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	<id>https://okami.speedruns.wiki/index.php?action=history&amp;feed=atom&amp;title=Acid_Skip</id>
	<title>Acid Skip - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://okami.speedruns.wiki/index.php?action=history&amp;feed=atom&amp;title=Acid_Skip"/>
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	<updated>2026-04-30T16:32:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Acid_Skip&amp;diff=486&amp;oldid=prev</id>
		<title>Auride at 15:31, 28 November 2020</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Acid_Skip&amp;diff=486&amp;oldid=prev"/>
		<updated>2020-11-28T15:31:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:31, 28 November 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Trick}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Explanation==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Explanation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inside the Water Dragon, you are intended to release the dragon's stomach acid, then Waterspout that acid to the Water Orb to dislodge it and initiate the Tube Foxes fight. Releasing the acid can be entirely skipped by carefully aligning the camera from outside the Water Orb room to Waterspout is with the regular water flowing nearby. The game does not check whether the water source is acid or not, and the orb is still dislodged.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inside the Water Dragon, you are intended to release the dragon's stomach acid, then Waterspout that acid to the Water Orb to dislodge it and initiate the Tube Foxes fight. Releasing the acid can be entirely skipped by carefully aligning the camera from outside the Water Orb room to Waterspout is with the regular water flowing nearby. The game does not check whether the water source is acid or not, and the orb is still dislodged.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Auride</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Acid_Skip&amp;diff=273&amp;oldid=prev</id>
		<title>Auride: Created page with &quot;==Explanation== Inside the Water Dragon, you are intended to release the dragon's stomach acid, then Waterspout that acid to the Water Orb to dislodge it and initiate the Tube...&quot;</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Acid_Skip&amp;diff=273&amp;oldid=prev"/>
		<updated>2020-05-24T19:58:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Explanation== Inside the Water Dragon, you are intended to release the dragon&amp;#039;s stomach acid, then Waterspout that acid to the Water Orb to dislodge it and initiate the Tube...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Explanation==&lt;br /&gt;
Inside the Water Dragon, you are intended to release the dragon's stomach acid, then Waterspout that acid to the Water Orb to dislodge it and initiate the Tube Foxes fight. Releasing the acid can be entirely skipped by carefully aligning the camera from outside the Water Orb room to Waterspout is with the regular water flowing nearby. The game does not check whether the water source is acid or not, and the orb is still dislodged.&lt;br /&gt;
&lt;br /&gt;
This glitch works in the PS2, Wii, and PS3 versions. It was patched in the 2017 remasters (PC, Switch, PS4, and XBone), where the game checks whether the acid has been released before making the orb react to Waterspout. It is still possible to release the acid, then jump out of the orb room to align the camera to use the regular water, though this is a waste of time.&lt;br /&gt;
&lt;br /&gt;
Demonstration: https://youtu.be/xQJmnMdIIww?t=2691&lt;/div&gt;</summary>
		<author><name>Auride</name></author>
	</entry>
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