;br /&gt;
* Jump down, then with gold dash jump along the waterfall's path and do a liquid kt, jumping down to the platform by the vine room and enter the vine room&lt;br /&gt;
* Restore the cursed patches and get vine&lt;br /&gt;
* Leave Tsuta Ruins, jumping over the intro cutscene trigger&lt;br /&gt;
** Alternatively, you can use vine to leave faster by kting out of the vine draw while over one of the small islands below. This requires a quick kt, where you jump out of the kt as soon as possible, as this preserves your current speed, allowing Ammy to jump straight to the exit. This is the hardest time to do this in the run, as timing the kt is very difficult&lt;br /&gt;
* Run to the right and jump towards the blossom across the water. Vine to it, and quick kt once across the water but before reaching the blossom to preserve your vine speed while heading to Taka Pass. To keep the high speed, you must keep jumping before the golden dash trail comes out behind Ammy&lt;br /&gt;
&lt;br /&gt;
===== Taka Pass - Galeshrine =====&lt;br /&gt;
* Run forward and kt to the upper plateau, run through the tunnel backwards to fight Waka&lt;br /&gt;
* Unequip the String of Beads&lt;br /&gt;
* Keep running backwards through the tunnel, then clip out through the rock by jumping and bonking into the upper left part of the rock&lt;br /&gt;
* Run back towards the merchants, then do a single kt up to bloom Taka&lt;br /&gt;
* Run along the edge of the plateau, then jump off near the highest point towards a vine and vine to it. Quick kt out of the vine, and preserve the speed up to Kusa Village&lt;br /&gt;
** You will likely need to lose some speed by running a little, as the slope to Kusa is so steep that it can be impossible to preserve speed up it&lt;br /&gt;
* Run and jump through the village to enter, exit, and re-enter Gale Shrine&lt;br /&gt;
* [[Origin Warp]] (upside down smile emoji)&lt;br /&gt;
* Kt up the elevator shaft to the second level, then kt to the galestorm platform and get galestorm&lt;br /&gt;
** It loses only a couple seconds to kt up to the 3rd level and then run to the galestorm platform, which also avoids extra kts&lt;br /&gt;
* Kt out of the platform to fall down to the bridge area below and . Hug the right wall around the pond and jump to the tunnel entrance to avoid a camera pan. Leave Gale shrine&lt;br /&gt;
* Kt up and over the wall to the left and fall oob to respawn at the front of Kusa Village. Leave&lt;br /&gt;
&lt;br /&gt;
===== Taka Pass - Sasa Sanctuary =====&lt;br /&gt;
* Run down the Kusa slope, then jump down towards the mermaid spring. Vine to the blossom by the wooden tower, then quick kt out and jump towards Sasa Sanctuary&lt;br /&gt;
* Run forwards and do a single kt to the higher platform. Kt up and over the right wall to get to the digging game&lt;br /&gt;
* Dig! Get Waterspout&lt;br /&gt;
* Kt back over the wall to front of Sasa and leave&lt;br /&gt;
* Run to City Checkpoint&lt;br /&gt;
&lt;br /&gt;
===== City Checkpoint =====&lt;br /&gt;
* Run forwards and a bit to the left of Yoichi&lt;br /&gt;
* Method 1 (faster): Jump forwards and at the peak of your jump vine to the blossom overhead. Wait until Ammy is very close to the blossom, then quick kt out and jump directly across the river. You'll need to time your double jump well to make it all the way across&lt;br /&gt;
* Method 2: Jump forwards and at the peak of your jump vine to the blossom overhead. Quick kt out and jump to the island to the left. When over the island, do a second quick kt to keep your speed and jump to the other side of City Checkpoint.&lt;br /&gt;
* Go to Ryoshima Coast&lt;br /&gt;
&lt;br /&gt;
===== Ryoshima Coast =====&lt;br /&gt;
* Go into the cursed zone to skip a fight&lt;br /&gt;
* Do the brush adventure to water the guardian sampling [https://youtu.be/iKBYh8Za7uY?si=IVRMBhjXT0kuQ8mS&amp;amp;t=1893 Demonstration]&lt;br /&gt;
* Bloom Ryoshima&lt;br /&gt;
* Jump down and run towards the moon turret. Jump around the side of the moon turret, then jump off the edge of the cliff behind the moon turret and swim towards the Sunken Ship&lt;br /&gt;
* [Sunken Ship Clip]&lt;br /&gt;
* Leave Sunken Ship&lt;br /&gt;
** This was to make it nighttime. There is a time limit now to get to galestorm the Whirlpool Galaxy&lt;br /&gt;
* Run towards North Ryoshima. Jump at the edge of the sand to clip into the water above, then swim to the coast&lt;br /&gt;
* Use a kt to jump around the Ubume trigger, then kt into North Ryoshima&lt;br /&gt;
&lt;br /&gt;
===== North Ryoshima Coast =====&lt;br /&gt;
* Run forwards and use an ExL to defeat the Earth Nose&lt;br /&gt;
* Kt up to Watcher's Cape, jump around the Blue Cyclops trigger, then draw a star for the Watcher&lt;br /&gt;
* Run forwards and galestorm the galaxy 3 times&lt;br /&gt;
* Turn and jump across the water to the lower land. Keep going and jump across the next water, then go and summon Orca (it should automatically change to daytime sometime in this step)&lt;br /&gt;
* Enter the Dragon Palace&lt;br /&gt;
&lt;br /&gt;
===== Dragon Palace - Inside the Water Dragon =====&lt;br /&gt;
* Run forward to hit a cutscene, kt oob to the left, fall, then kt forwards into the dragon&lt;br /&gt;
* Sleepwalk immediately. Do not stop running, and do not jump unless necessary. Jump to the middle platform, kt on or over this platform, then sleepwalk before landing on the other side&lt;br /&gt;
* Keep running without jumping. Jump at the ledge, then sleepwalk before landing again. Keep walking forward into the wall by the water, and waterspout the dragon orb 3 times. Before the cutscene plays, jump and stay in the air until the cutscene plays&lt;br /&gt;
* ExL and PS the three waves of Tube Foxes&lt;br /&gt;
* Get hit by acid until death, which should respawn you at the front of the water dragon. Reequip string of beads and leave&lt;br /&gt;
* Go to Otohime, then leave the Dragon Palace&lt;br /&gt;
&lt;br /&gt;
===== Oni Island Sequence =====&lt;br /&gt;
* Orca to the right side of Watcher's Cape, then run to Ryoshima Coast&lt;br /&gt;
* Run to Ankoku Temple, jump up the left hillside, and run behind to see a cutscene with Rao's ghost&lt;br /&gt;
* Drop into the well, and come out the other side in Himiko's Palace. Go inside&lt;br /&gt;
* Go into the elevator, kt across the lava, and go kill Evil Rao&lt;br /&gt;
* Leave Himiko's Palace, and go to the Imperial Palace&lt;br /&gt;
* Kt over the palace gates and buy Mist Warp from the Emperor&lt;br /&gt;
* Kt back over the walls and leave&lt;br /&gt;
* Go to the Commoner's Quarters. Optionally, save a few seconds by doing Reverse Rao Skip [https://youtu.be/iKBYh8Za7uY?si=35ZrMwxqtX9cQJPm&amp;amp;t=2752 Demonstration]&lt;br /&gt;
* Leave Sei'an, and go to North Ryoshima&lt;br /&gt;
* Kt to Watcher's Cape, skip the Blue Cyclops fight again, and enter Oni Island&lt;br /&gt;
&lt;br /&gt;
===== Oni Island =====&lt;br /&gt;
* Attempt to [Origin Warp]. If it succeeds, sleepwalk and drown in the pool of lava ahead. then Kt towards the thunderstorm statue and restore it [https://youtu.be/iKBYh8Za7uY?si=PmLdhRtI2uO8ygv1&amp;amp;t=2908 Demonstration]&lt;br /&gt;
* If it fails, run forward and kt oob. Jump around the side of the mountain and restore the statue&lt;br /&gt;
* Get thunderstorm&lt;br /&gt;
* Run back from the tutorial and kt back oob by the statue. Jump around the island to the front of Oni Island&lt;br /&gt;
* To leave, Kt over the issun text trigger and fall down to a loading zone behind it&lt;br /&gt;
* Run back along Otohime, go to the left, then Kt up to the Rocky Area and mist Warp to Kamui [https://youtu.be/iKBYh8Za7uY?si=EjIcJR2QjTC9zNQw&amp;amp;t=3046 Demonstration]&lt;br /&gt;
&lt;br /&gt;
===== Kamui =====&lt;br /&gt;
* Run forward and kt over the Igloo Turtle trigger. Run to Wepkeer&lt;br /&gt;
* Jump and run up the slope to the top of Wepkeer&lt;br /&gt;
* Kt on the right side of the gate to get around it, then go to Ezofuji&lt;br /&gt;
* Run forward and kt up into the Ark trigger&lt;br /&gt;
&lt;br /&gt;
===== Ark of Yamato =====&lt;br /&gt;
* Buy Tundra Beads from merchant&lt;br /&gt;
* Blight: Walk slightly towards Blight, wait out first attack, then wait for blight to pull out his swords. PS the swords and use the sub resurrection beads to kill&lt;br /&gt;
* Orochi: Triple head strat to get through first phase. Before killing the bell, equip Tundra Beads as sub and other beads as main. Use an SFS, a vengeance slip, then kill the bell. Spam sub beads to kill the second phase&lt;br /&gt;
* Spider Queen: Vine 3x, then 2 Exls to kill&lt;br /&gt;
* Crimson Helm: ExL, Galestorm, and spam sub beads&lt;br /&gt;
* Ninetails: Spam sub beads to trigger the roar, then thunderstorm her. ExL the first wave of spirits twice. Repeat to kill the second wave. Spam sub beads to kill the final phase&lt;br /&gt;
&lt;br /&gt;
===== Yami =====&lt;br /&gt;
*Phase 1: As soon as you spawn in hold forward, tackle, jump, then kick. Spam sub beads. PS, PS&lt;br /&gt;
*Phase 2: Hit yami twice with beads, then wait for Yami to give brush technique. Spam beads, then PS when Yami is greyscale. Spam beads, then watersprout and power slash. Spam beads to kill&lt;br /&gt;
*Phase 3: Equip 8th wonder as main then use 5 ExL. Go gambling, then ExL to kill&lt;br /&gt;
*Phase 4: 2 ExL, 2 ExL, 2 ExL, 3 ExL. Skip Cutscene&lt;br /&gt;
*Phase 5 Kill yami with glaive, skip cutscenes. Timer ends when the yen results appear on screen.&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=List_of_Marathon_Runs&amp;diff=1278</id>
		<title>List of Marathon Runs</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=List_of_Marathon_Runs&amp;diff=1278"/>
		<updated>2023-05-05T20:15:15Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of Okami speedruns performed for entertainment at marathon events, such as Games Done Quick.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Event !! Category !! Runner !! VOD !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| July 25, 2013 || [https://horaro.org/sgdq/2013 SGDQ 2013] || NG+ Any% || Scintillia aka fanqiechaodan aka 520 || https://youtu.be/uVXGFhA5Tag || Opening run of the marathon&lt;br /&gt;
|-&lt;br /&gt;
| January 30, 2016 || Pre-ESA 2016 || NG+ All Brushes || Kinnin11 || https://www.youtube.com/watch?v=eANmtRj91to&amp;amp;index=27 ||&lt;br /&gt;
|-&lt;br /&gt;
| April 3, 2016 || BSG #2 || NG+ All Brushes || Kinnin11 || https://www.twitch.tv/nlg_organisation/v/59915935 ||&lt;br /&gt;
|-&lt;br /&gt;
| September 4, 2016 || BSG #6 || NG+ All Brushes || Kinnin11 || https://www.twitch.tv/nlg_organisation/v/87781483 ||&lt;br /&gt;
|-&lt;br /&gt;
| December 4, 2016 || Speedrun 2 Change the World || NG+ All Brushes || Kinnin11 || https://www.twitch.tv/videos/107281644 ||&lt;br /&gt;
|-&lt;br /&gt;
| July 3, 2017 || [https://horaro.org/sgdq/2017 SGDQ 2017] || NG+ Any% || Kinnin11 || https://youtu.be/U1oPmNdCBnQ || &lt;br /&gt;
|-&lt;br /&gt;
| November 18, 2017 || [https://horaro.org/bsgmarathon/bsg20 BSG #20] || NG Any%  || CriticalCyd and Kinnin11 || https://www.twitch.tv/videos/236911202 || Handing over the controller halfway in and 2p1c on Yami. Route was based on the old Wii route.&lt;br /&gt;
|-&lt;br /&gt;
| February 5th, 2018 || Splitsmas || NG+ Any% || Mungaru || https://www.twitch.tv/videos/225908283 ||&lt;br /&gt;
|-&lt;br /&gt;
| July 24, 2018 || [https://horaro.org/esa/2018-one ESA Summer 2018] || NG+ Any% || Kinnin11 || https://youtu.be/mGsjF3RvUL8 || &lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2018 || [https://horaro.org/rtaij/online2 RTA In Japan Online 2] || NG Any% || *27_kan* || https://www.twitch.tv/videos/296785668 || WR at the time&lt;br /&gt;
|-&lt;br /&gt;
| August 16, 2018 || [https://horaro.org/noglitchesallowed/noglitchesallowed2 No Glitches Allowed 2] || NG Any% Glitchless|| Lexicona || https://www.twitch.tv/videos/299788475 and https://www.twitch.tv/videos/299795030f || VOD in 2 parts. About 2 minutes are missing between them&lt;br /&gt;
|-&lt;br /&gt;
| August 20, 2018 || [https://horaro.org/bsgmarathon/annual2018 BSG Annual 2018] || NG+ Any% || Kinnin11 || https://www.twitch.tv/videos/303641180 ||&lt;br /&gt;
|-&lt;br /&gt;
| December 9, 2018 || [https://horaro.org/rrlat2/rrlat2 Really-Really-Long-a-Thon 2] || NG Any% || Lexicona || https://youtu.be/siVU_t6bPME || &lt;br /&gt;
|-&lt;br /&gt;
| April 7, 2019 || [https://horaro.org/bsgmarathon/bsg29 BSG #29] || NG+ All Brushes || Kinnin11 || https://www.twitch.tv/videos/408657026 || First use of Origin Warp in NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| August 12, 2019 || [https://horaro.org/bsgmarathon/annual2019 BSG Annual 2019] || NG+ Any% || Kinnin11 || https://www.youtube.com/watch?v=Vq9HSzvsUds ||&lt;br /&gt;
|-&lt;br /&gt;
| November 16, 2019 || [https://horaro.org/mfsb2019/schedule MidFall SpeedBall 2019] || NG Any% || Auride || https://youtu.be/b72f0qwFGmo ||&lt;br /&gt;
|-&lt;br /&gt;
| December 4, 2019 || [https://horaro.org/rrlat3/schedule Really-Really-Long-a-Thon 3] || Top Dog || Kinnin11 || https://www.twitch.tv/videos/517573974 || &lt;br /&gt;
|-&lt;br /&gt;
| December 30, 2019 || [https://horaro.org/rtaij/rtaij2019 RTA in Japan 2019] || NG+ Any% || *27_kan* || https://youtu.be/9EsafbC1KXM ||&lt;br /&gt;
|-&lt;br /&gt;
| June 13, 2020 || [https://horaro.org/bsgmarathon/bsgo2 BSG Online 2] || NG+ All Brushes || Kinnin11 || https://www.youtube.com/watch?v=XifR8zQB25A ||&lt;br /&gt;
|-&lt;br /&gt;
| July 10, 2020 || [https://oengus.io/marathon/UKSummer20 UKSG Summer 2020] || NG+ Any% || Kinnin11 || https://www.twitch.tv/videos/675437458?t=6h17m4s ||&lt;br /&gt;
|-&lt;br /&gt;
| August 18th, 2021 || [https://oengus.io/en-US/marathon/bsg2021 BSG Annual 2021] || NG+ All Brushes || Kinnin11 || https://www.youtube.com/watch?v=ixSuu6EAS04 ||&lt;br /&gt;
|-&lt;br /&gt;
| April 26, 2022 || GDQ Hotfix || NG All Brushes || Legoerofeggos || https://youtu.be/9EsafbC1KXM || WR&lt;br /&gt;
|-&lt;br /&gt;
| August 12, 2022 || [https://oengus.io/en-US/marathon/arpgme2022 ARPGME] || NG Any% || Legoerofeggos || https://www.youtube.com/watch?v=toA_jkNI_Lo ||&lt;br /&gt;
|-&lt;br /&gt;
| November 11, 2022 || [https://horaro.org/ffff2022/schedule FFFF 2022] || NG Any% || Draconayr || https://www.twitch.tv/videos/1661100796 ||&lt;br /&gt;
|-&lt;br /&gt;
| January 16, 2023 || GDQ Hotfix || NG Any% || Legoerofeggos || https://www.youtube.com/watch?v=a26nEKGWFaM ||&lt;br /&gt;
|-&lt;br /&gt;
| March 1, 2023 || [https://gamesdonequick.com/schedule/42 Frost Fatales 2023] || NG Any% || Legoerofeggos || https://www.youtube.com/watch?v=h-NQtsfqtHA ||&lt;br /&gt;
|-&lt;br /&gt;
| April 21, 2023 || Fastest Furs at FWA 2023 Preview || NG Any% || Draconayr || https://www.twitch.tv/videos/1805020107 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Crashes_and_Softlocks&amp;diff=1275</id>
		<title>Crashes and Softlocks</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Crashes_and_Softlocks&amp;diff=1275"/>
		<updated>2023-03-30T03:10:43Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: /* Wawku Fireburst Crash */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''crash''' or freeze is some situation in which the game either forcibly closes (often with an error message) or gets frozen and won't respond to any user interaction other than closing the game or resetting the console/computer.&lt;br /&gt;
&lt;br /&gt;
A '''softlock''' is some gamestate which can be reached in normal gameplay where you can still interact with the game, but from which you cannot escape or progress without resetting and losing progress. For example, being trapped inside some geometry with no access to loading zones. There are some situations which are effectively softlocks, except they can also be escaped by dying to an enemy or other damage source, though this still loses progress like resetting.&lt;br /&gt;
&lt;br /&gt;
There are a number of crashes or softlocks in Okami that may affect a player, particularly when using certain speedrun strategies. Some of the softlock scenarios can be lockpicked using [[KT Glitch]], but will permanently trap new game files.&lt;br /&gt;
&lt;br /&gt;
==Crashes and Freezes==&lt;br /&gt;
===Save Crash===&lt;br /&gt;
Whenever you exit the Save menu (which can be opened by interacting with Origin Mirrors or by agreeing to save after boss fights), there is a small chance that the game will crash. This happens seemingly at random, regardless of whether you actually save or not. Because of this, runners should avoid ever opening the save menu during runs, being especially careful not to open the save menu after bosses.&lt;br /&gt;
&lt;br /&gt;
===Walking While Talking Portrait Unload===&lt;br /&gt;
If you activate the [[Walking While Talking]] glitch, then initiate a dialogue which has a character portrait (e.g. talking to most NPC's), then move too far away from the source of the dialogue, most releases of the game will crash. This does not happen on the Wii version, which will usually substitute the character portrait with some other texture, often the Stray Bead icon. This is believed to be caused by the game freeing the memory associated with the NPC's portrait, but then attempting to access that memory to continue rendering the dialogue, causing some kind of memory-access error.&lt;br /&gt;
&lt;br /&gt;
===Canvas Overflow Glitch===&lt;br /&gt;
If Amaterasu is able to open the Celestial Brush while she has less than 1 full [[Ink]] pot, she will have no limit on the amount she can draw in a single stroke. This is normally impossible, as using a brush technique to drain Ammy's ink below 1 pot will simply make her inkless, but many other things can drain her ink without this limitation:&lt;br /&gt;
* Cursed Zones&lt;br /&gt;
* The curse effect in Kusa Village before defeating the Blue Imp haunting Princess Fuse&lt;br /&gt;
* The ink-draining attack of the Tube Foxes&lt;br /&gt;
If you use this glitch to continue drawing a single stroke for too long, most releases of the game will eventually crash. This is believed to be caused by an overflow in the data structure used to store the shape of the brush stroke. The game may also crash if you use this glitch to draw a very long stroke which registers as some brush technique, and then release the brush ([https://youtu.be/q1NSMKG4WX0 Demonstration]).&lt;br /&gt;
&lt;br /&gt;
===ICB Scipted Fight Freeze===&lt;br /&gt;
If you activate the [[Invisible Cherry Bomb Glitch]], then run into a scripted fight trigger (e.g. the Poltergeist fight in Catcall Tower), the game will freeze on the last scroll transition before the fight begins. &lt;br /&gt;
&lt;br /&gt;
===Ryoshima Coast Brush Adventure Crash===&lt;br /&gt;
The Ryoshima Coast brush adventure to waterspout the guardian sapling can activate a state enabling player control during cutscenes. This occurs when you waterspout the intermediate pool at the same time as the guardian sapling. During that state, certain actions such as blooming the sapling during the cutscene can result in a crash.&lt;br /&gt;
&lt;br /&gt;
===Wawku Nechku Crashes===&lt;br /&gt;
If you perform [[Wawku Key Skip]] in order to skip the Scale Room puzzle on floor 1 of Wawku Shrine, then fight Nechku, your game will crash as you exit the Nechku fight arena. You can avoid this by either performing [[Nechku Skip]], or by balancing the scales in the ice ball room prior to doing the key skip. In the latter case, you do not have to move the ice ball or actually obtain the lockjaw key. So long as you fully balance the scales, the game will not crash.&lt;br /&gt;
&lt;br /&gt;
If you perform Nechku Skip and defeat Lechku &amp;amp; Nechku, then go back to Wawku Shrine and defeat Nechku, the game will crash after the dialogue where you show Oki the gold gear.&lt;br /&gt;
&lt;br /&gt;
===Wawku Fireburst Crash===&lt;br /&gt;
If you use first person camera and hold brush after the Great Tengu fight by the blizzard machine, you can draw fireburst on the first possible frame to melt the lever, which can crash the game.&amp;lt;br&amp;gt;&lt;br /&gt;
Example: https://www.youtube.com/watch?v=mOGcpWeOpTY&lt;br /&gt;
&lt;br /&gt;
===Title Screen Crash===&lt;br /&gt;
&lt;br /&gt;
The game may crash upon clicking the &amp;quot;start a new game&amp;quot; or &amp;quot;continue&amp;quot; options on the title screen (although this does seem to be slightly more frequent with the &amp;quot;start a new game&amp;quot; option).&lt;br /&gt;
&lt;br /&gt;
==Softlocks==&lt;br /&gt;
===Pinch Locks===&lt;br /&gt;
There are a variety of places where Ammy can get stuck between 2 or more pieces of collision, such that she is effectively stuck in places. In such situations, you can still attempt to move or jump, but Ammy will remain stuck in place. In some cases, situations which appear to be a pinch lock can be escaped eventually with sufficiently precise jumps/tackles/tackle bounds, or enough random wiggling.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
* During [[Uppy Thingy]], it's possible to slip between the geometry for the scaffolding and the stalagmite [https://twitter.com/feIIstinger/status/1326073070847627265?s=20 (Demonstration)]. &lt;br /&gt;
* [[North Ryo Early]] can result in a softlock if you land in a corner to the right of the gate, between the mountain and the fence. There is a piece of geometry where you can be trapped, unable to move.&lt;br /&gt;
* While very rare, it is possible to softlock during [[Nechku Skip]] by slipping between cracks within the stone door's collision ([https://media.discordapp.net/attachments/532511522052636672/796470648431968266/unknown.png?width=1806&amp;amp;height=1025 Demonstration]).&lt;br /&gt;
&lt;br /&gt;
===Box Locks===&lt;br /&gt;
There are other places where Ammy can get stuck in collision which surrounds her such that you cannot escape, even though you may be able to move around within those boundaries. Many box locks can be escaped via the [[KT Glitch]] if there is no solid ceiling.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
* During [[Dojo Clip]] if you go too far North, Ammy will get stuck in a collision box behind the door which normally leads to the Dojo lesson room. This room has a ceiling and is inescapable.&lt;br /&gt;
* Also during Dojo Clip, if you slightly undershoot, it's possible to land in a collision box underneath the dojo room. This is escapable with KT's by clipping up through the floor.&lt;br /&gt;
* During [[Fireburst Early]], if you go too far North, Ammy will get stuck in the restaurant's collision box (do note that this collision box extends to the cooking pot, which is just as inescapable).&lt;br /&gt;
&lt;br /&gt;
===Origin Warp Locks===&lt;br /&gt;
Many [[Origin Warp]] locations are out of bounds, such that there is no way to reach solid ground before falling into the void plane. In many cases, these can be escaped via the [[KT Glitch]], but without KT's, Ammy will be stuck in a void loop until she dies. In a few cases, Ammy respawns right onto the void plane without any time to act. In these cases, Ammy will be totally softlocked if she has the String of Beads equipped, as she will be stuck in a void loop forever. Specifically, this occurs in Tsuta Ruins and Wawku Shrine.&lt;br /&gt;
&lt;br /&gt;
===Constellation Locks===&lt;br /&gt;
If you are able to activate a Constellation drawing state, but then somehow cause the camera to move such that the actual constellation is out of view, you will be softlocked. You will be unable to complete the Constellation, even if you draw stars in the right pattern, since the camera must be pointed at the physical constellation for it to work.&lt;br /&gt;
&lt;br /&gt;
This is most likely to happen when performing [[Early Thunderstorm]], where it's possible for Ammy to drown if you do not progress from the Gekigami statue Rejuvenation cutscene to the actual Constellation cutscene fast enough. This respawns the camera with Ammy, back at the front of the dungeon.&lt;br /&gt;
&lt;br /&gt;
This can also happen if you watch a cutscene or start a dialogue after performing [[Pot Skip]] inside Tsuta Ruins, and use the resulting [[Walking While Talking]] to disrupt the Vine Constellation sequence. If you do accidentally trigger a dialogue after Pot Skip (e.g. by examining a Cursed Patch), you can avoid the softlock by going through a dialogue 1-2 more times to clear out any WWT or Cutscene Storage.&lt;br /&gt;
&lt;br /&gt;
===Sasa Sanctuary Elevator after Interior Clip===&lt;br /&gt;
If you perform [[Early Sasa Sanctuary]] and fall into Jamba's room, the elevator will still be on the ground floor, leaving the elevator shaft empty. If you then enter the elevator cutscene trigger from Jamba's room, the elevator will get stuck in a halfway point at the top of the ground floor, with Ammy inside. This has been escaped once with double jump, but is believed to be inescapable with single jump. This softlock can be avoided by falling down the elevator shaft without triggering the elevator cutscene.&lt;br /&gt;
&lt;br /&gt;
===Sasa Sanctuary without activating any Mermaid Springs===&lt;br /&gt;
[[Early Sasa Sanctuary]] will also result in a softlock if you perform it in New Game without activating any mermaid springs. The door to the sanctuary is closed without rescuing Chun, and you cannot use the mermaid coin provided by Mr. Bamboo unless you have another location to warp to. This can, of course, be escaped with the [[KT Glitch]], or by dying to Take.&lt;br /&gt;
&lt;br /&gt;
===Gale Shrine Origin Warp without KT's or Double Jump===&lt;br /&gt;
If you perform [[Origin Warp|Gale Shrine Origin Warp]], you will be softlocked unless you can perform [[Galestorm Platform Escape]] in order to escape from behind the Lockjaw on floor 1. Note that the Lockjaw key obtained from the blue Demon Scroll Chimera Fight will not work on the floor 1 Lockjaw, as keys are tied to the intended lockjaw. Because Galestorm Platform Escape requires double jump or KT's, but they are not technically required to perform the Origin Warp if done via Astral Pouch respawn, this is a softlock. The only escape is dying to either the Chimera or one of the flaming chests.&lt;br /&gt;
&lt;br /&gt;
===Boss Fights without required Brush Techniques===&lt;br /&gt;
Fighting a boss without the required brush power will generally result in a softlock.&lt;br /&gt;
* Spider Queen and the Bandit Spiders cannot be damaged without Vine.&lt;br /&gt;
** In theory, if you could get out-of-bounds during the fight, the spider bosses will eventually perform an attack where they draw a thread to the ceiling, then slam down on Ammy's position. This attack can follow Ammy out of bounds, at which point the boss will fall to the void plane and die automatically. Unfortunately, there is no known way to get out-of-bounds during these fights without cheats. Origin Warp does not work in fights, since Ammy's respawn point updates even when in mid-air.&lt;br /&gt;
* Crimson Helm cannot be damaged without Galestorm or Whirlwind.&lt;br /&gt;
* All variants of Orochi cannot be damaged without Waterspout. Furthermore, if you attempt to fight Moon Cave or True Orochi without obtaining Crescent, at the end of the fight, you will be unable to progress the Susano/Nagi QTE at the end. The game will endlessly wait for you to draw it, but will never recognize it.&lt;br /&gt;
* Ninetails cannot be damaged without Thunderstorm.&lt;br /&gt;
&lt;br /&gt;
===Tsuta Ruins Single Skip Fight Trigger===&lt;br /&gt;
If you perform [[Single Skip]], but then walk towards the Bud Ogre, you can start the fight without hitting the trigger which normally shows the Bud Ogre's introduction cutscene. If you then walk back into that trigger, the game will softlock after the cutscene with Ammy not responding to any input. This occurs because the game takes away your ability to control Ammy until the Bud Ogre fight starts, but because you've already cleared the fight, there's no fight trigger to clear away that state.&lt;br /&gt;
&lt;br /&gt;
===Inferno Tutorial Lock===&lt;br /&gt;
In Moon Cave, if you use Fireburst to melt the ice block normally melted during the Inferno tutorial, the game will softlock. Issun will tell Ammy to melt the ice block, but you cannot comply because the ice block is already gone. It does not re-appear, and using Inferno (or any other brush techniques) during the tutorial just gives a try-again message from Issun.&lt;br /&gt;
&lt;br /&gt;
===ICB Water Dragon Loop===&lt;br /&gt;
If you perform the [[Invisible Cherry Bomb Glitch]] and enter North Ryoshima by any means, you will be stuck in an infinite, inescapable loop of getting eaten by the Water Dragon, unless you have already killed him. There is a single frame after closing Issun's dialogue after getting eaten, during which you can open the brush, but there's no way to use this to escape. Normally, getting eaten damages Ammy, but during this loop, Ammy will never die, making it totally inescapable.&lt;br /&gt;
&lt;br /&gt;
===Igloo Turtle without Inferno/Fireburst/Deluge/Thunderbolt===&lt;br /&gt;
If you hit the trigger for the scripted Igloo Turtle fight in Kamui, but don't have any brush power which can be used to damage it (Inferno, Fireburst, Deluge, or Thunderbolt), you will be stuck in the fight. The only way to escape is to die to the Igloo Turtle. This is a major risk during [[NG+ Any%]] runs, which don't obtain any of those brush powers. In such runs, it is necessary to perform [[Igloo Turtle Skip]] to avoid this softlock.&lt;br /&gt;
&lt;br /&gt;
===Delivering the Prayer Slips to Rao After Talking to Himiko===&lt;br /&gt;
&lt;br /&gt;
If you talk to Himiko before delivering the prayer slips to Rao (by way of [[Fire Tablet Skip]]), you will be softlocked into her room due to dialogue blocking your exit both ways ([https://clips.twitch.tv/GeniusEndearingPheasantRiPepperonis Demonstration]).&lt;br /&gt;
&lt;br /&gt;
===Blooming Kamui During the Kushi Sequence===&lt;br /&gt;
&lt;br /&gt;
If you bloom Kamui while the Kushi Sequence is still ongoing (aka before you finish Moon Cave), the screen will remain indefinitely on the tree. The exact causes are unknown, but it's theorized this may have something to do with the game being unable to turn it to daytime, given that the Moon Cave sequence takes place at night. It is also speculated that the same logic would apply towards other saplings, although this has not been tested yet.&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Popprocks&amp;diff=1274</id>
		<title>Popprocks</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Popprocks&amp;diff=1274"/>
		<updated>2023-03-26T01:22:40Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Popprocks&amp;diff=1273</id>
		<title>Popprocks</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Popprocks&amp;diff=1273"/>
		<updated>2023-03-26T01:21:49Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: Legoerofeggos moved page Popprocks to User:Popprocks: Consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:Popprocks]]&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=User:Popprocks&amp;diff=1272</id>
		<title>User:Popprocks</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=User:Popprocks&amp;diff=1272"/>
		<updated>2023-03-26T01:21:49Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: Legoerofeggos moved page Popprocks to User:Popprocks: Consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Speedrun History ==&lt;br /&gt;
&lt;br /&gt;
Popprocks (http://twitch.tv/p0ppr0cks) started running NG Any% in August 2020. He first broke the world record on October 30, 2020 with the time 2:16:41 using [[Sasa Sanctuary Early]]. Over a period of months, popprocks helped drive NG Any% down to 2:05:34 on 4/10/21 through a combination of gameplay improvement and implementing cutting edge tricks such as [[HBS]], [[Boulder Skip]], and [[Barrier Skip]]. Intermittently, popprocks also began running NG AB using the same tricks, as well as NG+2017 Any% where he first adapted several difficult tricks and routes such as [[Origin Warp|Gale Shrine Origin Warp]], [[Catwalk Skip]], [[Ark Early]], [[BKT]] skips, and [[Beach Adventure]].&lt;br /&gt;
&lt;br /&gt;
== PC Controls ==&lt;br /&gt;
&lt;br /&gt;
Popprocks uses a hybrid of DS4Windows and SteamAPI in order to achieve partial direct input on a DualSense controller. The steps to implement this are as follows. Some adaptation my be necessary to fit your specific controller. The goal of this control scheme is for the majority of your controls to filter through Steam API, which has benefits such as context sensitive binds and situational turbo. However, it is extremely desirable to have certain inputs bypass steam API in order to avoid dead frames during scene transitions. It is useful to direct input jump so that you can perform 1st frame jumps after loading zones or 1st frame after closing the fan menu, as well as to hold jump through brush buffering without losing height. Direct input bark is helpful for [[BKT]], and direct input tackle allows you to tackle the 1st frame after a loading zone, dialogue [[D Boost]], or tackle out of a ground KT frame perfectly. Start button as a direct input allows you to frame perfectly pause buffer, useful for KTs.&lt;br /&gt;
&lt;br /&gt;
1. Install DS4Windows at https://github.com/Ryochan7/DS4Windows/releases . At the time of writing, I am using version 3.0.3.&lt;br /&gt;
&lt;br /&gt;
2. Download my DS4 Windows profile (okami.xml) at https://www.dropbox.com/sh/nkp7voqeweefumv/AABSZNlckUNrSvqjWuCxonJna?dl=0 . Alternatively, you can create your own profile from scratch.&lt;br /&gt;
&lt;br /&gt;
3. My Steam controller config is steam://controllerconfig/587620/2488071715 . If you paste this into your browser, it should open the controller config in steam and ask if you wish to import it. Alternatively, you can create your own profile from scratch.&lt;br /&gt;
&lt;br /&gt;
4. DS4Windows must be open and active BEFORE opening Okami on steam.&lt;br /&gt;
&lt;br /&gt;
5. Open Okami, and accept the alert that controller override software can interfere with API controls.&lt;br /&gt;
&lt;br /&gt;
6. In the in-game Okami keybind menu, set the jump button to Enter, set the talk button to Backspace, set the tackle button to Left Click, and set the fan menu button to Space Bar.&lt;br /&gt;
&lt;br /&gt;
If the setup worked as intended, or if you had to recreate it from scratch, the intended result is that your start, tackle, jump, and talk buttons are direct inputs and that everything else is through Steam API. Your jump button on controller should be inputting Enter, which will jump and will Confirm in the fan menu. Your talk button should be inputting as Backspace, which will bark as well as Decline in fan menu. Your tackle button will input Left Click, which will tackle as well as Draw in the brush menu. Start is direct input for Space Bar (fan menu), which assists with frame perfect pause buffering. The dig button filters through Steam API and can be used to dig, as well as turbo cutscene skip. Other notable binding changes include R2 being fast brush, and up on D-Pad being jump turbo.&lt;br /&gt;
&lt;br /&gt;
== NG+ PC Saves ==&lt;br /&gt;
&lt;br /&gt;
Download the OKAMI file at https://www.dropbox.com/sh/nkp7voqeweefumv/AABSZNlckUNrSvqjWuCxonJna?dl=0 . You can place this in steam &amp;gt; userdata &amp;gt; (steamid) &amp;gt; 587620 &amp;gt; remote &amp;gt; Steam to access these saves. You should rename and back up your existing OKAMI file, to preserve your own saves. File 30 is the NG+ speedrun file. There are numerous other useful practice saves, some of which are modified with Cheat Engine (new game saves with KTs or String of Beads) and should not be used to create speedrun files.&lt;br /&gt;
&lt;br /&gt;
== Quick Trick Demos ==&lt;br /&gt;
&lt;br /&gt;
Tobi Skip: https://clips.twitch.tv/CarelessHandsomeMuleChocolateRain&lt;br /&gt;
&lt;br /&gt;
Cannon Room: https://clips.twitch.tv/ObservantObeseAntNerfBlueBlaster-40D1IEQ7khIdPz8g&lt;br /&gt;
&lt;br /&gt;
4Head Jump: https://clips.twitch.tv/WonderfulCrazyKaleANELE-P2xpwvLFEukcq90_&lt;br /&gt;
&lt;br /&gt;
HBS Cabbage Placement: https://clips.twitch.tv/EnticingEvilStarTriHard&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Crashes_and_Softlocks&amp;diff=1271</id>
		<title>Crashes and Softlocks</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Crashes_and_Softlocks&amp;diff=1271"/>
		<updated>2023-03-26T01:20:12Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''crash''' or freeze is some situation in which the game either forcibly closes (often with an error message) or gets frozen and won't respond to any user interaction other than closing the game or resetting the console/computer.&lt;br /&gt;
&lt;br /&gt;
A '''softlock''' is some gamestate which can be reached in normal gameplay where you can still interact with the game, but from which you cannot escape or progress without resetting and losing progress. For example, being trapped inside some geometry with no access to loading zones. There are some situations which are effectively softlocks, except they can also be escaped by dying to an enemy or other damage source, though this still loses progress like resetting.&lt;br /&gt;
&lt;br /&gt;
There are a number of crashes or softlocks in Okami that may affect a player, particularly when using certain speedrun strategies. Some of the softlock scenarios can be lockpicked using [[KT Glitch]], but will permanently trap new game files.&lt;br /&gt;
&lt;br /&gt;
==Crashes and Freezes==&lt;br /&gt;
===Save Crash===&lt;br /&gt;
Whenever you exit the Save menu (which can be opened by interacting with Origin Mirrors or by agreeing to save after boss fights), there is a small chance that the game will crash. This happens seemingly at random, regardless of whether you actually save or not. Because of this, runners should avoid ever opening the save menu during runs, being especially careful not to open the save menu after bosses.&lt;br /&gt;
&lt;br /&gt;
===Walking While Talking Portrait Unload===&lt;br /&gt;
If you activate the [[Walking While Talking]] glitch, then initiate a dialogue which has a character portrait (e.g. talking to most NPC's), then move too far away from the source of the dialogue, most releases of the game will crash. This does not happen on the Wii version, which will usually substitute the character portrait with some other texture, often the Stray Bead icon. This is believed to be caused by the game freeing the memory associated with the NPC's portrait, but then attempting to access that memory to continue rendering the dialogue, causing some kind of memory-access error.&lt;br /&gt;
&lt;br /&gt;
===Canvas Overflow Glitch===&lt;br /&gt;
If Amaterasu is able to open the Celestial Brush while she has less than 1 full [[Ink]] pot, she will have no limit on the amount she can draw in a single stroke. This is normally impossible, as using a brush technique to drain Ammy's ink below 1 pot will simply make her inkless, but many other things can drain her ink without this limitation:&lt;br /&gt;
* Cursed Zones&lt;br /&gt;
* The curse effect in Kusa Village before defeating the Blue Imp haunting Princess Fuse&lt;br /&gt;
* The ink-draining attack of the Tube Foxes&lt;br /&gt;
If you use this glitch to continue drawing a single stroke for too long, most releases of the game will eventually crash. This is believed to be caused by an overflow in the data structure used to store the shape of the brush stroke. The game may also crash if you use this glitch to draw a very long stroke which registers as some brush technique, and then release the brush ([https://youtu.be/q1NSMKG4WX0 Demonstration]).&lt;br /&gt;
&lt;br /&gt;
===ICB Scipted Fight Freeze===&lt;br /&gt;
If you activate the [[Invisible Cherry Bomb Glitch]], then run into a scripted fight trigger (e.g. the Poltergeist fight in Catcall Tower), the game will freeze on the last scroll transition before the fight begins. &lt;br /&gt;
&lt;br /&gt;
===Ryoshima Coast Brush Adventure Crash===&lt;br /&gt;
The Ryoshima Coast brush adventure to waterspout the guardian sapling can activate a state enabling player control during cutscenes. This occurs when you waterspout the intermediate pool at the same time as the guardian sapling. During that state, certain actions such as blooming the sapling during the cutscene can result in a crash.&lt;br /&gt;
&lt;br /&gt;
===Wawku Nechku Crashes===&lt;br /&gt;
If you perform [[Wawku Key Skip]] in order to skip the Scale Room puzzle on floor 1 of Wawku Shrine, then fight Nechku, your game will crash as you exit the Nechku fight arena. You can avoid this by either performing [[Nechku Skip]], or by balancing the scales in the ice ball room prior to doing the key skip. In the latter case, you do not have to move the ice ball or actually obtain the lockjaw key. So long as you fully balance the scales, the game will not crash.&lt;br /&gt;
&lt;br /&gt;
If you perform Nechku Skip and defeat Lechku &amp;amp; Nechku, then go back to Wawku Shrine and defeat Nechku, the game will crash after the dialogue where you show Oki the gold gear.&lt;br /&gt;
&lt;br /&gt;
===Wawku Fireburst Crash===&lt;br /&gt;
If you use inner camera and hold brush after the Great Tengu fight by the blizzard machine, you can draw fireburst on the first possible frame to melt the lever, which can crash the game.&lt;br /&gt;
&lt;br /&gt;
===Title Screen Crash===&lt;br /&gt;
&lt;br /&gt;
The game may crash upon clicking the &amp;quot;start a new game&amp;quot; or &amp;quot;continue&amp;quot; options on the title screen (although this does seem to be slightly more frequent with the &amp;quot;start a new game&amp;quot; option).&lt;br /&gt;
&lt;br /&gt;
==Softlocks==&lt;br /&gt;
===Pinch Locks===&lt;br /&gt;
There are a variety of places where Ammy can get stuck between 2 or more pieces of collision, such that she is effectively stuck in places. In such situations, you can still attempt to move or jump, but Ammy will remain stuck in place. In some cases, situations which appear to be a pinch lock can be escaped eventually with sufficiently precise jumps/tackles/tackle bounds, or enough random wiggling.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
* During [[Uppy Thingy]], it's possible to slip between the geometry for the scaffolding and the stalagmite [https://twitter.com/feIIstinger/status/1326073070847627265?s=20 (Demonstration)]. &lt;br /&gt;
* [[North Ryo Early]] can result in a softlock if you land in a corner to the right of the gate, between the mountain and the fence. There is a piece of geometry where you can be trapped, unable to move.&lt;br /&gt;
* While very rare, it is possible to softlock during [[Nechku Skip]] by slipping between cracks within the stone door's collision ([https://media.discordapp.net/attachments/532511522052636672/796470648431968266/unknown.png?width=1806&amp;amp;height=1025 Demonstration]).&lt;br /&gt;
&lt;br /&gt;
===Box Locks===&lt;br /&gt;
There are other places where Ammy can get stuck in collision which surrounds her such that you cannot escape, even though you may be able to move around within those boundaries. Many box locks can be escaped via the [[KT Glitch]] if there is no solid ceiling.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
* During [[Dojo Clip]] if you go too far North, Ammy will get stuck in a collision box behind the door which normally leads to the Dojo lesson room. This room has a ceiling and is inescapable.&lt;br /&gt;
* Also during Dojo Clip, if you slightly undershoot, it's possible to land in a collision box underneath the dojo room. This is escapable with KT's by clipping up through the floor.&lt;br /&gt;
* During [[Fireburst Early]], if you go too far North, Ammy will get stuck in the restaurant's collision box (do note that this collision box extends to the cooking pot, which is just as inescapable).&lt;br /&gt;
&lt;br /&gt;
===Origin Warp Locks===&lt;br /&gt;
Many [[Origin Warp]] locations are out of bounds, such that there is no way to reach solid ground before falling into the void plane. In many cases, these can be escaped via the [[KT Glitch]], but without KT's, Ammy will be stuck in a void loop until she dies. In a few cases, Ammy respawns right onto the void plane without any time to act. In these cases, Ammy will be totally softlocked if she has the String of Beads equipped, as she will be stuck in a void loop forever. Specifically, this occurs in Tsuta Ruins and Wawku Shrine.&lt;br /&gt;
&lt;br /&gt;
===Constellation Locks===&lt;br /&gt;
If you are able to activate a Constellation drawing state, but then somehow cause the camera to move such that the actual constellation is out of view, you will be softlocked. You will be unable to complete the Constellation, even if you draw stars in the right pattern, since the camera must be pointed at the physical constellation for it to work.&lt;br /&gt;
&lt;br /&gt;
This is most likely to happen when performing [[Early Thunderstorm]], where it's possible for Ammy to drown if you do not progress from the Gekigami statue Rejuvenation cutscene to the actual Constellation cutscene fast enough. This respawns the camera with Ammy, back at the front of the dungeon.&lt;br /&gt;
&lt;br /&gt;
This can also happen if you watch a cutscene or start a dialogue after performing [[Pot Skip]] inside Tsuta Ruins, and use the resulting [[Walking While Talking]] to disrupt the Vine Constellation sequence. If you do accidentally trigger a dialogue after Pot Skip (e.g. by examining a Cursed Patch), you can avoid the softlock by going through a dialogue 1-2 more times to clear out any WWT or Cutscene Storage.&lt;br /&gt;
&lt;br /&gt;
===Sasa Sanctuary Elevator after Interior Clip===&lt;br /&gt;
If you perform [[Early Sasa Sanctuary]] and fall into Jamba's room, the elevator will still be on the ground floor, leaving the elevator shaft empty. If you then enter the elevator cutscene trigger from Jamba's room, the elevator will get stuck in a halfway point at the top of the ground floor, with Ammy inside. This has been escaped once with double jump, but is believed to be inescapable with single jump. This softlock can be avoided by falling down the elevator shaft without triggering the elevator cutscene.&lt;br /&gt;
&lt;br /&gt;
===Sasa Sanctuary without activating any Mermaid Springs===&lt;br /&gt;
[[Early Sasa Sanctuary]] will also result in a softlock if you perform it in New Game without activating any mermaid springs. The door to the sanctuary is closed without rescuing Chun, and you cannot use the mermaid coin provided by Mr. Bamboo unless you have another location to warp to. This can, of course, be escaped with the [[KT Glitch]], or by dying to Take.&lt;br /&gt;
&lt;br /&gt;
===Gale Shrine Origin Warp without KT's or Double Jump===&lt;br /&gt;
If you perform [[Origin Warp|Gale Shrine Origin Warp]], you will be softlocked unless you can perform [[Galestorm Platform Escape]] in order to escape from behind the Lockjaw on floor 1. Note that the Lockjaw key obtained from the blue Demon Scroll Chimera Fight will not work on the floor 1 Lockjaw, as keys are tied to the intended lockjaw. Because Galestorm Platform Escape requires double jump or KT's, but they are not technically required to perform the Origin Warp if done via Astral Pouch respawn, this is a softlock. The only escape is dying to either the Chimera or one of the flaming chests.&lt;br /&gt;
&lt;br /&gt;
===Boss Fights without required Brush Techniques===&lt;br /&gt;
Fighting a boss without the required brush power will generally result in a softlock.&lt;br /&gt;
* Spider Queen and the Bandit Spiders cannot be damaged without Vine.&lt;br /&gt;
** In theory, if you could get out-of-bounds during the fight, the spider bosses will eventually perform an attack where they draw a thread to the ceiling, then slam down on Ammy's position. This attack can follow Ammy out of bounds, at which point the boss will fall to the void plane and die automatically. Unfortunately, there is no known way to get out-of-bounds during these fights without cheats. Origin Warp does not work in fights, since Ammy's respawn point updates even when in mid-air.&lt;br /&gt;
* Crimson Helm cannot be damaged without Galestorm or Whirlwind.&lt;br /&gt;
* All variants of Orochi cannot be damaged without Waterspout. Furthermore, if you attempt to fight Moon Cave or True Orochi without obtaining Crescent, at the end of the fight, you will be unable to progress the Susano/Nagi QTE at the end. The game will endlessly wait for you to draw it, but will never recognize it.&lt;br /&gt;
* Ninetails cannot be damaged without Thunderstorm.&lt;br /&gt;
&lt;br /&gt;
===Tsuta Ruins Single Skip Fight Trigger===&lt;br /&gt;
If you perform [[Single Skip]], but then walk towards the Bud Ogre, you can start the fight without hitting the trigger which normally shows the Bud Ogre's introduction cutscene. If you then walk back into that trigger, the game will softlock after the cutscene with Ammy not responding to any input. This occurs because the game takes away your ability to control Ammy until the Bud Ogre fight starts, but because you've already cleared the fight, there's no fight trigger to clear away that state.&lt;br /&gt;
&lt;br /&gt;
===Inferno Tutorial Lock===&lt;br /&gt;
In Moon Cave, if you use Fireburst to melt the ice block normally melted during the Inferno tutorial, the game will softlock. Issun will tell Ammy to melt the ice block, but you cannot comply because the ice block is already gone. It does not re-appear, and using Inferno (or any other brush techniques) during the tutorial just gives a try-again message from Issun.&lt;br /&gt;
&lt;br /&gt;
===ICB Water Dragon Loop===&lt;br /&gt;
If you perform the [[Invisible Cherry Bomb Glitch]] and enter North Ryoshima by any means, you will be stuck in an infinite, inescapable loop of getting eaten by the Water Dragon, unless you have already killed him. There is a single frame after closing Issun's dialogue after getting eaten, during which you can open the brush, but there's no way to use this to escape. Normally, getting eaten damages Ammy, but during this loop, Ammy will never die, making it totally inescapable.&lt;br /&gt;
&lt;br /&gt;
===Igloo Turtle without Inferno/Fireburst/Deluge/Thunderbolt===&lt;br /&gt;
If you hit the trigger for the scripted Igloo Turtle fight in Kamui, but don't have any brush power which can be used to damage it (Inferno, Fireburst, Deluge, or Thunderbolt), you will be stuck in the fight. The only way to escape is to die to the Igloo Turtle. This is a major risk during [[NG+ Any%]] runs, which don't obtain any of those brush powers. In such runs, it is necessary to perform [[Igloo Turtle Skip]] to avoid this softlock.&lt;br /&gt;
&lt;br /&gt;
===Delivering the Prayer Slips to Rao After Talking to Himiko===&lt;br /&gt;
&lt;br /&gt;
If you talk to Himiko before delivering the prayer slips to Rao (by way of [[Fire Tablet Skip]]), you will be softlocked into her room due to dialogue blocking your exit both ways ([https://clips.twitch.tv/GeniusEndearingPheasantRiPepperonis Demonstration]).&lt;br /&gt;
&lt;br /&gt;
===Blooming Kamui During the Kushi Sequence===&lt;br /&gt;
&lt;br /&gt;
If you bloom Kamui while the Kushi Sequence is still ongoing (aka before you finish Moon Cave), the screen will remain indefinitely on the tree. The exact causes are unknown, but it's theorized this may have something to do with the game being unable to turn it to daytime, given that the Moon Cave sequence takes place at night. It is also speculated that the same logic would apply towards other saplings, although this has not been tested yet.&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=List_of_Marathon_Runs&amp;diff=1270</id>
		<title>List of Marathon Runs</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=List_of_Marathon_Runs&amp;diff=1270"/>
		<updated>2023-03-26T01:17:20Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of Okami speedruns performed for entertainment at marathon events, such as Games Done Quick.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Event !! Category !! Runner !! VOD !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| July 25, 2013 || [https://horaro.org/sgdq/2013 SGDQ 2013] || NG+ Any% || Scintillia aka fanqiechaodan aka 520 || https://youtu.be/uVXGFhA5Tag || Opening run of the marathon&lt;br /&gt;
|-&lt;br /&gt;
| January 30, 2016 || Pre-ESA 2016 || NG+ All Brushes || Kinnin11 || https://www.youtube.com/watch?v=eANmtRj91to&amp;amp;index=27 ||&lt;br /&gt;
|-&lt;br /&gt;
| April 3, 2016 || BSG #2 || NG+ All Brushes || Kinnin11 || https://www.twitch.tv/nlg_organisation/v/59915935 ||&lt;br /&gt;
|-&lt;br /&gt;
| September 4, 2016 || BSG #6 || NG+ All Brushes || Kinnin11 || https://www.twitch.tv/nlg_organisation/v/87781483 ||&lt;br /&gt;
|-&lt;br /&gt;
| December 4, 2016 || Speedrun 2 Change the World || NG+ All Brushes || Kinnin11 || https://www.twitch.tv/videos/107281644 ||&lt;br /&gt;
|-&lt;br /&gt;
| July 3, 2017 || [https://horaro.org/sgdq/2017 SGDQ 2017] || NG+ Any% || Kinnin11 || https://youtu.be/U1oPmNdCBnQ || &lt;br /&gt;
|-&lt;br /&gt;
| November 18, 2017 || [https://horaro.org/bsgmarathon/bsg20 BSG #20] || NG Any%  || CriticalCyd and Kinnin11 || https://www.twitch.tv/videos/236911202 || Handing over the controller halfway in and 2p1c on Yami. Route was based on the old Wii route.&lt;br /&gt;
|-&lt;br /&gt;
| February 5th, 2018 || Splitsmas || NG+ Any% || Mungaru || https://www.twitch.tv/videos/225908283 ||&lt;br /&gt;
|-&lt;br /&gt;
| July 24, 2018 || [https://horaro.org/esa/2018-one ESA Summer 2018] || NG+ Any% || Kinnin11 || https://youtu.be/mGsjF3RvUL8 || &lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2018 || [https://horaro.org/rtaij/online2 RTA In Japan Online 2] || NG Any% || *27_kan* || https://www.twitch.tv/videos/296785668 || WR at the time&lt;br /&gt;
|-&lt;br /&gt;
| August 16, 2018 || [https://horaro.org/noglitchesallowed/noglitchesallowed2 No Glitches Allowed 2] || NG Any% Glitchless|| Lexicona || https://www.twitch.tv/videos/299788475 and https://www.twitch.tv/videos/299795030f || VOD in 2 parts. About 2 minutes are missing between them&lt;br /&gt;
|-&lt;br /&gt;
| August 20, 2018 || [https://horaro.org/bsgmarathon/annual2018 BSG Annual 2018] || NG+ Any% || Kinnin11 || https://www.twitch.tv/videos/303641180 ||&lt;br /&gt;
|-&lt;br /&gt;
| December 9, 2018 || [https://horaro.org/rrlat2/rrlat2 Really-Really-Long-a-Thon 2] || NG Any% || Lexicona || https://youtu.be/siVU_t6bPME || &lt;br /&gt;
|-&lt;br /&gt;
| April 7, 2019 || [https://horaro.org/bsgmarathon/bsg29 BSG #29] || NG+ All Brushes || Kinnin11 || https://www.twitch.tv/videos/408657026 || First use of Origin Warp in NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| August 12, 2019 || [https://horaro.org/bsgmarathon/annual2019 BSG Annual 2019] || NG+ Any% || Kinnin11 || https://www.youtube.com/watch?v=Vq9HSzvsUds ||&lt;br /&gt;
|-&lt;br /&gt;
| November 16, 2019 || [https://horaro.org/mfsb2019/schedule MidFall SpeedBall 2019] || NG Any% || Auride || https://youtu.be/b72f0qwFGmo ||&lt;br /&gt;
|-&lt;br /&gt;
| December 4, 2019 || [https://horaro.org/rrlat3/schedule Really-Really-Long-a-Thon 3] || Top Dog || Kinnin11 || https://www.twitch.tv/videos/517573974 || &lt;br /&gt;
|-&lt;br /&gt;
| December 30, 2019 || [https://horaro.org/rtaij/rtaij2019 RTA in Japan 2019] || NG+ Any% || *27_kan* || https://youtu.be/9EsafbC1KXM ||&lt;br /&gt;
|-&lt;br /&gt;
| June 13, 2020 || [https://horaro.org/bsgmarathon/bsgo2 BSG Online 2] || NG+ All Brushes || Kinnin11 || https://www.youtube.com/watch?v=XifR8zQB25A ||&lt;br /&gt;
|-&lt;br /&gt;
| July 10, 2020 || [https://oengus.io/marathon/UKSummer20 UKSG Summer 2020] || NG+ Any% || Kinnin11 || https://www.twitch.tv/videos/675437458?t=6h17m4s ||&lt;br /&gt;
|-&lt;br /&gt;
| August 18th, 2021 || https://oengus.io/en-US/marathon/bsg2021 BSG Annual 2021] || NG+ All Brushes || Kinnin11 || https://www.youtube.com/watch?v=ixSuu6EAS04 ||&lt;br /&gt;
|-&lt;br /&gt;
| April 26, 2022 || [GDQ Hotfix] || NG All Brushes || Legoerofeggos || https://youtu.be/9EsafbC1KXM ||&lt;br /&gt;
|-&lt;br /&gt;
| August 12, 2022 || [https://oengus.io/en-US/marathon/arpgme2022 ARPGME] || NG Any% || Legoerofeggos || https://www.youtube.com/watch?v=toA_jkNI_Lo ||&lt;br /&gt;
|-&lt;br /&gt;
| January 16, 2023 || [GDQ Hotfix] || NG Any% || Legoerofeggos || https://www.youtube.com/watch?v=a26nEKGWFaM ||&lt;br /&gt;
|-&lt;br /&gt;
| March 1, 2023 || [https://gamesdonequick.com/schedule/42 Frost Fatales] || NG Any% || Legoerofeggos || https://www.youtube.com/watch?v=h-NQtsfqtHA ||&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=List_of_active_runners&amp;diff=1266</id>
		<title>List of active runners</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=List_of_active_runners&amp;diff=1266"/>
		<updated>2023-03-26T00:57:54Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Active Runners ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.twitch.tv/LoveAuride Auride]&lt;br /&gt;
* [https://www.twitch.tv/cadarev Cadarev]&lt;br /&gt;
* [https://www.twitch.tv/riftyrta_ RiftyRTA]&lt;br /&gt;
* [https://www.twitch.tv/wishmakerrta Wishmaker]&lt;br /&gt;
* [https://www.twitch.tv/Kinnin11 Kinnin11]&lt;br /&gt;
* [https://www.twitch.tv/legoerofeggos legoerofeggos]&lt;br /&gt;
* [https://www.twitch.tv/leternaldarkness lEternalDarkness]&lt;br /&gt;
* [https://www.twitch.tv/p0ppr0cks popprocks]&lt;br /&gt;
* [https://www.twitch.tv/ry_chu ry_chu]&lt;br /&gt;
* [https://www.twitch.tv/saunderstech_ Saunders]&lt;br /&gt;
* [https://www.twitch.tv/tompreos Tompreos]&lt;br /&gt;
&lt;br /&gt;
== All Runners ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Runner !! Categories&lt;br /&gt;
|-&lt;br /&gt;
| 27kan || NG Any%, NG+ Any% 2006 &lt;br /&gt;
|-&lt;br /&gt;
| 520 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| amberandaya || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Ancycles || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Auride || NG Any%, NG All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| AzzySkye || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| BendoTheMailman || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Cadarev || Top Dog&lt;br /&gt;
|-&lt;br /&gt;
| Chrono23 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Cornchunks || NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Criscowild || NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| CriticalCyd || NG Any%, NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Danek468 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Demon || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| DeviPotato || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| DreamRifty || NG Any%, NG+ Any% 2006, NG+ Any% 2017, NG+ AMB 2017&lt;br /&gt;
|-&lt;br /&gt;
| enraku_E || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Ezidow || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Flameblad3 || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| FourPieces || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Galasrinie || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| gecchouseki || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Ghoti1482 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| GiantCookieJar || NG Any%, NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| GodotDC || NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Groobo || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Happy_danser || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| HatterOz || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| IngsGamingSanctum || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Kinnin11 || NG Any%, NG+ Any% 2006, NG+ Any% 2017, NG All Brushes, NG+ All Brushes, Top Dog&lt;br /&gt;
|-&lt;br /&gt;
| koivuhalako || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Krinoteder || NG Any%, NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Kwanzai || NG Any%, NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Kyzirado || NG Any%, NG+ Any% 2006, NG+ All Brushes, Top Dog&lt;br /&gt;
|-&lt;br /&gt;
| Legoerofeggos || NG Any%, NG All Brushes, Top Dog, NG+ Any% 2006, NG+ 2017 No BKT&lt;br /&gt;
|-&lt;br /&gt;
| lEternalDarkness || NG Any%, NG+ Any% 2006, NG+ Any% 2017, NG All Brushes, NG+ All Brushes, Top Dog &lt;br /&gt;
|-&lt;br /&gt;
| littlesquare || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| MKInfinite || NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| Molten_ || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| moonhowler22 || NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| Mungaru || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| oGamefreak || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| PillsOfDeath || NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| popprocks || NG Any%, NG+ Any% 2017, NG All Brushes, NG Minimum Brushes&lt;br /&gt;
|-&lt;br /&gt;
| RingEnergy || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| ry_chu || NG Any%, NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| Ryujin_SR || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Saunders || NG+ Any% 2006, NG+ Any% 2017, NG+ AMB 2006, NG+ AMB 2017&lt;br /&gt;
|-&lt;br /&gt;
| Sheptastico || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Skyreon || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| sonicchaos1993 || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| STierGameFreak || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| tansio || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| tinkerknight || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Tompreos || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| turke || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| WedSR || NG+ Any% 2006, NG All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Wishmaker || NG Any%, NG+ Any% 2017, NG All Brushes, Top Dog, NG AMB, NG+ AMB 2017&lt;br /&gt;
|-&lt;br /&gt;
| WolfFreak || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| YoungsterJoey || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=List_of_active_runners&amp;diff=1265</id>
		<title>List of active runners</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=List_of_active_runners&amp;diff=1265"/>
		<updated>2023-03-26T00:57:27Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Active Runners ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.twitch.tv/LoveAuride Auride]&lt;br /&gt;
* [https://www.twitch.tv/cadarev Cadarev]&lt;br /&gt;
* [https://www.twitch.tv/riftyrta_ RiftyRTA]&lt;br /&gt;
* [https://www.twitch.tv/wishmakerrta Wishmaker]&lt;br /&gt;
* [https://www.twitch.tv/Kinnin11 Kinnin11]&lt;br /&gt;
* [https://www.twitch.tv/legoerofeggos legoerofeggos]&lt;br /&gt;
* [https://www.twitch.tv/leternaldarkness lEternalDarkness]&lt;br /&gt;
* [https://www.twitch.tv/p0ppr0cks popprocks]&lt;br /&gt;
* [https://www.twitch.tv/ry_chu ry_chu]&lt;br /&gt;
* [https://www.twitch.tv/saunderstech_ Saunders]&lt;br /&gt;
* [https://www.twitch.tv/tompreos Tompreos]&lt;br /&gt;
&lt;br /&gt;
== All Runners ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Runner !! Categories&lt;br /&gt;
|-&lt;br /&gt;
| 27kan || NG Any%, NG+ Any% 2006 &lt;br /&gt;
|-&lt;br /&gt;
| 520 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| amberandaya || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Ancycles || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Auride || NG Any%, NG All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| AzzySkye || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| BendoTheMailman || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Cadarev || Top Dog&lt;br /&gt;
|-&lt;br /&gt;
| Chrono23 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Cornchunks || NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Criscowild || NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| CriticalCyd || NG Any%, NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Danek468 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Demon || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| DeviPotato || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| DreamRifty || NG Any%, NG+ Any% 2006, NG+ Any% 2017, NG+ AMB 2017&lt;br /&gt;
|-&lt;br /&gt;
| enraku_E || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Ezidow || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Flameblad3 || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| FourPieces || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Galasrinie || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| gecchouseki || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Ghoti1482 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| GiantCookieJar || NG Any%, NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| GodotDC || NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Groobo || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Happy_danser || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| HatterOz || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| IngsGamingSanctum || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Kinnin11 || NG Any%, NG+ Any% 2006, NG+ Any% 2017, NG All Brushes, NG+ All Brushes, Top Dog&lt;br /&gt;
|-&lt;br /&gt;
| koivuhalako || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Krinoteder || NG Any%, NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Kwanzai || NG Any%, NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Kyzirado || NG Any%, NG+ Any% 2006, NG+ All Brushes, Top Dog&lt;br /&gt;
|-&lt;br /&gt;
| Legoerofeggos || NG Any%, NG All Brushes, Top Dog, NG+ Any% 2006, NG+ No BKT&lt;br /&gt;
|-&lt;br /&gt;
| lEternalDarkness || NG Any%, NG+ Any% 2006, NG+ Any% 2017, NG All Brushes, NG+ All Brushes, Top Dog &lt;br /&gt;
|-&lt;br /&gt;
| littlesquare || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| MKInfinite || NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| Molten_ || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| moonhowler22 || NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| Mungaru || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| oGamefreak || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| PillsOfDeath || NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| popprocks || NG Any%, NG+ Any% 2017, NG All Brushes, NG Minimum Brushes&lt;br /&gt;
|-&lt;br /&gt;
| RingEnergy || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| ry_chu || NG Any%, NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| Ryujin_SR || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Saunders || NG+ Any% 2006, NG+ Any% 2017, NG+ AMB 2006, NG+ AMB 2017&lt;br /&gt;
|-&lt;br /&gt;
| Sheptastico || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Skyreon || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| sonicchaos1993 || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| STierGameFreak || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| tansio || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| tinkerknight || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Tompreos || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| turke || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| WedSR || NG+ Any% 2006, NG All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Wishmaker || NG Any%, NG+ Any% 2017, NG All Brushes, Top Dog, NG AMB, NG+ AMB 2017&lt;br /&gt;
|-&lt;br /&gt;
| WolfFreak || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| YoungsterJoey || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=NG%2B_2017&amp;diff=1264</id>
		<title>NG+ 2017</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=NG%2B_2017&amp;diff=1264"/>
		<updated>2023-03-26T00:50:56Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rules ==&lt;br /&gt;
&lt;br /&gt;
*Must start game from a fresh NG+ file.&lt;br /&gt;
*Run must be single segment.&lt;br /&gt;
*Only IGT (in game time) is counted for leaderboards.&lt;br /&gt;
**For timers, runners usually begin time at the first cutscene and end time when Yami dies.&lt;br /&gt;
*Must be done on the 2017 remastered version. These are the PC, PS4, Xbox One and Switch versions.&lt;br /&gt;
&lt;br /&gt;
== File Setup ==&lt;br /&gt;
&lt;br /&gt;
A NG+ file is setup after beating the game and choosing to save. In order to optimize menu-ing in the route, the following items are recommended to have at the end of the game:&lt;br /&gt;
*At least 1 Karmic Transformer (Preferably all 9)&lt;br /&gt;
*All 100 stray beads&lt;br /&gt;
*Peace Bell&lt;br /&gt;
*At least 52 large exorcism slips (more is always better)&lt;br /&gt;
*1 Steel Fist Sake&lt;br /&gt;
*Gold dusted eighth wonder&lt;br /&gt;
*Gold dusted resurrection beads&lt;br /&gt;
*Gold Dusted Tundra Beads&lt;br /&gt;
*No health upgrades&lt;br /&gt;
*1 fish feedbag (if doing beginner route)&lt;br /&gt;
&lt;br /&gt;
All other sell-able items should be sold before completing the game to speed up menu-ing.&lt;br /&gt;
&lt;br /&gt;
==Route==&lt;br /&gt;
For the beginner route refer to the bits in ''italic''.&lt;br /&gt;
&lt;br /&gt;
====Cave of nagi====&lt;br /&gt;
Run all the way to the river of heavens. At the headbutting pots section, jump straight onto the platform rather than walking around.  &amp;lt;br&amp;gt;&lt;br /&gt;
Go right after reaching the river and get Rejuv. Go to the end of the section and get Powerslash.  &amp;lt;br&amp;gt;&lt;br /&gt;
When running back, keep the left of the red tori’s to skip the first two fights.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run all the way back to Kamiki and cut down the fruit.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Leaving Kamiki Village===&lt;br /&gt;
'''Kamiki village'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Run down and talk to the statue of Komuso. Run up the slope and jump down towards the village.  &amp;lt;br&amp;gt;&lt;br /&gt;
Talk to the statue of Mushi and Mushi’s mom, then run back up towards Komuso.   &amp;lt;br&amp;gt;&lt;br /&gt;
Either jump up using [[Uppy Thingy]] or run up the slope to get up the platform. Learn Sunrise.  &amp;lt;br&amp;gt;&lt;br /&gt;
Equip resurrection beads, eighth wonder, the string of beads and the peace bell during the fight. Finish the fight with an L slip.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jump off the platform and do the turnip digging game. Then rejuvenate the water mill and get sake from Kushi.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run towards the boulder, finish the fight with 1 L slip then run towards Susano. Wake Susano up, take him to the boulder, then go do training with him.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run out to Shinshu after slashing the boulder. Go to Hana Valley.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hana Valley===&lt;br /&gt;
Run up to the campfire and end the fight with 1 L slip. Run further up, remember to use [[Speed Restoration]] to keep speed.  &amp;lt;br&amp;gt;&lt;br /&gt;
Fight the yellow imp fight with 1 L slip, then draw sunrise to open the way. Run to the back and do the Susano mini-game.  &amp;lt;br&amp;gt;&lt;br /&gt;
Grab the ball, try not to be too annoyed by it, and run up to the platform.  &amp;lt;br&amp;gt;&lt;br /&gt;
Learn Bloom then run back towards the sunrise tablet. Before entering the clearing try to do [[Yellow Imp Skip]]. If you land into the fight just 1 L slip.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run towards the entrance. At the campfire, run around to the right, close to the edge, to skip the fight.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cherry Bomb to Agata Early===&lt;br /&gt;
'''Shinshu Field'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Bloom the Guardian Sapling. Then run up towards Mika’s Hut. Get the Monster List from Mika and run out to do the fight. Either try to snipe them using the beads or use 1 L slip.  &amp;lt;br&amp;gt;&lt;br /&gt;
Jump and swim over the water towards Tama.  &amp;lt;br&amp;gt;&lt;br /&gt;
Go into the Dead Fish fight, use 1 L slip, then go into the hut. Learn Cherry Bomb.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run towards the Agata Forest Entrance. Instead of going into the water, jump up the slope and use [[KT Glitch|Slope KTs]] to get up to the above “entrance”.&lt;br /&gt;
&lt;br /&gt;
===Bloom Agata to Taka Pass Early===&lt;br /&gt;
'''Agata Forest'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Use a [[Brush Adventure]], specifically the one in [[Agata Bloom Tricks]], to Bloom Agata.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run back through the tunnel and jump straight into the Waka fight. Use a charged glaive attack to one shot him.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run up towards the Mermaid Spring to activate it, and then run towards the Taka Pass entrance.  &amp;lt;br&amp;gt;&lt;br /&gt;
Use a [[KT Glitch|Liquid KT]] to skip over the river and enter Taka early.&lt;br /&gt;
&lt;br /&gt;
===Bloom Taka Pass to Waterspout===&lt;br /&gt;
'''Taka Pass'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Use Cherry Bomb to enter the cave and fight Waka, again one charged glaive, then run up and Bloom the sapling.  &amp;lt;br&amp;gt;&lt;br /&gt;
Jump down and run towards the Moles. Do the Moley mini-game for the Teacup then go towards the Tea master for the Golden Mushroom.  &amp;lt;br&amp;gt;&lt;br /&gt;
Go to the Mermaid Spring and do the fight to complete it. Check a vod for fight strats.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run to Sasa Sanctuary.&lt;br /&gt;
&lt;br /&gt;
'''Sasa Sanctuary'''&amp;lt;br&amp;gt;&lt;br /&gt;
Run forward and do [[Early Sasa Sanctuary]] using Slope KTs.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run towards the bath house and do the digging mini-game to get Waterspout.  &amp;lt;br&amp;gt;&lt;br /&gt;
Jump down and go towards the Bamboo Sanctuary, talk to the crying sparrow along the way.  &amp;lt;br&amp;gt;&lt;br /&gt;
Fight Gi (Canine Warrior) using one beads shot, or a glaive hit if needed. Run back towards the hot spring.  &amp;lt;br&amp;gt;&lt;br /&gt;
Jump into the Mermaid Spring and warp to Taka Pass (1 up). Go to City Checkpoint.  &lt;br /&gt;
&lt;br /&gt;
===CC skip to Enter Sei-an===&lt;br /&gt;
'''City Checkpoint'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Do City Checkpoint Skip using Slope KTs. Demonstration: https://youtu.be/xilmK2Kv5sU?t=1896 &amp;lt;br&amp;gt;&lt;br /&gt;
Go to Ryoshima Coast.  &lt;br /&gt;
&lt;br /&gt;
'''Ryoshima Coast'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Go to the Guarding Sapling, using the camera trick to skip one of the pools [vid]. Bloom the Guarding Sapling. &amp;lt;br&amp;gt; &lt;br /&gt;
Jump down and go to the stairs for [[Stair Clip]] using the NG method to enter the Dojo.  &amp;lt;br&amp;gt;&lt;br /&gt;
Buy Holy Eagle and go out of the dojo.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run towards Sei-an, go into the fight on the pier. Fight Ubume using 1 L slip. Run into Sei-an.&lt;br /&gt;
&lt;br /&gt;
===Fireburst Early to North Ryoshima Coast===&lt;br /&gt;
'''Sei-an City'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Do [[Fireburst Early]] using a mix between NG and NG+ by using slope KTs [vid]. Run out of the restaurant and go towards the Aristocratic quarter.  &amp;lt;br&amp;gt;&lt;br /&gt;
Do [[Sei-an Bridge Skip]] and run up to Rao.  &lt;br /&gt;
&lt;br /&gt;
''Beginner route&amp;lt;br&amp;gt;&lt;br /&gt;
''In case you’re having trouble with the bridge skip and would like not to do it. Buy the blinding snow fishing rod at the start of Sei-an. Do Fireburst Early and afterwards go to the digging game to get the water back. Then do the fishing mini-game to raise the bridge.''&lt;br /&gt;
&lt;br /&gt;
Go past Rao using [Rao Skip] then go straight to Himiko’s Palace.&lt;br /&gt;
&lt;br /&gt;
''Beginner route&lt;br /&gt;
''You can simply go into Rao’s quarters and talk to her, then skip getting the slips if you’re having trouble with Rao Skip''&lt;br /&gt;
&lt;br /&gt;
Get past the guards using [[Himiko's Palace Early]] and enter the building.  &amp;lt;br&amp;gt;&lt;br /&gt;
Go up the elevator and do [[Fire Tablet Skip]] using the Liquid KT method. Talk to Himiko then run back out.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run all the way to the N. Ryo gate and talk to the right-most guard to get in.  &lt;br /&gt;
&lt;br /&gt;
===North Ryoshima Coast to Kusa Village===&lt;br /&gt;
'''North Ryoshima Coast'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Get through the cutscenes, use 1 L slip on the Nose Wheel fight. Run across the river and go to the Merchant.  &amp;lt;br&amp;gt;&lt;br /&gt;
Buy 11 Mermaid Coins by tapping up once. Then run to the Mermaid Spring to activate it.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run back towards the coast to help Urushima who’s getting bullied. Then run to behind the house, you don’t need to run up the pier, and use Sunrise to summon Orca.  &amp;lt;br&amp;gt;&lt;br /&gt;
Get on Orca and swim to Catcall Tower.  &lt;br /&gt;
&lt;br /&gt;
'''Catcall Tower'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Do [[Catcall Poltergeist Skip]] or use 1 L slip to skip or win the fight.  &amp;lt;br&amp;gt;&lt;br /&gt;
Jump up on the tower and jump up. The best way to do this is to hold down on the first jump to get the double jump, where you hold forward to get back onto the tower.  &amp;lt;br&amp;gt;&lt;br /&gt;
Try not to land and roughly follow this route [vid] to get to the top. Watch the useless chest appear and run up the stairs.  &amp;lt;br&amp;gt;&lt;br /&gt;
Feed the cat the fish feedback to get Catwalk.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run back down and go to the Mermaid Spring Warp to Taka Pass. Go to Kusa Village.  &lt;br /&gt;
&lt;br /&gt;
===Canine Warriors quest to Enter Tsuta Ruins===&lt;br /&gt;
'''Kusa Village'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Run up to Princess Fuse and talk to her. Use 1 L slip to win the fight then talk to Fuse two more times to get the Canine Tracker.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run back and jump down at the platforms. Cherry Bomb the wall to feed the first Canine Warrior.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run to Mr. Bamboo’s house and cut the bamboo stalk next to him for the second Canine Warrior.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run up past Susano and Greenspout the patch of cursed grass next to the small windmill. Feed the third Canine Warrior.  &amp;lt;br&amp;gt;&lt;br /&gt;
The tracker will now be orange and point you back to Fuse. Fight Tei using a beads shot or a charged glaive hit.  &amp;lt;br&amp;gt;&lt;br /&gt;
Jump behind the green dog after the fight. Face the same direction as the dog and try to use a feedbag. If it doesn’t work, edge a little bit closer to the purple dog. Be careful not to get too close or Tei will use up your feedbag.  &amp;lt;br&amp;gt;&lt;br /&gt;
After warping into the cave this way, run back out of Kusa Village and use the Mermaid Spring to warp to Agata Forest.  &lt;br /&gt;
&lt;br /&gt;
'''Agata Forest'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Waterspout the bucket 3 times then do the Susano mini-game.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run down to Kokari and help him fish. You’ll notice you’re fishing the Salmon, but you get the rewards from both the Salmon and the Whopper.  &amp;lt;br&amp;gt;&lt;br /&gt;
Get Cresent then fight Ume using a beads shot or charged glaive hit.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run to Tsuta Ruins and use the key to enter.  &lt;br /&gt;
&lt;br /&gt;
===Tsuta Ruins===&lt;br /&gt;
'''Tsuta Ruins'''  &lt;br /&gt;
Run to the right and do [[Tsuta Intro Cutscene Skip]] using the NG method.&lt;br /&gt;
&lt;br /&gt;
''Beginner route&lt;br /&gt;
''The next section can be quite difficult if you’re not very familiar with slope KTs. Try to see if you can do it, but if it causes you too much trouble, ''try the more intended route.  &amp;lt;br&amp;gt;&lt;br /&gt;
''Run to the right and jump up into the water basin. Jump out of it using [[Corner Jump]] and run up to fight the bud ogre.  &amp;lt;br&amp;gt;&lt;br /&gt;
''Hit once with beads or glaive, bloom, jump while charging the glaive then smack it down.  &amp;lt;br&amp;gt;&lt;br /&gt;
''Use a Cherry bomb to hit the switch to open the door then run through.  &amp;lt;br&amp;gt;&lt;br /&gt;
''Fight double bud ogre using 1 L slip then blooming both at the same time, and right as they’re bloomed using another L slip. Don’t wait for the orb to become visible.  &amp;lt;br&amp;gt;&lt;br /&gt;
''Either draw sunrise to make the mushrooms big or do [[Mushroom Skip]].  &amp;lt;br&amp;gt;&lt;br /&gt;
''Cherry bomb the wall and run through. Run over the bridge that breaks, jump down to Blockhead.  &amp;lt;br&amp;gt;&lt;br /&gt;
''Skip the paragraph after this to catch back up to the advanced route.''&lt;br /&gt;
&lt;br /&gt;
Go the right and use a [[KT Glitch|Liquid KT]] to get over the poisoned water and land on the little island next to the vine entrance.  &amp;lt;br&amp;gt;&lt;br /&gt;
Use slope KTs to jump up the statue,  https://youtu.be/xilmK2Kv5sU?t=3688 &amp;lt;br&amp;gt;&lt;br /&gt;
Then run up, line up and jump using a slope KT along the way to get onto the bridge that breaks. Look at the vid for how to line up and to aim.  &amp;lt;br&amp;gt;&lt;br /&gt;
Jump down to Blockhead.  &lt;br /&gt;
&lt;br /&gt;
Destroy Blockhead and grab the key while going upwards. Get past Lockjaw then run over to the broken bridge and rejuvenate it to keep going.  &amp;lt;br&amp;gt;&lt;br /&gt;
Enter the area with the three demon gates. Going clockwise, so starting with the one on your left, defeat them using L slips.  &amp;lt;br&amp;gt;&lt;br /&gt;
Afterwards, jump off the raised platform using double jump to [[Tsuta Pot Slash|slash the pots]].  &amp;lt;br&amp;gt;&lt;br /&gt;
Run back through the door where you came from and jump past the save mirror. Jump down into the Vine area.  &amp;lt;br&amp;gt;&lt;br /&gt;
Greensprout the cursed patches to get Vine.  &amp;lt;br&amp;gt;&lt;br /&gt;
Leave Tstuta while doing [Tsuta Cutscene Skip|Reverse Tsuta cs Skip]].&lt;br /&gt;
&lt;br /&gt;
===Finishing Canine Quest to Galestorm===&lt;br /&gt;
'''Agata Forest'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Run to the right of the waterfall, jump over the water and run past the Mermaid Spring. Go through the upper Shinshu tunnel.  &amp;lt;br&amp;gt;&lt;br /&gt;
Go to Kamiki Village while using Cresent to make it night.  &lt;br /&gt;
&lt;br /&gt;
'''Kamiki Village'''  &amp;lt;br&amp;gt;&lt;br /&gt;
Run over the stream and talk to Hayabusa twice to fight him. Use a beads shot or charged glaive attack to win.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run back out to Shinshu Field and fight the demon gate to open the Mermaid Spring. Use it to Warp to Taka Pass.  &amp;lt;br&amp;gt;&lt;br /&gt;
Run into Kusa Village.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Kusa Village'''&amp;lt;br&amp;gt;&lt;br /&gt;
Run up to Fuse’s house, talk to her to get the Satomi Power Orbs, then run to the Gale Shrine.&lt;br /&gt;
&lt;br /&gt;
'''Gale Shrine'''&amp;lt;br&amp;gt;&lt;br /&gt;
Go through the cutscenes, enter the shrine. At the pond go through the tunnel on the right.&amp;lt;br&amp;gt;&lt;br /&gt;
Use bead shots to defeat the Chimera and get the key. Run over the windmill platforms and go through the Lockjaw to enter the Cherry Bomb lift.&amp;lt;br&amp;gt;&lt;br /&gt;
Use one Cherry bomb to get up to the second level and fight the Chimera, again using bead shots.&amp;lt;br&amp;gt;&lt;br /&gt;
Grab the key, go back to the lift and use two Cherry Bombs to get to the third level.&amp;lt;br&amp;gt;&lt;br /&gt;
Get through the Lockjaw then run up the stairs to get to the top of the windmill.&amp;lt;br&amp;gt;&lt;br /&gt;
Learn Galestorm.&amp;lt;br&amp;gt;&lt;br /&gt;
Using the NG method of [[Galestorm Platform Escape]] go back down. Then run out of Gale Shrine, ignoring Crimson Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
Run through Kusa Village down to Taka Pass and use the Mermaid Spring to warp to North Ryoshima Coast.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Water Dragon to Evil Rao===&lt;br /&gt;
'''North Ryoshima Coast'''&amp;lt;br&amp;gt;&lt;br /&gt;
Use catwalk to get up to Watcher’s Cape. Make sure it is night.&amp;lt;br&amp;gt;&lt;br /&gt;
Jump over the wall in front of you to skip a fight, or use 1 L slip.&amp;lt;br&amp;gt;&lt;br /&gt;
Draw a star for the watcher, then go up to the big gate, but don’t go fully through it. While standing in the shadow draw Galestorm 3 times to make the Whirpool appear.&amp;lt;br&amp;gt;&lt;br /&gt;
Jump down and run to Orca to enter the whirlpool.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Dragon Palace'''&amp;lt;br&amp;gt;&lt;br /&gt;
Run to the left side of the entrance and do [[Otohime Skip]] using the NG+ 2017 method. Then enter the Water Dragon.&lt;br /&gt;
&lt;br /&gt;
''Beginner route&amp;lt;br&amp;gt;&lt;br /&gt;
''This skip can cause a softlock, so if you’re not certain you can do it run into the palace to talk to Otohime and get access that way.''&lt;br /&gt;
&lt;br /&gt;
Run through the dragon and jump down at the big drop to grab the key. Try using a Liquid KT to get to the waterspout pillar quickly.&amp;lt;br&amp;gt;&lt;br /&gt;
Go past the Lockjaw and run towards the back of the dragon to release the acid. Swim through the acid to the orb and waterspout it to release it.&amp;lt;br&amp;gt;&lt;br /&gt;
Use 3 L slips to fight the Tube Foxes. If at all possible try to Powerslash every fox in a wave in one go to speed up the fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Run out of the Water Dragon, avoiding acid drops as much as possible.&amp;lt;br&amp;gt;&lt;br /&gt;
Run up to Otohime to start the Rao sequence.&amp;lt;br&amp;gt;&lt;br /&gt;
Go out of the Dragon Palace and run all the way to Ankuko Temple in Ryo Coast. Jump to the left side of the temple to skip cutscenes and trigger the last cutscene to enter the tunnel to Himiko’s Palace.&amp;lt;br&amp;gt;&lt;br /&gt;
Enter the palace, go up the elevator, Liquid KT over the lava and defeat Evil Rao using a charged glaive hit.&lt;br /&gt;
&lt;br /&gt;
===Oni Island===&lt;br /&gt;
After Rao, run to North Ryo Coast and use catwalk to get up Watcher’s Cape. If you’ve skipped the fight earlier, make sure to skip it again or use 1 L slip in the fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Run through the gate and then over Otohime to enter Oni Island.&lt;br /&gt;
&lt;br /&gt;
'''Oni Island'''&amp;lt;br&amp;gt;&lt;br /&gt;
Gain full speed and carefully time a jump to get over the fire pit then do a double jump bonk to get out of bounds onto the slopes surrounding Oni Island. https://youtu.be/b5hWk1dpHp0?t=6343 &amp;lt;br&amp;gt;&lt;br /&gt;
Use [[Greenhopping]] to keep enough height to rejuvenate the arrow on the statue’s back and learn Thunderstorm.&amp;lt;br&amp;gt;&lt;br /&gt;
Use thunderstorm to open the door and without running through, thunderstorm the next pedestal to get the wheel turning.&amp;lt;br&amp;gt;&lt;br /&gt;
Run over the rotating platform and go the next section.&amp;lt;br&amp;gt;&lt;br /&gt;
Use Cherry Bomb to go down and go through the opening with the scroll in front of it to grab the thunder key.&amp;lt;br&amp;gt;&lt;br /&gt;
Use it to go up and through the door on the other side. Stick to the left of the next room to skip a fight then go into the maze.&amp;lt;br&amp;gt;&lt;br /&gt;
Go through the middle door in the maze, then whenever first possible go left, right, right, left right to get to the Cherry bomb crack.&amp;lt;br&amp;gt;&lt;br /&gt;
Go through and use 1 L slip to defeat the Poltergeists.&lt;br /&gt;
&lt;br /&gt;
Go into the main entrance and run up the pedestal to open the door.&amp;lt;br&amp;gt;&lt;br /&gt;
From as far away as possible use thunderstorm on the Oni statue and go down the stairs.&amp;lt;br&amp;gt;&lt;br /&gt;
Slash all the eyes and go into the 2D section.&amp;lt;br&amp;gt;&lt;br /&gt;
Go through the 2D section, Demonstration: https://youtu.be/b5hWk1dpHp0?t=6635 &amp;lt;br&amp;gt;&lt;br /&gt;
Grab the thunder key in the next room, and by jumping up the paper doors, jump to the electric floor to the left.&amp;lt;br&amp;gt;&lt;br /&gt;
Jump up one extra level and use a double jump bonk to turn the camera and vine yourself up to the upper ledge.&amp;lt;br&amp;gt;&lt;br /&gt;
Jump to the other side and using [[Brush Adventure]], Cherry bomb the other side to get to Tobi.&amp;lt;br&amp;gt;&lt;br /&gt;
Win the fight against Tobi and go to Ninetails.&lt;br /&gt;
&lt;br /&gt;
Draw the constellation to start the fight. Use one bead shot to get him to raise his sword. When Ninetails shouts at you before doing that, use thunderstorm to split him up.&amp;lt;br&amp;gt;&lt;br /&gt;
Either use 2 L slips or find the big one and glaive hit it while using 1 L slip. Repeat once more to end the first phase.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of phase 1, get as close to Ninetails as possible before the cutscene. Mash the beads shot right as the cutscene ends to instakill Ninetails.&lt;br /&gt;
&lt;br /&gt;
After spawning at Watcher’s Cape, go to the Mermaid Spring, warp to Shinshu and use Catwalk to go up to the upper ledge.&amp;lt;br&amp;gt;&lt;br /&gt;
Thunderstorm the dome from as far away as possible to skip a cutscene. Enter Kamui.&lt;br /&gt;
&lt;br /&gt;
===Bloom Kamui to Lechku &amp;amp; Nechku===&lt;br /&gt;
'''Kamui'''&amp;lt;br&amp;gt;&lt;br /&gt;
Use the NG Brush Adventure method of [[Oki Skip]] to Bloom Kamui.&lt;br /&gt;
&lt;br /&gt;
''Beginner route&amp;lt;br&amp;gt;&lt;br /&gt;
''This is a difficult Brush Adventure. If you’re not comfortable doing it, run to Oki’s hut, win the fight by using 1 L slip. Then enter the hut and exit again after the cutscene. Use 2 times 2 L slips to defeat Oki.&amp;lt;br&amp;gt;&lt;br /&gt;
''Run up the Yoichi and use thunderstorm on his arrow to open up the Guardian Sapling, and Bloom it.''&lt;br /&gt;
&lt;br /&gt;
Run into the Igloo Turtle fight and defeat it using glaive hits and Fireburst.&amp;lt;br&amp;gt;&lt;br /&gt;
Go to Wep’keer and do [[Wep'keer Gate Skip]] to go to Ezofuji.&amp;lt;br&amp;gt;&lt;br /&gt;
Run all the way up to the Wawku entrance then use the NG method of [[Wawku Early]] to enter.&lt;br /&gt;
&lt;br /&gt;
'''Wawku Shrine'''&amp;lt;br&amp;gt;&lt;br /&gt;
Run along the wall next to the ice to avoid getting hit by the cannons.&amp;lt;br&amp;gt;&lt;br /&gt;
Then using the Brush Adventure method, perform [[Wawku Key Skip]].&lt;br /&gt;
&lt;br /&gt;
''Beginner route&amp;lt;br&amp;gt;&lt;br /&gt;
''Do try this Brush Adventure, but it if is causing you a lot of trouble, go to the right and complete the puzzle to get the Lockjaw key.''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Go up the Waterspout pillar and Catwalk up to the next section.&amp;lt;br&amp;gt;&lt;br /&gt;
If you’re not in full speed(golden dash) try to charge up if you’re not comfortable doing the next section at half speed(flower dash).&amp;lt;br&amp;gt;&lt;br /&gt;
Jump around the spinning wheels to get to the upper level.&amp;lt;br&amp;gt;&lt;br /&gt;
Go into the room with the spinning wheels and use Fireburst right before landing on them to get past.&amp;lt;br&amp;gt;&lt;br /&gt;
Go past the fire spiders and use 1 L slip to win the fight. Use Fireburst to defrost the handle and using the brush as a pause, line up the wheels. The eyes should be facing up, right and left.&amp;lt;br&amp;gt;&lt;br /&gt;
Get Blizzard.&amp;lt;br&amp;gt;&lt;br /&gt;
Run back and do [[Nechku Skip]].&lt;br /&gt;
&lt;br /&gt;
''Beginner route&amp;lt;br&amp;gt;&lt;br /&gt;
''Nechku skip is difficult. Give it a good solid try, and check out the vids.&amp;lt;br&amp;gt;&lt;br /&gt;
''If it’s giving you too many issues, go back through the door and use 1 L slip to defeat the Poltergeist.&amp;lt;br&amp;gt;&lt;br /&gt;
''Freeze the spiders to go all the way up and go through the next couple of sections in the intended way.&amp;lt;br&amp;gt;&lt;br /&gt;
''Fight Nechku using 5 L slips and grab the cog before talking to Oki. Use the cog to get into the cannon room''&lt;br /&gt;
&lt;br /&gt;
Use Blizzard to go across the cannon room, you don’t have to worry about your health.&amp;lt;br&amp;gt;&lt;br /&gt;
Run to the right and by using Fireburst, slow down time to Powerslash the golden cannon’s shots. Demonstration: https://youtu.be/b5hWk1dpHp0?t=7637 &amp;lt;br&amp;gt;&lt;br /&gt;
Win the fight with 1 L slip then run through the doorway to the spinning wheels.&amp;lt;br&amp;gt;&lt;br /&gt;
Using the Icicle drawing, do [[Ice Ball Skip]] and grab the key, before going over to the Lockjaw.&amp;lt;br&amp;gt;&lt;br /&gt;
Run through and use 5 L slips to win the Lechku and Nechku fight.&lt;br /&gt;
&lt;br /&gt;
===Ark of Yamato===&lt;br /&gt;
Run into the Ark of Yamato and do the fights counterclockwise.&lt;br /&gt;
&lt;br /&gt;
'''Blight'''&amp;lt;br&amp;gt;&lt;br /&gt;
Walk a little bit closer until he pulls out his swords. Jump to avoid the attack then wait for the next attack.&amp;lt;br&amp;gt;&lt;br /&gt;
When he pulls up his swords from the ground, either try to snipe the blue sword, or Powerslash it and do a glaive hit.&lt;br /&gt;
&lt;br /&gt;
'''Orochi'''&amp;lt;br&amp;gt;&lt;br /&gt;
Phase 1:&amp;lt;br&amp;gt;&lt;br /&gt;
Run to the left and make Earth attack you using his special move. Keep speed and run to the left to make Poison and Light attack you as well.&amp;lt;br&amp;gt;&lt;br /&gt;
When Poison has its head to the right during his attack, Powerslash Earth to wake it up.&amp;lt;br&amp;gt;&lt;br /&gt;
Waterspout all three heads at the same time when they shout.&amp;lt;br&amp;gt;&lt;br /&gt;
Repeat once more, but with the final Waterspout, hit the bell above them as well to skip using an extra L slip.&amp;lt;br&amp;gt;&lt;br /&gt;
Use 1 or 2 L slips to go to phase 2.&lt;br /&gt;
&lt;br /&gt;
Phase 2:&amp;lt;br&amp;gt;&lt;br /&gt;
Let Fire charge towards you while you charge your glaive. Hit it to kill it. &amp;lt;br&amp;gt;&lt;br /&gt;
Move to the left, next to the bend in its neck and charge your glaive. Time your release to hit the next head as it sideswipes. Repeat for all the other heads.&amp;lt;br&amp;gt;&lt;br /&gt;
If you miss your glaive hit, stand in front of the head and let it charge to reset the rhythm.&lt;br /&gt;
&lt;br /&gt;
'''Spider Queen'''&amp;lt;br&amp;gt;&lt;br /&gt;
Vine to the back right Konohana Blossom. While in the air use Vine on the hooks on the back of Spider Queen.&amp;lt;br&amp;gt;&lt;br /&gt;
Once the bud starts opening, use 2 L slips to win the fight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Crimson Helm'''&amp;lt;br&amp;gt;&lt;br /&gt;
Do a glaive hit to start running. Then use 1 L slip. While still moving forward use one Galestorm. Charge the glaive and jump to one shot Crimson Helm.&lt;br /&gt;
&lt;br /&gt;
'''Ninetails'''&amp;lt;br&amp;gt;&lt;br /&gt;
Use one bead shot to get Ninetails to raise his sword. When he shouts at you before doing that, use thunderstorm to split him up.&amp;lt;br&amp;gt;&lt;br /&gt;
Either use 2 L slips or find the big one and glaive hit it while using 1 L slip. Repeat once more to end the first phase.&amp;lt;br&amp;gt;&lt;br /&gt;
Use 2 L slips to kill him in the second phase.&lt;br /&gt;
&lt;br /&gt;
'''Yami'''&amp;lt;br&amp;gt;&lt;br /&gt;
Phase red:&amp;lt;br&amp;gt;&lt;br /&gt;
Use 1 L slip to get your powers back. Don’t skip the cutscenes for getting your brush powers back, instead hold down the advance text button.&amp;lt;br&amp;gt;&lt;br /&gt;
Time a bead shot right as he slams down in the middle of the area. Get Powerslash back.&amp;lt;br&amp;gt;&lt;br /&gt;
When colourless, use a Powerslash. This should give you another brush power.&amp;lt;br&amp;gt;&lt;br /&gt;
Use one last powerslash to finish the phase. Or an extra L slip if needed.&lt;br /&gt;
&lt;br /&gt;
Phase green:&amp;lt;br&amp;gt;&lt;br /&gt;
Run into the middle of the arena before Yami is done reforming. Spam bead shots to try and get his health all the way down.&amp;lt;br&amp;gt;&lt;br /&gt;
Use Powerslash after getting the first brush power when he goes colourless.&amp;lt;br&amp;gt;&lt;br /&gt;
Get a brush power back. Use waterspout when he starts flaming, then Powerslash.&amp;lt;br&amp;gt;&lt;br /&gt;
Right after slashing, run up to him and shoot one extra bead shot if his health isn’t at 0.&amp;lt;br&amp;gt;&lt;br /&gt;
Draw a dot on him right after getting the last brush power to go into the next phase.&lt;br /&gt;
&lt;br /&gt;
Phase blue:&amp;lt;br&amp;gt;&lt;br /&gt;
Use 5 L slips right as his health bar appears again.&amp;lt;br&amp;gt;&lt;br /&gt;
Go through three cycles of slots before using 1 L slip after Veil of Mist to go to the next phase.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Phase yellow:&amp;lt;br&amp;gt;&lt;br /&gt;
Use 6 L slips right as his health bar appears.&amp;lt;br&amp;gt;&lt;br /&gt;
Then repeat four times: Get brush power back, use 1 L slip.&amp;lt;br&amp;gt;&lt;br /&gt;
At the last L slip it should send you to the final phase.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Final Phase:&amp;lt;br&amp;gt;&lt;br /&gt;
Draw sunrise and jump up to the small ball while charging your glaive. Smack down on him, and finish off with glaive as needed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Congratulate yourself on a completed run!&lt;br /&gt;
&lt;br /&gt;
== No BKT Fastest Route ==&lt;br /&gt;
&lt;br /&gt;
=== River of Heavens ===&lt;br /&gt;
&lt;br /&gt;
Learn rejuvenation and power slash, then leave.&lt;br /&gt;
&lt;br /&gt;
=== Kamiki Village ===&lt;br /&gt;
&lt;br /&gt;
[[Kamiki Boulder Skip]], then leave.&lt;br /&gt;
&lt;br /&gt;
=== Shinshu Field ===&lt;br /&gt;
&lt;br /&gt;
Go straight to Hana Valley.&lt;br /&gt;
&lt;br /&gt;
=== Hana Valley ===&lt;br /&gt;
&lt;br /&gt;
Equip Resurrection Beads as sub, string of beads, and peace bell in the campfire fight.&amp;lt;br&amp;gt;&lt;br /&gt;
Complete as normal,then leave.&lt;br /&gt;
&lt;br /&gt;
=== Shinshu Field ===&lt;br /&gt;
&lt;br /&gt;
Bloom the guardian sapling, use the wanted list to make it night, then acquire cherry bomb. Slope KT for [[Agata Early]].&lt;br /&gt;
&lt;br /&gt;
=== Agata Forest ===&lt;br /&gt;
&lt;br /&gt;
[[Agata Bloom Tricks|Brush Adventure]] to bloom Agata Forest. Do Waka 1 Skip [[Waka 1 Skip|With Brush Adventure]] if you failed the cutscene skip version, then liquid KT for [[Agata Bridge Skip]]&lt;br /&gt;
&lt;br /&gt;
=== Taka Pass ===&lt;br /&gt;
&lt;br /&gt;
Cherry bomb to the cave, fight Waka 2, then bloom the guardian sapling.&amp;lt;br&amp;gt;&lt;br /&gt;
Defeat the demon gate for the mermaid spring, then go to Sasa Sanctuary.&lt;br /&gt;
&lt;br /&gt;
=== Sasa Sanctuary ===&lt;br /&gt;
&lt;br /&gt;
Do your favorite method of [[Early Sasa Sanctuary]] and dig for Waterspout. Defeat Take, and use the mermaid spring to warp back to Taka Pass. Run straight to City Checkpoint.&lt;br /&gt;
&lt;br /&gt;
=== City Checkpoint ===&lt;br /&gt;
&lt;br /&gt;
Buy 11 mermaid coins, then do [[CC Skip]].&lt;br /&gt;
&lt;br /&gt;
=== Ryoshima Coast ===&lt;br /&gt;
&lt;br /&gt;
Skip the fight trigger by running through cursed zone, then brush adventure to Bloom Ryoshima Coast. Perform [[Dojo Clip]] and learn double jump.&amp;lt;br&amp;gt;&lt;br /&gt;
Do [[Ubume Skip]], then fight the demon gate for the Ryoshima mermaid pool. Warp to Agata Forest.&lt;br /&gt;
&lt;br /&gt;
=== Agata Forest ===&lt;br /&gt;
&lt;br /&gt;
Go directly to the Tsuta Ruins entrance and use [[Paper Clip]] to get inside.&lt;br /&gt;
&lt;br /&gt;
=== Tsuta Ruins ===&lt;br /&gt;
&lt;br /&gt;
Do [[ICS]] and [[Blockhead Skip]]. Clear the devil gates, slash the pots, bloom the patches, and acquire Vine. Do [[Chrono Skip]], then leave.&lt;br /&gt;
&lt;br /&gt;
=== Agata Forest ===&lt;br /&gt;
&lt;br /&gt;
Go to the mermaid spring, unequip string of beads, and warp to Taka Pass.&lt;br /&gt;
&lt;br /&gt;
=== Taka Pass ===&lt;br /&gt;
&lt;br /&gt;
Go to Kusa Village.&lt;br /&gt;
&lt;br /&gt;
=== Kusa Village ===&lt;br /&gt;
&lt;br /&gt;
Go straight to gale shrine.&lt;br /&gt;
&lt;br /&gt;
=== Gale Shrine ===&lt;br /&gt;
&lt;br /&gt;
Watch the intro cutscene, and self-damage using the barrier to reach 0 health. Exit Gale Shrine. Re-enter and do [[Origin Warp]].&amp;lt;br&amp;gt;&lt;br /&gt;
Get the key on the 2nd floor, open the door on the 3rd floor, and get Galestorm. Escape Gale Shrine by doing [[Galestorm Platform Escape]], and leave.&lt;br /&gt;
&lt;br /&gt;
=== Kusa Village ===&lt;br /&gt;
&lt;br /&gt;
Run down the stairs and to the left of Fuse. Jump off the bridge to void out back to the entrance of Kusa Village, then leave.&lt;br /&gt;
&lt;br /&gt;
=== Taka Pass ===&lt;br /&gt;
&lt;br /&gt;
Go to the mermaid spring, reequip string of beads, and warp to Ryoshima Coast.&lt;br /&gt;
&lt;br /&gt;
=== Ryoshima Coast ===&lt;br /&gt;
&lt;br /&gt;
Go to sunken ship and perform [[Sunken Ship Clip]].&amp;lt;br&amp;gt;&lt;br /&gt;
Immediately leave, which will set the in-game time to nighttime with 1 minute 30 seconds remaining. You must perform the 3rd Galestorm for the whirlpool galaxy prior to this timer ending. &amp;lt;br&amp;gt; &lt;br /&gt;
[[Beach Adventure]] can be used to reach the shore without passing any night time. Perform [[Ubume Skip]], then [[Ryo Gate Skip]].&lt;br /&gt;
&lt;br /&gt;
=== North Ryoshima ===&lt;br /&gt;
&lt;br /&gt;
Clear cutscenes and the fight. Do [[Catwalk Skip|Watcher's Cape Early]].&amp;lt;br&amp;gt;&lt;br /&gt;
Dodge the Blue Cyclops fight, draw a star for the watcher, and spin the galaxy 3 times.&amp;lt;br&amp;gt;&lt;br /&gt;
Talk to Urashima and then summon Orca - it will have already turned daytime by the time you reach the pier. Enter the dragon palace.&lt;br /&gt;
&lt;br /&gt;
=== Dragon Palace ===&lt;br /&gt;
&lt;br /&gt;
Perform [[Otohime Skip]], then enter the water dragon.&lt;br /&gt;
&lt;br /&gt;
=== Inside The Dragon ===&lt;br /&gt;
&lt;br /&gt;
Grab the key and open the lockjaw. Break the acid barrier, then swim back and break the dragon orb free.&amp;lt;br&amp;gt;&lt;br /&gt;
Fight the Tube Foxes with 3 ExLs, power slash them to advance the waves faster.&lt;br /&gt;
&lt;br /&gt;
=== Dragon Palace ===&lt;br /&gt;
&lt;br /&gt;
Go to Otohime, then leave. Run straight through North Ryo, and go through Rao's well in Ryoshima Coast.&amp;lt;br&amp;gt;&lt;br /&gt;
Go through the tunnel to arrive at Himiko's Palace.&lt;br /&gt;
&lt;br /&gt;
=== Himiko's Palace ===&lt;br /&gt;
&lt;br /&gt;
Do [[Fire Tablet Skip]], then kill Fox Face. Do reverse tab skip, then leave.&lt;br /&gt;
&lt;br /&gt;
=== Sei-An ===&lt;br /&gt;
&lt;br /&gt;
Run into the guards, then run through Rao's building.&amp;lt;br&amp;gt;&lt;br /&gt;
Store your dash into Waka's cutscene, then jump off the bridge to avoid another cutscene. Exit to Ryoshima.&lt;br /&gt;
&lt;br /&gt;
=== Ryoshima Coast ===&lt;br /&gt;
&lt;br /&gt;
Proceed straight to North Ryo.&lt;br /&gt;
&lt;br /&gt;
=== North Ryoshima Coast ===&lt;br /&gt;
&lt;br /&gt;
Perform Watcher's Early again, and enter Oni Island.&lt;br /&gt;
&lt;br /&gt;
=== Oni Island ===&lt;br /&gt;
&lt;br /&gt;
Do [[4head jump]], bonk out of bounds, and do [[Early Thunderstorm]].&amp;lt;br&amp;gt;&lt;br /&gt;
Backtrack and do [[Awesome Skip]]. Complete the 2D segment.&amp;lt;br&amp;gt;&lt;br /&gt;
Do [[Tobi Skip]] and begin Ninetails Fight.&lt;br /&gt;
&lt;br /&gt;
Use one bead shot to get Ninetails to raise their sword. When they roar at you, use thunderstorm to split them up.&amp;lt;br&amp;gt;&lt;br /&gt;
Either use 2 L slips or find the big one and glaive hit it while using 1 L slip. Repeat once more to end the first phase.&amp;lt;br&amp;gt;&lt;br /&gt;
Line up before the final form spawns and use sub weapon shots to kill.&lt;br /&gt;
&lt;br /&gt;
=== Ryoshima Coast ===&lt;br /&gt;
&lt;br /&gt;
Go straight to the mermaid spring, and warp to Agata Forest.&lt;br /&gt;
&lt;br /&gt;
=== Agata Forest ===&lt;br /&gt;
&lt;br /&gt;
Go to Shinshu Field.&lt;br /&gt;
&lt;br /&gt;
=== Shinshu Field ===&lt;br /&gt;
&lt;br /&gt;
Jump onto the Shinshu plateau using a demon boost [[D Boost|Demon Boost]].&amp;lt;br&amp;gt;&lt;br /&gt;
Thunderstorm the dome, then enter Kamui.&lt;br /&gt;
&lt;br /&gt;
=== Kamui ===&lt;br /&gt;
&lt;br /&gt;
Perform [[Oki Skip]]. Do [[Igloo Turtle Skip]] via vines, and be careful not to soft lock. Go to Wep'Keer.&lt;br /&gt;
&lt;br /&gt;
=== Wep'keer ===&lt;br /&gt;
&lt;br /&gt;
Do Gate Skip [[Wep'keer Gate Skip|Via Slope KT's]], then leave.&lt;br /&gt;
&lt;br /&gt;
=== Ezofuji ===&lt;br /&gt;
&lt;br /&gt;
Do [[Ark Early]] with slope KTs.&lt;br /&gt;
&lt;br /&gt;
=== Ark of Yamato ===&lt;br /&gt;
&lt;br /&gt;
Buy the Tundra Beads from Marco.&lt;br /&gt;
&lt;br /&gt;
==== Blight ====&lt;br /&gt;
&lt;br /&gt;
Walk slightly towards Blight. When Blight spins his swords, power slash them, then attack the blue sword.&lt;br /&gt;
&lt;br /&gt;
==== Orochi ====&lt;br /&gt;
&lt;br /&gt;
Phase 1:&amp;lt;br&amp;gt;&lt;br /&gt;
Run to the left and make Earth attack you using his special move. Keep speed and run to the left to make Poison and Light attack you as well.&amp;lt;br&amp;gt;&lt;br /&gt;
When Poison has its head to the right during his attack, Power slash Earth to wake it up.&amp;lt;br&amp;gt;&lt;br /&gt;
Waterspout all three heads at the same time when they roar.&amp;lt;br&amp;gt;&lt;br /&gt;
Repeat once more, but with the final Waterspout, hit the bell above them as well to skip using an extra L slip.&amp;lt;br&amp;gt;&lt;br /&gt;
Use an EXL.&lt;br /&gt;
&lt;br /&gt;
Phase 2:&amp;lt;br&amp;gt;&lt;br /&gt;
Equip Resurrection beads as main, and Tundra beads as sub. Use Steel Fist Sake, and mash sub weapon.&lt;br /&gt;
&lt;br /&gt;
==== Spider Queen ====&lt;br /&gt;
&lt;br /&gt;
Open her with three vines, and use 2 ExLs.&lt;br /&gt;
&lt;br /&gt;
==== Crimson Helm ====&lt;br /&gt;
&lt;br /&gt;
Equip Eighth Wonder, then use an ExL.&amp;lt;br&amp;gt;&lt;br /&gt;
Galestorm, then do a charged attack to one-shot.&lt;br /&gt;
&lt;br /&gt;
==== Ninetails ====&lt;br /&gt;
&lt;br /&gt;
Use one bead shot to get Ninetails to raise their sword. When they roar at you, use thunderstorm to split them up.&amp;lt;br&amp;gt;&lt;br /&gt;
Either use 2 L slips or find the big one and glaive hit it while using 1 L slip. Repeat once more to end the first phase.&amp;lt;br&amp;gt;&lt;br /&gt;
Line up before the final form spawns and use all 12 sub weapon shots.&lt;br /&gt;
&lt;br /&gt;
==== Yami ====&lt;br /&gt;
&lt;br /&gt;
1st Phase:&amp;lt;br&amp;gt;&lt;br /&gt;
Tackle Jump and aerial attack.&amp;lt;br&amp;gt;&lt;br /&gt;
Mash subweapon.&amp;lt;br&amp;gt;&lt;br /&gt;
Power Slash and mash subweapon.&amp;lt;br&amp;gt;&lt;br /&gt;
Mash Subweapon/&lt;br /&gt;
&lt;br /&gt;
2nd Phase:&amp;lt;br&amp;gt;&lt;br /&gt;
Get 2 sub bead shots.&amp;lt;br&amp;gt;&lt;br /&gt;
Mash Subweapon, power slash when Yami goes gray.&amp;lt;br&amp;gt;&lt;br /&gt;
Mash Subweapon, waterspout and power slash when Yami catches fire.&amp;lt;br&amp;gt;&lt;br /&gt;
Mash Subweapon.&lt;br /&gt;
&lt;br /&gt;
3rd Phase:&amp;lt;br&amp;gt;&lt;br /&gt;
5 ExLs, power slash slots.&amp;lt;br&amp;gt;&lt;br /&gt;
power slash slots.&amp;lt;br&amp;gt;&lt;br /&gt;
power slash slots.&amp;lt;br&amp;gt;&lt;br /&gt;
ExL&lt;br /&gt;
&lt;br /&gt;
4th Phase:&amp;lt;br&amp;gt;&lt;br /&gt;
6 ExLs&amp;lt;br&amp;gt;&lt;br /&gt;
1 ExL&amp;lt;br&amp;gt;&lt;br /&gt;
1 ExL&amp;lt;br&amp;gt;&lt;br /&gt;
1 ExL&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5th phase:&amp;lt;br&amp;gt;&lt;br /&gt;
Sunrise, then charge glaive to one shot the final phase.&lt;br /&gt;
&lt;br /&gt;
== Sunken Ship Route ==&lt;br /&gt;
&lt;br /&gt;
This is an advanced route first ran in May 2021. It assumes you can do [[BKT]], [[Gale Shrine Early]], [[Ark Early]], and other various skips. You do not need any fish or meat in your file setup, and it is advantageous to have 3 solar units to minimize time spent self-damaging for origin warp. Mundane details of this route will be glossed over for brevity, as this is not intended to be comprehensive.&lt;br /&gt;
&lt;br /&gt;
=== River of Heavens ===&lt;br /&gt;
&lt;br /&gt;
Learn rejuv and power slash, then leave.&lt;br /&gt;
&lt;br /&gt;
=== Kamiki Village ===&lt;br /&gt;
&lt;br /&gt;
[[Kamiki Boulder Skip]], then leave.&lt;br /&gt;
&lt;br /&gt;
=== Shinshu Field ===&lt;br /&gt;
&lt;br /&gt;
Go straight to Hana Valley.&lt;br /&gt;
&lt;br /&gt;
=== Hana Valley ===&lt;br /&gt;
&lt;br /&gt;
Complete as normal. [[Yellow Imp Skip]], then leave.&lt;br /&gt;
&lt;br /&gt;
=== Shinshu Field 2 ===&lt;br /&gt;
&lt;br /&gt;
Bloom the guardian sapling, use the wanted list to make it night, then acquire cherry bomb. Slope KT for [[Agata Early]].&lt;br /&gt;
&lt;br /&gt;
=== Agata Forest ===&lt;br /&gt;
&lt;br /&gt;
[[Agata Bloom Tricks|Brush Adventure]] to bloom Agata Forest. Do Waka 1 Skip [[Waka 1 Skip|With Brush Adventure]], then liquid KT for [[Agata Bridge Skip]]&lt;br /&gt;
&lt;br /&gt;
=== Taka Pass ===&lt;br /&gt;
&lt;br /&gt;
Cherry bomb to the cave, fight Waka 2, then bloom the guardian sapling. Go straight to Kusa Village.&lt;br /&gt;
&lt;br /&gt;
=== Kusa Village ===&lt;br /&gt;
&lt;br /&gt;
You need to unequip string of beads at some point. Go straight to gale shrine.&lt;br /&gt;
&lt;br /&gt;
=== Gale Shrine ===&lt;br /&gt;
&lt;br /&gt;
Watch the intro cutscene, and self-damage using the barrier to reach 0 health. Exit Gale Shrine. Re-enter and do [[Origin Warp|Gale Shrine Origin Warp]] with single jump. Get the key on 2nd floor, open the door on 3rd floor, and get Galestorm. Escape Gale Shrine by doing [[Galestorm Platform Escape]] with 2 BKTs, or do an alternate escape using 1 BKT shown here: https://www.twitch.tv/videos/1018492641, then leave.&lt;br /&gt;
&lt;br /&gt;
=== Kusa Village 2 ===&lt;br /&gt;
&lt;br /&gt;
Run down the stairs and to the left of Fuse. Jump off the bridge to void out back to the entrance of Kusa Village, then leave.&lt;br /&gt;
&lt;br /&gt;
=== Taka Pass 2 ===&lt;br /&gt;
&lt;br /&gt;
Clear the demon gate to restore the mermaid spring, so that you can escape Sasa Sanctuary. Go to Sasa.&lt;br /&gt;
&lt;br /&gt;
=== Sasa Sanctuary ===&lt;br /&gt;
&lt;br /&gt;
Do your favorite method of [[Early Sasa Sanctuary]] and dig for Waterspout. Defeat Take, and use the mermaid spring to warp back to Taka Pass. Run straight to CC.&lt;br /&gt;
&lt;br /&gt;
=== City Checkpoint ===&lt;br /&gt;
&lt;br /&gt;
Do your favorite method of [[CC Skip]], then leave.&lt;br /&gt;
&lt;br /&gt;
=== Ryoshima Coast ===&lt;br /&gt;
&lt;br /&gt;
Skip the fight trigger by running through cursed zone, then brush adventure to Bloom Ryoshima Coast. Perform [[Dojo Clip]] and learn double jump. Go to sunken ship and perform [[Sunken Ship Clip]]. Immediately leave, which will set the in-game time to nighttime with about 1 minute 30 seconds remaining. You must perform the 3rd Galestorm for the whirlpool galaxy prior to this timer ending. [[Beach Adventure]] can be used to reach the shore without passing any night time. Perform [[Ubume Skip]], then [[Ryo Gate Skip]].&lt;br /&gt;
&lt;br /&gt;
=== North Ryoshima ===&lt;br /&gt;
Clear cutscenes and the fight. Do [[Catwalk Skip|Watcher's Cape Early]]. Dodge the Blue Cyclops fight, draw a star for the watcher, and spin the galaxy 3 times. Talk to Urashima and then summon Orca - it will have already turned daytime by the time you reach the pier. Enter the dragon palace.&lt;br /&gt;
&lt;br /&gt;
=== Dragon Palace ===&lt;br /&gt;
&lt;br /&gt;
Perform [[Otohime Skip]], then enter dragon.&lt;br /&gt;
&lt;br /&gt;
=== Inside The Dragon ===&lt;br /&gt;
&lt;br /&gt;
Vanilla.&lt;br /&gt;
&lt;br /&gt;
=== Dragon Palace 2 ===&lt;br /&gt;
&lt;br /&gt;
Vanilla. Run straight through North Ryo, Ryo Coast, and the Aristocratic Quarter to arrive at Himiko's Palace.&lt;br /&gt;
&lt;br /&gt;
=== Himiko's Palace ===&lt;br /&gt;
&lt;br /&gt;
Do [[Fire Tablet Skip]], then kill Fox Face. Do reverse tab skip, then leave.&lt;br /&gt;
&lt;br /&gt;
=== Sei-An ===&lt;br /&gt;
&lt;br /&gt;
Run into the guards, then run through Rao's building. Store your dash into Waka's cutscene, then jump off the bridge to avoid another cutscene. Buy 1 mermaid coin on the way out of the Commoner's Quarter.&lt;br /&gt;
&lt;br /&gt;
=== Ryoshima Coast 2 ===&lt;br /&gt;
&lt;br /&gt;
Proceed straight to North Ryo.&lt;br /&gt;
&lt;br /&gt;
=== North Ryoshima Coast 2 ===&lt;br /&gt;
&lt;br /&gt;
Perform 2nd Watcher's Early, and enter Oni Island.&lt;br /&gt;
&lt;br /&gt;
=== Oni Island ===&lt;br /&gt;
&lt;br /&gt;
Do [[4head jump]], bonk out of bounds, and do [[Early Thunderstorm]]. Backtrack and do [[Oni Island Floor 1 Skip]] using 1-2 BKTs. Complete the 2D segment. Do [[Oni Island Floor 4 Skips]] without vine or any slowdown abilities: https://youtu.be/T7RcdxZDt-A?t=3586. Defeat Ninetails.&lt;br /&gt;
&lt;br /&gt;
=== Ryoshima Coast 3 ===&lt;br /&gt;
&lt;br /&gt;
Go straight to the mermaid spring, and warp to Agata Forest.&lt;br /&gt;
&lt;br /&gt;
=== Agata Forest 2 ===&lt;br /&gt;
&lt;br /&gt;
It is night time, so it's advisable to perform Tsuta Early like so: https://youtu.be/T7RcdxZDt-A?t=3880. Alternatively, you can wait for day and fish for the key.&lt;br /&gt;
&lt;br /&gt;
=== Tsuta Ruins ===&lt;br /&gt;
&lt;br /&gt;
Do [[ICS]] and [[Blockhead Skip]]. You may choose to incorporate a BKT to save some time like so: https://www.youtube.com/watch?v=d5USniD9rdE. Clear the devil gates, slash the pots, bloom the patches, and acquire Vine. Do [[Chrono Skip]], then leave.&lt;br /&gt;
&lt;br /&gt;
=== Agata Forest 3 ===&lt;br /&gt;
&lt;br /&gt;
Go straight to Shinshu Field.&lt;br /&gt;
&lt;br /&gt;
=== Shinshu Field 3 ===&lt;br /&gt;
&lt;br /&gt;
Jump onto the Shinshu plateau using either a BKT or slope KT method: https://youtu.be/p1GrglwwlW0?t=4777. Thunderstorm, then enter Kamui.&lt;br /&gt;
&lt;br /&gt;
=== Kamui ===&lt;br /&gt;
&lt;br /&gt;
Perform [[Oki Skip]]. Do [[Igloo Turtle Skip]] via vines, and be careful not to soft lock. Go to Wep'Keer.&lt;br /&gt;
&lt;br /&gt;
=== Wep'keer ===&lt;br /&gt;
&lt;br /&gt;
Do Gate Skip [[Wep'keer Gate Skip|Via Slope KT's]], then leave.&lt;br /&gt;
&lt;br /&gt;
=== Ezofuji ===&lt;br /&gt;
&lt;br /&gt;
Do this sick strat for [[Ark Early]]: https://youtu.be/T7RcdxZDt-A?t=4454.&lt;br /&gt;
&lt;br /&gt;
=== Ark of Yamato ===&lt;br /&gt;
&lt;br /&gt;
Defeat all the bosses in whatever way makes you happiest.&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=List_of_active_runners&amp;diff=1238</id>
		<title>List of active runners</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=List_of_active_runners&amp;diff=1238"/>
		<updated>2022-08-12T23:52:41Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Active Runners ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.twitch.tv/LoveAuride Auride]&lt;br /&gt;
* [https://www.twitch.tv/cadarev Cadarev]&lt;br /&gt;
* [https://www.twitch.tv/riftyrta_ RiftyRTA]&lt;br /&gt;
* [https://www.twitch.tv/wishmakerrta Wishmaker]&lt;br /&gt;
* [https://www.twitch.tv/Kinnin11 Kinnin11]&lt;br /&gt;
* [https://www.twitch.tv/legoerofeggos legoerofeggos]&lt;br /&gt;
* [https://www.twitch.tv/leternaldarkness lEternalDarkness]&lt;br /&gt;
* [https://www.twitch.tv/p0ppr0cks popprocks]&lt;br /&gt;
* [https://www.twitch.tv/ry_chu ry_chu]&lt;br /&gt;
* [https://www.twitch.tv/saunderstech_ Saunders]&lt;br /&gt;
* [https://www.twitch.tv/tompreos Tompreos]&lt;br /&gt;
&lt;br /&gt;
== All Runners ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Runner !! Categories&lt;br /&gt;
|-&lt;br /&gt;
| 27kan || NG Any%, NG+ Any% 2006 &lt;br /&gt;
|-&lt;br /&gt;
| 520 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| amberandaya || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Ancycles || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Auride || NG Any%, NG All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| AzzySkye || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| BendoTheMailman || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Cadarev || Top Dog&lt;br /&gt;
|-&lt;br /&gt;
| Chrono23 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Cornchunks || NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Criscowild || NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| CriticalCyd || NG Any%, NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Danek468 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Demon || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| DeviPotato || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| DreamRifty || NG Any%, NG+ Any% 2006, NG+ Any% 2017, NG+ AMB 2017&lt;br /&gt;
|-&lt;br /&gt;
| enraku_E || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Ezidow || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Flameblad3 || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| FourPieces || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Galasrinie || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| gecchouseki || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Ghoti1482 || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| GiantCookieJar || NG Any%, NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| GodotDC || NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Groobo || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Happy_danser || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| HatterOz || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| IngsGamingSanctum || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| J3sterr || NG Any%, NG+ Any% 2017, NG All Brushes, Top Dog, NG AMB, NG+ AMB 2017&lt;br /&gt;
|-&lt;br /&gt;
| Kinnin11 || NG Any%, NG+ Any% 2006, NG+ Any% 2017, NG All Brushes, NG+ All Brushes, Top Dog&lt;br /&gt;
|-&lt;br /&gt;
| koivuhalako || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Krinoteder || NG Any%, NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Kwanzai || NG Any%, NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| Kyzirado || NG Any%, NG+ Any% 2006, NG+ All Brushes, Top Dog&lt;br /&gt;
|-&lt;br /&gt;
| Legoerofeggos || NG Any%, NG All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| lEternalDarkness || NG Any%, NG+ Any% 2006, NG+ Any% 2017, NG All Brushes, NG+ All Brushes, Top Dog &lt;br /&gt;
|-&lt;br /&gt;
| littlesquare || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| MKInfinite || NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| Molten_ || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| moonhowler22 || NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| Mungaru || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| oGamefreak || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| PillsOfDeath || NG+ Any% 2006, NG+ All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| popprocks || NG Any%, NG+ Any% 2017, NG All Brushes, NG Minimum Brushes&lt;br /&gt;
|-&lt;br /&gt;
| RingEnergy || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| ry_chu || NG Any%, NG+ Any% 2017&lt;br /&gt;
|-&lt;br /&gt;
| Ryujin_SR || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| Saunders || NG+ Any% 2006, NG+ Any% 2017, NG+ AMB 2006, NG+ AMB 2017&lt;br /&gt;
|-&lt;br /&gt;
| Sheptastico || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Skyreon || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| sonicchaos1993 || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| STierGameFreak || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| tansio || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| tinkerknight || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| Tompreos || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
| turke || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| WedSR || NG+ Any% 2006, NG All Brushes&lt;br /&gt;
|-&lt;br /&gt;
| WolfFreak || NG+ Any% 2006&lt;br /&gt;
|-&lt;br /&gt;
| YoungsterJoey || NG Any%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Yoshpet_Early&amp;diff=1220</id>
		<title>Yoshpet Early</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Yoshpet_Early&amp;diff=1220"/>
		<updated>2022-06-24T02:02:44Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trick}}&lt;br /&gt;
==Explanation==&lt;br /&gt;
Normally, to enter Yoshpet, one must obtain the Sewaprolo from Tuskle in Ezofuji. This causes the cliff-face in front of the loading zone to Yoshpet to disappear as Ammy approaches, similar to the wall in front of Sasa Sanctuary. It is possible to reach this loading zone without the key item, though this isn't currently useful in any major category. Yoshpet is already skipped via [[Wawku Early]] in every category besides Top Dog. In Top Dog, it is necessary to go through Wep'keer and Ezofuji normally to access the Snowball Area for a Stray Bead.&lt;br /&gt;
&lt;br /&gt;
This can, of course, be done easily via the [[KT Glitch]], jumping directly over the cliff-face. NG-wise, a variant discovered by legoerofeggos uses the vine near the Guardian Sapling to get out of bounds and subsequently trigger catapult jump from a ledge there. From then on, it's only a matter of tackle-jumping to the other side of the barrier (demonstration [https://www.youtube.com/watch?v=Tghk_GeGmx8 here]). &lt;br /&gt;
&lt;br /&gt;
==Older Method== &lt;br /&gt;
&lt;br /&gt;
Though it's much more difficult, Yoshpet can also be accessed early in NG through the use of [[Origin Warp]].&lt;br /&gt;
&lt;br /&gt;
First, one would warp to the Mermaid Spring in Kamui from any other spring, then jump on the first possible frame, and land within the water surrounding the spring. Move Ammy out of the spring itself (where Ammy's breath meter is removed and reset, so she never drowns), and allow her to drown. She will respawn at Kamui's origin, which is located below and behind the tunnel entrance to Kamui from Shinshu. She will then be launched upward onto the mountainous out-of-bounds collision. It is then a matter of carefully traversing the slippery collision all the way around the Western side of Kamui, up until the passage to Wep'keer. It is barely possible to perform a [[Air Ground Tackle|Sliding Ground Tackle]] across the path and to the Northern OoB mountains. From there, navigate behind the Yoshpet Entrance and do another Sliding Ground Tackle to get in.&lt;br /&gt;
&lt;br /&gt;
There are many points where one can easily fall into the void, and much of the collision is invisible, so practice would be needed to perform this trick consistently. Moreover, the large amount of OoB movement required means that this only saves about 1-2 minutes compared to getting the Sewaprolo and entering Yoshpet normally.&lt;br /&gt;
&lt;br /&gt;
Demonstration: https://youtu.be/o-kAk-mB4MA&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Height_Lock_No_Clip&amp;diff=1217</id>
		<title>Height Lock No Clip</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Height_Lock_No_Clip&amp;diff=1217"/>
		<updated>2022-06-24T01:31:16Z</updated>

		<summary type="html">&lt;p&gt;Legoerofeggos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trick}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Height lock no clip&amp;quot; (HLNC) is a glitched state of physics in which Amaterasu is seemingly stuck at her current height, and can freely travel through any terrain unobstructed. HLNC can be obtained by using [[Walking While Talking]] to cancel a cutscene after it sets the appropriate flag(s) to HLNC, thus ending the cutscene before it resolves the game state back to normal. As a result, Amaterasu will keep the HLNC state in the overworld, and can retain it while moving around, passing through loading zones, and even through cutscenes which do not unset the HLNC flag. Amaterasu can use the brush during this state, but cannot enter the fan menu. This state also causes many NPCs to T-pose assertively.&lt;br /&gt;
&lt;br /&gt;
==Procedure==&lt;br /&gt;
&lt;br /&gt;
The currently known methods of acquiring HLNC occur in Tsuta ruins, Agata forest, and Ezofuji.&lt;br /&gt;
&lt;br /&gt;
In Tsuta ruins, you can store the poison spewing pots cutscene by doing [[Pot Skip]]. Use that cutscene to store Issun's text box asking if you are sure you wish to leave Tsuta ruins. Then, enter the vine room and trigger the vine constellation. Cancel the cutscene by closing Issun's dialogue with the left option. You will load into Agata Forest with Height Lock No Clip. This HLNC method renders the vine brush power unobtainable, and thus the game cannot be beaten due to the Ark Spider Queen boss fight. Demonstration: https://youtu.be/zAR6IOG7cys?t=11705&lt;br /&gt;
&lt;br /&gt;
In Agata Forest, you can overlap the cutscene of a cabbage or walnut being delivered to Sleepy, with the cutscene of opening the chest with Rosary Beads. Wait until day transition to unfreeze the cutscene state, then brush to regain full control. You will need to manipulate the cutscene state slightly here in order to regain normal functionality of the talk button, which can be achieved by blooming a cursed patch or by reading the sign near the mermaid spring. During the day time you can talk to Kokari to get a floating text box, talk to him until he cries, then tackle him. This will give you a floating text box that will load you into fishing when it closes. Wait for another day transition so you can regain movement. You may then feed any wildlife in Agata Forest, such as the rabbits near [[HBS]] or the rabbits near Madame Fawn. The feeding cutscene will enter Height Lock No Clip, and will be interrupted by loading into fishing. You may then exit out of fishing and load into Agata Forest with HLNC. As covered in the next section, you may need to walk into and out of Tsuta Ruins to regain your shadow, and you may then proceed with HLNC. Original demonstration by Half Blue: https://www.youtube.com/watch?v=r_3xO4vZSaU A more streamlined setup with input viewer can be seen at the beginning of this video: https://www.twitch.tv/videos/1498542695&lt;br /&gt;
&lt;br /&gt;
Alternatively, you may use the HBS setup to achieve HLNC in Agata Forest. To do this, perform HBS as usual up to the point of blooming the patch, skipping Sleepy's cutscene, and feeding the rabbits. Go to the mermaid spring and speak to the sign, then wait for a day transition to gain control with the textbox still open. Speak to Kokari until he cries, then tackle him. Stay on the text box viewing invisible Amaterasu until yet another day transition, wherein you will gain control once again. Feed animals a second time, and you will enter fishing with HLNC.&lt;br /&gt;
&lt;br /&gt;
In Ezofuji, there is a HLNC involving [[Yoshpet Early]] to travel 100YITP and rescue Lika prior to visiting Ezofuji. Upon entering Ezofuji with Lika, you will get a floating text box due to cutscene overlaps. Take this textbox to the top of the mountain and hit the cutscene. Scroll through text until the camera pans at the sky, then either change the day with a brush power, or wait for a day change. Don't skip the day change cutscene. Afterwards, tackle tuskle, then walk to the Wawku Shrine loading zone. Wait for a fake cutscene skip to get back control, then turn around and go down the path to feed a bear. After feeding, you'll be loaded into Wawku Shrine with HLNC, and can turn around and bring it into Ezofuji. Demonstration: https://www.twitch.tv/videos/1297561343&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Height Lock No Clip negates all collision, and Amaterasu can easily travel through walls, floors, into and out of demon scroll fights, and infinitely into the void. Amaterasu will move much faster with HLNC if you tackle jump prior to travelling, as tackle jump speed is significantly better than walking speed or falling speed. In most areas of the game, walking off the floor will result in Amaterasu entering a falling animation and floating into the void. However, in some areas such as Kamui and Ezofuji, Amaterasu can easily be manipulated to walk on an invisible floor in the void.&lt;br /&gt;
&lt;br /&gt;
Amaterasu's shadow has unusual importance during HLNC. Under normal conditions where her shadow is present, you can jump and land on floors easily by tackle jumping, traveling at will, and air tackling to land back on the floor. However, when Amaterasu's shadow disappears, the mechanics of HLNC will change in troubling ways. When travelling over water, the shadow will disappear and Amaterasu will no longer be able to land on ground. When travelling over snow, Amaterasu's shadow will disappear, and she will get stuck on an invisible floor and be unable to gain or lose any height using the movement strategies that are available. It is generally wise to travel out of bounds in areas with water or snow, to avoid losing your shadow.&lt;br /&gt;
&lt;br /&gt;
If you lose your shadow (such as because you gained HLNC from fishing and you are surrounded by water), you may regain it by travelling through a loading zone. The Tsuta ruins loading zone can be reached after exiting fishing. You can also reach Yoshpet upon entering healed Kamui mainland (after the 3rd tunnel), which may help with getting close to Wep'keer with your shadow.&lt;br /&gt;
&lt;br /&gt;
==Changing Height==&lt;br /&gt;
&lt;br /&gt;
Despite that Height Lock No Clip is designed to freeze your Y value, there are some methods you can use to both gain and lose height. There is a very slow method to both gain and lose height, which is performed by initiating a tackle while running and turning. If you are moving forward and sharply turn to the left a few frames before tackling, Amaterasu will gain a slight amount of height while winding up the tackle. Conversely, if you are moving forward and turn to the right and initiate a tackle, Amaterasu will lose a small amount of height. When done perfectly, you can change your Y value by about 0.6 per tackle. If Amaterasu is not turning enough when tackling, the Y value will change by even smaller amounts. This method will take hundreds of tackles to gain or lose meaningful height. The most notable example of this is lowering yourself from the first tunnel in Kamui down to the loading zone of the 2nd tunnel, which requires a change of -80 Y value. This takes around 125 perfect tackles, or multiple hundreds of imperfect tackles. This process is likely to take between 15 and 40 minutes depending on how efficient the player's method is. There is no other known method to lose height, but there is a faster method to gain height.&lt;br /&gt;
&lt;br /&gt;
Amaterasu can gain height by jumping and tackling into an upward slope. Upon landing, Amaterasu will snap slightly to the higher slope, and can gain a few units of Y value. Furthermore, Amaterasu can also tackle from behind a slope (out of bounds under the slope), and tackle backwards inbounds onto the slope, which will gain even greater height. Tackling from behind the slope inbounds and landing can gain as many as 8+ Y units per maneuver. Therefore, it is relatively trivial to gain height with HLNC so long as there is a slope you can climb.&lt;br /&gt;
&lt;br /&gt;
Using these movement techniques, it is possible to take a Height Lock No Clip from Agata Forest all the way to the Ark Of Yamato. This strategy requires you to enter and bloom Kamui prior to gaining HLNC, because blooming Kamui will end HLNC as discussed in the next section.&lt;br /&gt;
&lt;br /&gt;
==Ending HLNC==&lt;br /&gt;
&lt;br /&gt;
While many loading zones and cutscenes do not end HLNC, there are some notable situations which will cancel it. Blooming a guardian sapling will end Height Lock No Clip, which restricts its usefulness in entering cursed areas. For example, it is not helpful to travel from Agata Forest to Cursed Taka Pass; or Agata Forest to Healed Taka Pass to Cursed Ryoshima Coast. While Amaterasu can travel through the cursed areas without restriction, there are no loading zones until you heal the area.&lt;br /&gt;
&lt;br /&gt;
Amaterasu can enter and leave normal encounters at will, but many encounters with loading zone cutscenes will untrigger HLNC. Some examples of fights that end HLNC include Waka 2 and Igloo Turtle.&lt;br /&gt;
&lt;br /&gt;
Entering the Tango Cutscene to the Ark Of Yamato will cancel HLNC, which is beneficial as it's much faster to defeat bosses in the ark with access to the fan menu (exorcism slips).&lt;br /&gt;
&lt;br /&gt;
Many other cutscenes and loading zones will not end HLNC. Some examples of cutscenes which *DO NOT* cancel Height Lock No Clip include entering a major area for the first time (camera pan and issun dialogue), in-game dialogue cutscenes (such as talking to Samickle in Wep'keer), or entering Ark of Yamato through the direct loading zone behind the Tango Cutscene. The intro cutscene to Tsuta ruins will sustain HLNC and teleport you to the ground, and the area trigger with Blockhead will sustain HLNC but not teleport you onto land.&lt;br /&gt;
&lt;br /&gt;
==Applications==&lt;br /&gt;
&lt;br /&gt;
p0ppr0cks has used HLNC in a segmented New Game Minimum Brushes run, to travel from Agata Forest all the way to the Ark of Yamato. This skips Blizzard, and the requirement to have Fireburst or Inferno to melt the slots. The notable segment using HLNC: https://www.twitch.tv/videos/1498542695&lt;br /&gt;
&lt;br /&gt;
While HLNC can be achieved very early in a New Game file, it is difficult to implement in speedruns due to the fact that it is difficult to make significant progress in cursed areas while maintaining HLNC. You could use HLNC to heal Kamui very early on, and could enter Wawku Shrine or regain HLNC and use it to reach Ark. However, you cannot progress in Wawku Shrine without a fire brush power, and you cannot beat bosses in Ark without having necessary brush powers such as Thunderstorm, Galestorm, and Vine.&lt;br /&gt;
&lt;br /&gt;
Furthermore, acquiring HLNC and traversing the world with it can consume a lot of time in a speedrun setting.&lt;/div&gt;</summary>
		<author><name>Legoerofeggos</name></author>
	</entry>
</feed>