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	<id>https://okami.speedruns.wiki/index.php?action=history&amp;feed=atom&amp;title=Zones_%28.MEH%2F.SCA%2F.SCI%29_File_Format</id>
	<title>Zones (.MEH/.SCA/.SCI) File Format - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://okami.speedruns.wiki/index.php?action=history&amp;feed=atom&amp;title=Zones_%28.MEH%2F.SCA%2F.SCI%29_File_Format"/>
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	<updated>2026-05-06T00:19:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Zones_(.MEH/.SCA/.SCI)_File_Format&amp;diff=1622&amp;oldid=prev</id>
		<title>Heinermann: file format category</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Zones_(.MEH/.SCA/.SCI)_File_Format&amp;diff=1622&amp;oldid=prev"/>
		<updated>2025-06-23T17:15:30Z</updated>

		<summary type="html">&lt;p&gt;file format category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:15, 23 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;RE&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;File Format&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Explanation==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Explanation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Heinermann</name></author>
	</entry>
	<entry>
		<id>https://okami.speedruns.wiki/index.php?title=Zones_(.MEH/.SCA/.SCI)_File_Format&amp;diff=1254&amp;oldid=prev</id>
		<title>Whataboutclyde: Zone file</title>
		<link rel="alternate" type="text/html" href="https://okami.speedruns.wiki/index.php?title=Zones_(.MEH/.SCA/.SCI)_File_Format&amp;diff=1254&amp;oldid=prev"/>
		<updated>2022-11-22T04:37:38Z</updated>

		<summary type="html">&lt;p&gt;Zone file&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{RE}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
&lt;br /&gt;
This file describes different zones that trigger things when Ammy enters them, such as: loading zones, triggering events, the ability to examine an object, showing tooltips, or making Issun indicate things.&lt;br /&gt;
&lt;br /&gt;
When describing a loading zone, it refers to [[Exit Destination (.JMP) Format]] for the destination.&lt;br /&gt;
&lt;br /&gt;
==File Format==&lt;br /&gt;
===Overall===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Start (Byte) !! Width (Bytes) !! Type !! Field Name !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 4 || uint32 || header || File extension followed by 00.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2 || uint16 || unknown || Always 00 01 or 01 00.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 2 || uint16 || entry_count || Number of zones.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 8 || uint64 || padding || Not entirely accurate - all 00 in SCA and SCI, but not in MEH&lt;br /&gt;
|-&lt;br /&gt;
| 16 ||  || ZoneEntry array || entries || One for each zone definition.&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || 00 || padding || Pad for 32 byte alignment.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ZoneEntry Format===&lt;br /&gt;
&lt;br /&gt;
Describes a single zone definition.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable dataStructure&amp;quot;&lt;br /&gt;
! Start (Byte) !! Width (Bytes) !! Type !! Field Name !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 8 || uint64 || pre_entry || Always 00.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1 || uint8 || always01 || Always 01.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 1 || uint8 || zone_shape || 01 for quadrilateral prism, 02 for cylinder.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 2 || uint16 || pad || Always 00 00.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 4 || float || y || Bottom Y value.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 4 || float || height || Height of zone.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 4 || float || radius || Radius of zone if cylinder.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 8 || float[2] || p1 || Initial point of shape: center if cylinder (x, z)&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 8 || float[2] || p2 || Second point of quadrilateral, connects to p1 and p3.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 8 || float[2] || p3 || Third point of quadrilateral, connects to p2 and p4.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 8 || float[2] || p4 || Fourth point of quadrilateral, connects to p3 and p1.&lt;br /&gt;
|-&lt;br /&gt;
| 56 || 1 || uint8 || unknown2 || Unknown.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || 1 || uint8 || entry_type || See below.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || 2 || uint16 || effect_index || Only partially known. It's an index into something - on a dialogue, if you change this, something different is said. But is it the flag index or an index into another file?&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 116 (100 if PS2) || uint8 || unknown_data || Unknown.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===entry_type===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable dataStructure&amp;quot;&lt;br /&gt;
! Value !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| 00 || Bit Flag (dialogue, fight triggers, etc.)&lt;br /&gt;
|-&lt;br /&gt;
| 01 || Loading Zone&lt;br /&gt;
|-&lt;br /&gt;
| 02 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 03 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 04 || Examine&lt;br /&gt;
|-&lt;br /&gt;
| 05 || Issun indicates and object by jumping to it and glowing gold.&lt;br /&gt;
|-&lt;br /&gt;
| 06 || Issun jumps around Ammy glowing green.&lt;br /&gt;
|-&lt;br /&gt;
| 07 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 08 || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 09 || Seems to give the area outer collisions but you can still jump in through the top.&lt;br /&gt;
|-&lt;br /&gt;
| 0A || Examine Tooltip&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Whataboutclyde</name></author>
	</entry>
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