Note: This page pertains to Reverse Engineering of Okami File Formats.
Explanation
This file incorporates curves and/or properties for an given embbed model. Because of that, it's almost always certain that they are contained in a file container (dat).
There's instances of mots that controlled properties instead of bones, so it's not always certain of what it animates. A further inspection have to be done.
Mot main header
Offset |
Type |
Size |
Description
|
0x00 |
uint32_t |
4 |
File identifier (Magic number).
|
0x04 |
uint16_t |
2 |
Animation's frame count.
|
0x06 |
uint8_t |
1 |
Animation's property count.
|
0x07 |
uint8_t |
1 |
Loop flag, sets if the animation either loops or not (1/0).
|
on Offset 8, The File gives informations about the curves, i.e: what bone it animates, etc.
Curve Info
Offset |
Type |
Size |
Description
|
0x00 |
int8_t |
1 |
Bone index (-1 means it animates the mode's root bone).
|
0x01 |
int8_t |
1 |
Curve properties (See below).
|
0x02 |
uint16_t |
2 |
Curve keyframe count.
|
The curve property will define what property of the bone/object it is animating. There's some properties who could not be determined yet. See some already identified values bellow.
Curve Properties (Already identified)
Value |
Property Family |
Property
|
0 |
Single Pose |
Position X
|
1 |
Single Pose |
Position Y
|
2 |
Single Pose |
Position Z
|
3 |
Single Pose |
Rotation X
|
4 |
Single Pose |
Rotation Y
|
5 |
Single Pose |
Rotation Z
|
6 |
Single Pose |
Scale X
|
7 |
Single Pose |
Scale Y
|
8 |
Single Pose |
Scale Z
|
16 |
Quantized Curve |
Position X
|
17 |
Quantized Curve |
Position Y
|
18 |
Quantized Curve |
Position Z
|
19 |
Quantized Curve |
Rotation X
|
20 |
Quantized Curve |
Rotation Y
|
21 |
Quantized Curve |
Rotation Z
|
22 |
Quantized Curve |
Scale X
|
23 |
Quantized Curve |
Scale Y
|
24 |
Quantized Curve |
Scale Z
|