Difference between revisions of "NG+ All Brushes"

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=== THIS PAGE IS UNDER CONSTRUCTION ===
 
== Rules ==
== Rules ==
*Must start game from a fresh NG+ file.
*Must start game from a fresh NG+ file.
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== Route ==
== Route ==
Last Updated by Kinnin11 at 5 septembre 2021
=== Start of game to Exit Kamiki Village ===
=== Start of game to Exit Kamiki Village ===
* Run all the way to the river of heavens. At the headbutting pots section, jump straight onto the platform rather than walking around.
* Run all the way to the river of heavens. At the headbutting pots section, jump straight onto the platform rather than walking around.
Line 35: Line 36:
* When running back, keep the left of the red tori’s to skip the first two fights.
* When running back, keep the left of the red tori’s to skip the first two fights.
* Run all the way back to Kamiki and cut down the fruit.
* Run all the way back to Kamiki and cut down the fruit.
 
<br>
* Run down and talk to the statue of Komuso.
* Run down and talk to the statue of Komuso.
* Go to his left up the slope then jump down and run to the Boulder.
* Go to his left up the slope then jump down and run to the Boulder.
Line 60: Line 61:
* Instead of going into the water, jump up the slope and use [[KT Glitch|KTs]] to get up to the above “entrance”.
* Instead of going into the water, jump up the slope and use [[KT Glitch|KTs]] to get up to the above “entrance”.


<br>
* Use a [[Brush Adventure]], specifically the Cutscene Skip version in [[Agata Bloom Tricks]], to Bloom Agata.
* Use a [[Brush Adventure]], specifically the Cutscene Skip version in [[Agata Bloom Tricks]], to Bloom Agata.
* Run towards the Mermaid Spring and make sure it is activated.
* Run towards the Mermaid Spring and make sure it is activated.
Line 65: Line 67:
* Use a [[KT Glitch|Liquid KT]] to skip over the river and enter Taka early.
* Use a [[KT Glitch|Liquid KT]] to skip over the river and enter Taka early.


<br>
* Use Cherry Bomb to enter the cave and fight Waka, using one charged glaive,  
* Use Cherry Bomb to enter the cave and fight Waka, using one charged glaive,  
* then run back through the tunnel.  
* then run back through the tunnel.  
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* Run straight to Sasa Sanctuary.
* Run straight to Sasa Sanctuary.


<br>
* Do [[Early Sasa Sanctuary]] using any NG+ method.
* Do [[Early Sasa Sanctuary]] using any NG+ method.
* Run towards the bath house and do the digging mini-game to get Waterspout.
* Run towards the bath house and do the digging mini-game to get Waterspout.
Line 82: Line 86:
* Do the NG+ method of [[City Checkpoint Skip]] and run to Ryoshima Coast.
* Do the NG+ method of [[City Checkpoint Skip]] and run to Ryoshima Coast.


<br>
* Run to the right and go through the cursed zone next to the temple to skip a fight.
* Run to the right and go through the cursed zone next to the temple to skip a fight.
* Do the [[Brush Adventure|Ryoshima Coast Bloom Brush Adventure]] and bloom the Guardian Sapling.
* Do the [[Brush Adventure|Ryoshima Coast Bloom Brush Adventure]] and bloom the Guardian Sapling.


===Fireburst===
===Fireburst & Rao Slips===
* Jump off of the platform and do [[Interior Clip|Ryoshima Coast Dojo Interior Clip]] using the Early OoB version.
* Jump off of the platform and do [[Interior Clip|Ryoshima Coast Dojo Interior Clip]] using the Early OoB version.
* Learn both Holy Eagle and Digging Champ.
* Learn both Holy Eagle and Digging Champ.
* Go to Sei-an and do [[Ubume Skip]]. Any method is fine.
* Go to Sei-an and do [[Ubume Skip]]. Any method is fine.


Do [[Fireburst Early]] using the NG+ method then run to the Aristocratic Quarter.<br>
<br>
Skip the bridge using 1 KT then do [[Rao Skip]] after talking to Waka.<br>
* Do [[Fireburst Early]] using the NG+ method then run to the Aristocratic Quarter.
Run to the Emperor's Palace and use 2 KTs and a bonk to jump over the gate.<br>
* Skip the bridge using 1 KT then do [[Rao Skip]] after talking to Waka.
Talk to the Emperor and buy the Fog Pot and 1 traveler's charm from him. KT back then run back through Sei-an.<br>
* Run to the Emperor's Palace and use 2 KTs and a bonk to jump over the gate.
Go to the general merchant on the right and buy the Marlin Rod and 1 Mermaid Coin.<br>
* Talk to the Emperor and buy the Fog Pot from him.  
Run out of Sei-an and use 1 L slip to clear the demon gate for the Mermaid Spring.<br>
* Use 3 KTs and a bonk to get back over the gate.
Use 2 KTs to get over the gate to Enter North Ryoshima Coast<br>
* Grab the Prayer Slips and run to Rao.
* Talk to her 3 times to start the Sunken Ship story arc.
 
===Lilypad===
* Run out of Sei-an.
* Use 2 KTs to do [[Ryo Gate Skip]]
 
<br>
* Get through the cutscenes and use 1 L slip to defeat the wheel.
* Run to the Origin Mirror and use Mist Warp to warp to Kamiki Village (hold down in the menu)
 
<br>
* Bloom all the trees on your way up. Refer to a video to see which trees to bloom. Make sure you hear the success fanfare before getting Sunrise.
* Talk to Mushi's mum and run up the slope, blooming the trees along the way. ''(NB: If you've skipped talking to the Merchant earlier, talk to Mushi now as well)''
* When you're at the Sunrise Platform's base do [[Uppy Thingy]], using the Double Jump method, to jump up and bloom the last four trees.
* Go on to the Sunrise Platform and learn Sunrise. Finish the fight with 1 L slip.
* Run to the platform again and talk to Mr. Orange to do the Konohana Shuffle, learning Lilypad.
 
===Feed FrankerZ===
* Run left to the Origin Mirror and warp to Kusa Village (hold down in the menu).
 
<br>
* Run to Priestess Fuse and win the fight using 1L slip. Talk to her twice after.
* After getting the Canine Tracker, run down towards Mr. Bamboo to get to the first 2 dogs.
* Then use [[Shin Warp]] to get up to Shin and feed them.
* Run up the ramp and use a KT to get to the upper platforms towards the final dog.
* Run back to Fuse and fight Tei using one beads shot or a charged glaive.
* After the fight, go straight towards Gale Shrine.


'''North Ryoshima Coast'''<br>
===Galestorm===
Get through the cutscenes and use 1 L slip to defeat the wheel.  
* Do [[Origin Warp]] together with [[Sleep Walking]] to get to the elevator.
* Use a Cherry bomb to go up one level then exit the elevator. Run towards the back to the stray bead chest.<br>
* Do about 12-15 KTs and clip into the windmill platform from the bottom, learn Galestorm.
**''(NB: If you're using Buffered KTs, it is faster to go to the upper platform and run around rather than going straight to the windmill platform. [https://www.youtube.com/watch?v=OPve1OeAMWQ Demonstration].)''


====Kamiki Village====
===Catwalk===
* Do [[Kamiki Boulder Skip#Reverse Boulder Skip|Reverse Kamiki Boulder Skip]] to enter Kamiki then run around blooming all the trees in Kamiki.<br>
* Do whatever form of [[Galestorm Platform Escape]] you prefer, then run out.
* Talk to Mushi's mum and run up the slope, blooming the trees along the way.<br>
* Run to the exit of Kusa Village and Mist Warp to North Ryo.
* When you're at the Sunrise Platform's base, do [[Uppy Thingy]] to jump up and bloom the last four trees.<br>
* Go on to the Sunrise Platform and learn Sunrise. Finish the fight with 1 L slip.<br>
* Run to the platform again and talk to Mr. Orange to do the Konohana Shuffle, learning Lilypad.<br>
* Go out of Kamiki Village doing another [[Kamiki Boulder Skip]].<br>


Run to where Urushima is being bullied.<br>
<br>
After the cutscene, go behind the hut and use Sunrise to summon Orca. If it doesn't work the first time get a little closer to the water's edge.<br>
* Run to the Merchant and buy the Marlin Rod and 1 Mermaid Coin.
Get on Orca and swim to Catcall Tower. Aim for the entrance when swimming.<br>
* Run to where Urushima is being bullied.
When reaching the edge, stop Orca and do 2 KTs to get up on the cliff. Run into Catcall.<br>
* After the cutscene, go behind the hut and use Sunrise to summon Orca.  
**If it doesn't work the first time get a little closer to the water's edge.
* Get on Orca and swim to Catcall Tower. Aim for the entrance when swimming.
* When reaching the edge, stop Orca and do 2 KTs to get up on the cliff.  
**If you get too far forward and land in the water, you can restart using a Lilypad rather than getting on top of Orca
* Run into Catcall.


'''Catcall Tower'''<br>
<br>
Either do [[Catcall Poltergeist Skip]] or use 1 L slip.<br>
* Either do [[Catcall Poltergeist Skip]] or use 1 L slip to finish the fight.
Go up the tower, holding backwards on the first jump to get a double jump to go faster.<br>
* Go up the tower, holding backwards on the first jump to get a double jump to go faster.
Land on at least 1 platform and quickly skip the cutscene. Once you're on the top, jump up the stairs and learn Catwalk.<br>
* Land on at least 1 platform and quickly skip the cutscene.  
Jump down the stairs and go into the Mermaid Spring, warp to Taka Pass.<br>
* Once you're on the top, jump up the stairs and learn Catwalk.
Go into Kusa Village.<br>
 
===Cresent===
* Jump down the stairs and go into the Mermaid Spring, Warp to Agata (any direction in the menu)
 
<br>
* Waterspout the bucket 3 times to start the Susano mini-game.
* After the mini-game, jump down to help Kokari fish up a Whopper of a Salmon.
* Learn Cresent then say no to fighting Ume to skip the fight.


===Galestorm to Cresent===
===Vine===
'''Kusa Village'''<br>
* Drop the Tsuta Ruins key and run up to the platform next to the entrance to Tsuta.
Run to Princess Fuse and win the fight using 1L slip. Go around feeding all 4 dogs. Use a KT to get up to the Vine dog.<br>
*KT twice to get over the gate of Tsuta and fall into the loading zone.  
Run back to Fuse and fight Tei using one beads shot or a charged glaive.<br>
**Be careful that you can't KT or jump while you're above the gate itself.
After the fight, go straight towards Gale Shrine.<br>


'''Gale Shrine'''<br>
<br>
Do [[Origin Warp]] to get into the elevator.<br>
* Go forward a little bit and then KT up to the broken bridge, make sure to clear the invisible walls surrounding it.
Use a Cherry bomb to go up one level then exit the elevator. Run towards the back to the stray bead chest.<br>
* Run to the right and clear the three demon gates.  
Do about 12-15 KTs and clip into the windmill platform from the bottom, learn Galestorm.<br>
* Draw Sunrise then mash the start button to try and skip the cutscene.
Do whatever form of [[Galestorm Platform Escape]] you prefer, then run out.<br>
** If you prefer you can also do [[Pot Skip]] to clear the pots after defeating the first demon gate.
Run to the exit of Kusa Village and use the Fog Pot to warp to Agata Forest.<br>
* Using a double jump, or 1 KT for safety, slash the pots at the same time. [[Pot slash]]
* Run back out of the door and go to the right behind the mirror. Jump down to enter the Vine room.
* Greensprout the cursed patches and learn Vine.


'''Agata Forest'''<br>
===CB2, PS2 and Galaxy===
Run up to the Mermaid Spring and Waterspout the bucket 3 times, starting the Susano mini-game.<br>
* Run out and go to the exit. Perform [[Tsuta Intro Cutscene Skip]] on the way out.
After the mini-game, jump down to help Kokari fish up a Whopper of a Salmon.<br>
* Go to the Agata Forest Origin Mirror and warp to North Ryo.
Learn Cresent then fight Ume using either a beads shot or one charged glaive hit.<br>
Drop the Tsuta Ruins key and run up to the platform next to the entrance to Tsuta.<br>
KT twice to get over the gate of Tsuta and fall into the loading zone. Be careful that you can't KT or jump while you're above the gate itself.<br>


===Tsuta Ruins to Enter Moon Cave===
<br>
'''Tsuta Ruins''' <br>
* Run to Orca and swim to the bomb shaped island on the map.
Go forward a little bit and then KT up to the broken bridge, make sure to clear the invisible walls surrounding it.<br>
* When on the island, use Cherry bomb to open the cave using a Fireburst to quickly set off the bomb.
Run to the right and clear the three demon gates. Draw Sunrise then mash the start button to try and skip the cutscene.<br>
* Dump the maximum amount of money in thrice. Getting CB2.
Using a double jump, or 1 KT for safety, slash the pots at the same time.<br>
* Go back out and jump on Orca.
Run back out of the door and go to the right behind the mirror. Jump down to enter the Vine room.<br>
* Go to the island to the west of it and Powerslash the gray rock to enter the cave there.
Greensprout the cursed patches and learn Vine.<br>
* Dump in the maximum amount of money thrice. Getting PS2
Run out and go to the exit. Use 1 KT to jump over the cutscene trigger and leave Tsuta.<br>
Go to the Agata Forest Origin Mirror and warp to Shinshu Field.<br>
Go to the Moon Cave entrance and use 5 KTs to jump over the invisible wall, landing in the loading zone behind it.<br>


===Moon Cave===
<br>
Look at [[Moon Cave Tricks]] for more details. It is suggested to carefully watch a run of Moon Cave as it is hard to put into words what to do.<br>
* Swim to the Western most island and talk to the fisherman on the pier.
* Fish up the Marlin with him.<br>
* Get back on Orca and make it night while going towards Watcher's Cape.
* KT once above Orca to get on to the cape and run towards the Watcher.
* Draw a star for him, run to the Galaxy and draw Galestorm 3 times to make it spin. Spawning the Whirpool.
* Get back on Orca and swim into the Whirlpool.


Run up the stairs then fall down into the Calcified Cavern.<br>
===Fountain and Exit Dragon Palace===
After the first two cutscenes jump to the left and KTing out of bounds go into the loading zone to the Moon Cave.<br>
* Run to the right side and KT into the Fountain part of the palace.
Use one KT to get up to the platform with the water basin and go through the door.<br>
** Use 4 KTs straight up and then one KT to get over the invisible walls.
Use Vine to get to the Orge Liver.<br>
* Dig through the stone to start the digging mini-game.
After reaching the last Konohana Blossom, KT towards the far side wall. This wall doesn't exist so KT through it.<br>
* Hold left and Mash the jump button to get over top of the first row of spikes.
KT straight ahead, making sure to drop a little to not hit a cutscene. Enter the area with the frozen statue.<br>
* Go through the rest of the digging game and learn Fountain.
Do the fight with 1 L slip then learn Inferno.<br><br>
* KT up towards the Palace, and once you get over the invisible wall, fall down under the building.
** This takes 3 KTs up and then go forward on the fourth KT
* KT your way into the Water Dragon from out of bounds.


Run back through the door, not the frozen one, and KT straight up at the far two eye poles.<br>
<br>
After clipping through the ceiling, KT forward until you can Vine to the bobbing flower.<br>
* ''(NB: written here is the easier way of doing the Water Dragon. Following this section will be the harder Sleep Walking Method)''
Go up as high as you can and Vine to level with the merchant. Then Vine up one level higher.<br>
** Run to the water and get the key. Bring it to the Lockjaw.
KT over the top of the scroll and enter the tunnel. Make sure not to fall into the fight.<br>
** Walk back a little and line up your camera so that you can see both the dragon orb and the water next to you.
Use Fireburst to open up the ice path and get the Black Demon Horn.<br>
** Use the water to waterspout the orb 3 times.
Jump up to the left and KT out of bounds to the demon gate area.<br>
** Run into the room and fight the Tube Foxes, 3 L slips. Try to Floral Finish Powerslash them to speed up the cycles.
Fight the demon gate using 1 L slip and get the Eye of Fire.<br>
** Run back through the Water Dragon and try not to get hit by the acid.
Run to the door and KT straight up twice and then go a little to the left towards the kitchen, using Vine for the final bit.<br>
* ''Sleep Walking Method''
Use Inferno to melt the ice and get the Ice Lips from the demon gate.<br>
** Jump in place and initiate [[Sleep Walking]].
Free the chef and talk to him once.<br>
** Run to the Lockjaw making sure to keep up the Sleep Walk when landing.
Run to the central elevator and slash the bell 8 times to go up.<br>
** While running into the wall next to the Lockjaw, zoom out the camera (outer camera) Waterspout the Dragon Orb in the background.
** After the third Waterspout wait for a second then jump up to ensure you keep Sleep Walk up.
** Fight the Tube Foxes, 3 L slips. Try to Floral Finish Powerslash them to speed up the cycles.
** After the fight, KT OoB to the back of the area. Make sure you stick close to the wall to fall into the water.
** Drown to respawn back at the start then leave the Dragon.


'''Orochi''' <br>
Run all the way up to the fight.<br>
Phase 1:<br>
Draw a dot onto Orochi to go the next phase instantly.<br>
<br>
<br>
Phase 2:<br>
* Go to Otohime and trigger the cutscene. Then leave the Dragon Palace.
Run to Earth and let it attack, hold to the right side of the head.<br>
Powerslash Earth the moment Fire starts gearing up for its attack then get through the cutscenes holding brush down.<br>
Waterspout Fire and run to the left of Earth, making it attack.<br>
Keep running to the left and get Poison and Light to attack, make sure that Poison's head is swinging left when triggering Light.<br>
When Poison's head swings to the right, Powerslash to wake up Earth then use Waterspout on all 3 heads at the same time.<br>
Get Earth to attack again then repeat the actions to Waterspout all 3 heads at the same time.<br>
Use 1 L slip to get to the next phase.


Phase 3:<br>
===Lucky Mallet===
Let Fire attack you and bead him in the face.<br>
* Swim to the right side of Watcher's Cape then run to Ryoshima Coast.
Run up close to the centre and bead every head as you jump around their dying bodies.<br>
* Go to the point on the beach that's closest to the Sunken Ship.
After killing the last one, draw Cresent for Susano and chop em all up to finish the fight.<br>
* Use a Lilypad to jump then swim your way to the ship then
Skip through all the ending cutscenes.<br><br>
* Do [[Sunken Ship Clip]] to enter Sunken Ship.


Try running out of Kamiki 3 times and leave.<br>
<br>
Go back after the cutscenes and use the Origin Mirror to warp to North Ryoshima Coast.<br>
* Go through the cutscenes and tutorials and run to the stairs.
* Do the [[Sunken Ship Skips#NG.2B_Out_of_Bounds_Clip|Sunken Ship Brush Adventure OoB]] to get to the treasure room.
** Make sure you're only slightly below the water line until the third KT.
* Grab the middle chest for the Lucky Mallet then run back out.


===N. Ryo Upgrades to Water Dragon===
===Evil Rao===
'''North Ryo Coast'''<br>
* Let yourself get eaten by the dragon to spawn on the beach.
Run to Orca and swim to the bomb shaped island on the map.<br>
* Run to Ankuko Temple.
When on the island, use Cherry bomb to open the cave and dump the maximum amount of money in thrice.<br>
* Run on the left side of Ankuko Temple to skip cutscenes. Hit the final cutscene to go through the wall.
Go to the island to the west of it and Powerslash the gray rock to enter the cave there.<br>
* Run through the tunnel to Himiko's Palace.
Dump in the maximum amount of money thrice.<br>
* Go into the Palace and go up the elevators.  
Swim to the Western most island and talk to the fisherman on the pier.<br>
* Liquid KT over the lava and go into the Evil Rao fight.
Fish up the Marlin with him.<br>
* Use one charged glaive hit to kill Evil Rao.  
Get back on Orca and make it night while going towards Watcher's Cape.<br>
KT once above Orca to get on to the cape and run towards the Watcher.<br>
Draw a star for him, run to the Galaxy and draw Galestorm 3 times to make it spin.<br>
Get back on Orca and swim into the Whirlpool.<br>


'''Dragon Palace'''<br>
===Thunderstorm===
Run to the right side and KT into the Fountain part of the palace.<br>
* Run all the way back out of Sei-an
Dig through the stone to start the digging mini-game.<br>
** Remember to jump off the big bridge to skip a cutscene
Hold left and Mash the jump button to get over top of the first row of spikes.<br>
* Run to Watcher's Cape and use 2 KTs to get on top of the cape.
Go through the rest of the digging game and learn Fountain.<br>
* Run to the tip of the cape, making sure to cut the corner to skip a fight.
KT up towards the Palace, and once you get over the invisible wall, fall down under the building.<br>
* Go into Oni Island after the cutscenes.
KT your way into the Water Dragon from out of bounds.<br>


'''Water Dragon'''<br>
<br>
Run to the water and get the key. Bring it to the Lockjaw.<br>
* Try to get [[Origin Warp|Oni Island Origin Warp]] at the start, but if you're not sure if you got it, don't go for it.
Walk back a little and line up your camera so that you can see both the dragon orb and the water next to you.<br>
**If you get it, let yourself go all the way up and then use 4 KTs to go to the alcove slightly to the right of you.  
Use the water to waterspout the orb 3 times.<br>
**Let yourself run down the slope and Rejuv the Tiger statue quickly before getting too close.
Run into the room and fight the Tube Foxes, 3 L slips. Try to Powerslash them to speed up the cycles.<br>
* If you fail it, run to the head and jump to the platform.
Run back through the Water Dragon and try not to get hit by the acid.<br>
* Run up the stairs then KT OoB to the right to get on the flat side.
Go to Otohime, start the running sequence and run to Ryo Coast.<br>
* Use [[Greenhopping]] to run to the Tiger statue and rejuv the arrow on its back. Learn Thunderstorm.


===Mist===
===Ninetails===
'''Ryoshima Coast'''<br>
* Go through the door behind you. KT to the right in the middle of the spikes room.
Go to the point on the beach that's closest to the Sunken Ship.<br>
* Hold right and turn your camera to the right as well until you see the loading zone.
Use Lilypads to jump your way to the ship then do [[Sunken Ship Clip]] to enter Sunken Ship.<br>
* If you don't have enough momentum, use another KT to get into the 2D section.
 
<br>
* For the 2D section, run to the left to thunderstorm the pillar.
* Jump up the rotating platform then KT up the opening.
* Do another KT to get up one higher and skip all the rotating platforms there.
* Jump up the last two platforms and use Powerslash to get to the thunder key.
* Run back down and go the right past the rotating bamboo sticks to put the key in.
* You can take it easy going up to the next set of spinners since the cycle starts slow.
* Go up the spinners, you can Powerslash them if you need to stop one.


'''Sunken Ship'''<br>
<br>
Go through the cutscenes and tutorials and run up the the stairs.<br>
* In the next room, jump on top of paper doors.
Jump towards the dividing wall and use 1 KT to jump on top of it.<br>
* Then do 1 KT to get to the platform directly above.
Draw a Cherry Bomb into the cannon then Powerslash it to aim it. It should hit the bottom block.<br>
* Do [[Tobi Skip]]
Grab the key and go through the Lockjaw into the treasure room.<br>
* Run to the Ninetails arena and draw the constellation to start the fight.
Grab the middle chest for the Lucky Mallet then run back out.<br>


'''Ryoshima Coast'''<br>
<br>
Let yourself get eaten by the dragon to spawn on the beach.<br>
* Use one bead shot to get him to raise his sword.  
Run to Ankuko Temple.<br>
* When Ninetails shouts at you, use thunderstorm to split him up.
Run on the left side of Ankuko Temple to skip cutscenes. Hit the final cutscene to go through the wall.<br>
* Either use 2 L slips or find the big one and glaive hit it while using 1 L slip. Repeat once more to end the first phase.
Run through the tunnel to Himiko's Palace.<br>
* At the end of phase 1, get as close to Ninetails as possible before the cutscene.  
Do [[Himiko's Palace Escape]] and run to Emperor's Palace<br>
* Mash the beads shot right as the cutscene ends to instakill Ninetails.
Go through the tiny crack where the Mallet is bouncing.<br>


'''Emperor's Palace'''<br>
===Whirlwind and Enter Moon Cave===
Do [[Veil of Mist Warp]] to quickly get Mist.<br>
* Jump off Watcher's Cape and run into the fish restaurant.
Exit the box and do 2 KTs to get out. Then KT over the gate to run out of the Palace.<br>
* Go to the back and learn Whirlwind.
Run back to Himiko's Palace and get close to the main entrance to get warped back.<br>
* Run out and use the Origin Mirror to go to Shinshu Field.
Go into the Palace and go up the elevators. Liquid KT over the lava and go into the Evil Rao fight.<br>
Use one charged glaive hit to kill Evil Rao. Run all the way to Watcher's Cape after the cutscenes.<br>
Go into Oni Island.<br>


===Oni Island===
<br>
Try to get [[Origin Warp]] at the start, but if you're not sure if you got it, don't go for it.<br>
* Run to the Moon Cave Entrance and jump to the right of the barrier on the ruins.
If you get it, let yourself go all the way up and then use 4 KTs to go to the alcove slightly to the right of you. Let yourself run down the slope and Rejuv the Tiger statue quickly before getting too close.<br>
* Do 4 KTs to get over the barrier and go into Moon Cave.
If you fail it, run to the head and KT up and over to the right to get out of bounds.<br>
Use [[Greenhopping]] to run to the Tiger statue and rejuv the arrow on its back.<br>
Learn Thunderstorm.<br>
Go through the door behind you. KT to the right in the middle of the spikes room.<br>
Hold right and turn your camera to the right as well until you see the loading zone.<br>
If you don't have enough momentum, use another KT to get into the 2D section.<br><br>


For the 2D section, run to the left to thunderstorm the pillar.<br>
===Inferno===
Jump up the rotating platform then KT up the opening.<br>
It is suggested to carefully watch a run of Moon Cave as it is hard to put into words what to do.
Do another KT to get up one higher and skip all the rotating platforms there.<br>
* Run up the stairs then fall down into the Calcified Cavern.
Jump up the last two platforms and use Powerslash to get to the thunder key.<br>
* After the first two cutscenes jump to the left and KTing out of bounds go into the loading zone to the Moon Cave.
Run back down and go the right past the rotating bamboo sticks to put the key in.<br>
* Run to the left towards the basin platform.
You can take it easy going up to the next set of spinners since the cycle starts slow.<br>
* Jump up use Vine to get to the Merchant.
Go up the spinners, you can Powerslash them if you need to stop one.<br><br>
* Then Vine towards the Black Demon Horn area.
* KT over the wall with the Scroll and do an extra 2 KTs to get over the fight triggers.
* Run to the ice wall and use Fireburst to get through.
* Use 1 L slip to win the demon gate and get the Horn.


In the next room, run past the laser and jump over the paper doors.<br>
KT to the left towards the stairs. With about 3 KTs get onto the stairs.<br>
Run down the stairs and do the Tobi race, use Mist to make the spider easier.<br>
After the race, go through the paper doors and KT to the right of the room to go into the loading zone above.<br>
Run to Ninetails.<br>
<br>
<br>
Draw the constellation to start the fight. Use one bead shot to get him to raise his sword. When Ninetails shouts at you before doing that, use thunderstorm to split him up.<br>
* Jump up to the left and KT out of bounds to the next demon gate area.
Either use 2 L slips or find the big one and glaive hit it while using 1 L slip. Repeat once more to end the first phase.<br>
* Fight the demon gate using 1 L slip and get the Eye of Fire.
At the end of phase 1, get as close to Ninetails as possible before the cutscene. Mash the beads shot right as the cutscene ends to instakill Ninetails.<br>
* Run to the "entrance" and use a Fireburst to go through the door.
* Jump around the little bridge to skip falling through.
* Jump down to the right to get to the Ogre Liver area.
* Use Vine to get to the Orge Liver. Use a Powerslash during the last Vine to allow the door to open while you're moving.
* Use 1 L slip to finish the fight, blooming the Bud Ogre.
* Vine back.


===Upgrade Cleanup to enter Wep'keer===
<br>
'''North Ryo Coast'''<br>
* After reaching the last Konohana Blossom, KT towards the far side wall.
Jump off Watcher's Cape and run into the fish restaurant.<br>
* This wall doesn't exist so KT through it.
Go to the back and learn Whirlwind.<br>
* KT straight ahead, landing to the right in the stalactite room.
Run out and use the Origin Mirror to go to Shinshu Field.<br>
* Keep right going up then double jump over the door to go into the inferno room.
Give your traveler's charm to Ida and complete his 3 races, turning it night and day to reset him, to get the Gimmick Gear.<br>
* Do the fight with 1 L slip then learn Inferno.
Run to the mermaid spring and warp to Ryoshima Coast.<br>
Go to Sei-an<br><br>


'''Sei-an City'''<br>
===Orochi===
Run to the Aristocratic Quarters.<br>
* Run back through the door, not the frozen one.
KT to the left and go out of bounds to [[Interior Clip]] into Gen's clocktower.<br>
* Do 1 KT straight up at the far two eye poles.
Learn Thunderbolt then run out. Jump from the clocktower to Himiko's Palace using one KT to make the distance if needed.<br>
* Go right OoB and KT up to the Ice Lips room.
Go to the back of the palace and learn Deluge.<br>
* Use 1 L slip to clear the Demon Gate.
Run through the tunnel to Ankuko Temple and use the Origin Mirror in Ryoshima Coast to warp to Shinshu.<br>
* Use Inferno to melt the Ice and then use Vine to free the chef and talk to him once.
Go to the upper level of Shinshu and thunderstorm the dome to enter. Go to Kamui.<br><br>
* Run to the central elevator and slash the bell 8 times to go up.


'''Kamui'''<br>
<br>
Run to the right and KT up 3 times to go over the invisible wall. Drop down and KT under the floor towards the Guarding Sapling.<br>
* Run all the way up to the fight.
Bloom the Sapling from underneath.<br>
* Phase 1:
After blooming use 2 KTs to go over the igloo turtle fight trigger and use Vine to get to the higher area.<br>
**Draw a dot onto Orochi to go the next phase instantly.
Use Cherry bomb and then Cherry Bomb 2 to enter the cave.<br>
* Phase 2:
Dump the largest amount of yen in 3 times to get Cherry Bomb 3.<br>
** Run to Earth and let it attack, hold to the right side of the head.
Run to Wep'keer.<br>
** Powerslash Earth the moment Fire starts gearing up for its attack.
** Get through the cutscene while holding the brush down.
** Waterspout Fire to trigger the cutscene.
** Run to the left of Earth, making it attack.
** Keep running to the left and get Poison and Light to attack.
** Make sure that Poison's head is swinging left then get closer to Light to make it attack. Run to the right.
** When Poison's head swings to the right, Powerslash to wake up Earth
** Use Waterspout on all 3 heads at the same time.
** Get Earth to attack again then repeat the actions to Waterspout all 3 heads at the same time.
* Set up for Phase 3:
** Equip Exorcism Beads on Sub.
** Use Steel Fist Sake and Vengeance Slip
** Use 1 L slip to get to the next phase.
* Phase 3:
** Use beads to quickly kill Fire
** Wait until either Darkness or Earth are attacking to their sides before shooting them.
** After killing the first three you can just mass shoot the rest.
* Phase 4:
** Draw Cresent then quickly Powerslash all of them quickly.


===Wawku to Enter Ark===
<br>
Run all the way up to the top of Wep'keer, using 1 KT at the snowball area entrance to get up faster.<br>
===Gimmick Gear, CB3 and Bloom Kamui===
Use 2-3 KTs to skip the gate and enter Ezofuji.<br><br>
* Run to the Origin Mirror and warp straight to Shinshu Field to get to the cutscenes.
* Grab the Traveler's Charm behind the Guardian Sapling.
* Run to Ida and talk to him to give the Charm.
* Complete his 3 races, turning it night and day to reset him, to get the Gimmick Gear.
* Do to the upper level of Shinshu and thunderstorm the dome to enter. Go to Kamui.


'''Kamui Ezofuji'''<br>
<br>
KT out of bounds to [[Interior Clip]] into Tuskle's hut.<br>
* Run to the right and KT up 3 times to go over the invisible wall.  
Run out and jump on top of the hut. Use 1 KT to jump over the invisible wall and enter Wawku early.<br><br>
* Drop down and KT under the floor towards the Guarding Sapling.
* Bloom the Sapling from underneath.
* After blooming use 2 KTs to go over the igloo turtle fight trigger
* Use Vine to get to the higher area.
* Use Cherry bomb and then Cherry Bomb 2 to enter the cave.
* Dump the largest amount of yen in 3 times to get Cherry Bomb 3.


'''Wawku Shrine'''<br>
===Mist===
Run on the raised edge on the left to skip the ice and not get hit by the cannons.<br>
* Run to Wep'keer. Go to the Origin Mirror and warp to Ryoshima Coast.
After going through the door, KT towards the left to get to the upper area.<br>
* Run up to the Ankuko Temple shortcut and use it to get to Sei-an.
Go through the door at the top and use Mist to get past the spinning wheels on the ground.<br>
* Do [[Himiko's Palace Escape]] and run to Emperor's Palace
Run to the left, use 1 L slip to win the fight.<br>
* Go through the tiny crack where the Mallet is bouncing.
Inferno the handle and use the brush the stop the wheels so you can get them in the right order.<br>
The order is, Up, Right, Left.<br>
After learning Blizzard, go to the corner next to the fire spider you just froze.<br>
Use 2 Kts with a bonk inbetween to get over the invisible wall.<br>
Jump once off of the slope to land perfectly into the starting area.<br>
Run out of Wawku Shrine.<br><br>


Run down and jump off the jutting out section, use the map to help.<br>
<br>
Cut the Iron rock and fall into the cave. Pay the maximum amount of yen 3 times to get Powerslash 3.<br>
* Do [[Veil of Mist Warp]] to quickly get Mist.
Go back out and run towards the ark over the ice. Do 6 KTs straight up on a specific spot to do [[Ark Early]].<br>
* Exit the box and do 2 KTs to get out. Stay close to the box to not trigger a cutscene.
* Run slightly left around the exit to skip a cutscene then enter the loading zone.
* Then KT over the gate to run out of the Palace.


===Ark of Yamato===
===Thunderbolt and Deluge===
Run into the Ark of Yamato and do the fights counterclockwise.
* Run to the left and jump into the non-existing river to go OoB.
** Make sure you make your double jump long.
* go out of bounds to [[Interior Clip]] into Gen's clocktower.
* Learn Thunderbolt then run out.
* Jump from the clocktower to Himiko's Palace
** Use one KT to make the distance if needed.
* Go to the back of the palace and learn Deluge.


'''Blight'''<br>
===Blizzard===
Walk a little bit closer until he pulls out his swords. Jump to avoid the attack then wait for the next attack.<br>
* Run through the tunnel to Ankuko Temple and use the Origin Mirror in Ryoshima Coast to warp back to Wep'keer.
When he pulls up his swords from the ground, either try to snipe the blue sword, or Powerslash it and do a glaive hit.
* Run all the way up to the top of Wep'keer, using 1 KT at the snowball area entrance to get up faster.
* Use 1 or 2 KTs to do [[Wep'keer Gate Skip]] and enter Ezofuji.


'''Orochi'''<br>
<br>
Phase 1:<br>
* KT left out of bounds to [[Interior Clip]] into Tuskle's hut.
Run to the left and make Earth attack you using his special move. Keep speed and run to the left to make Poison and Light attack you as well.<br>
* Run out and jump on top of the hut.  
When Poison has its head to the right during his attack, Powerslash Earth to wake it up.<br>
* Use 1 KT to jump over the invisible wall to do [[Wawku Early]]
Waterspout all three heads at the same time when they shout.<br>
Repeat once more, but with the final Waterspout, hit the bell above them as well to skip using an extra L slip.<br>
Use 1 or 2 L slips to go to phase 2.


Phase 2:<br>
<br>
Let Fire charge towards you while you charge your glaive. Hit it to kill it. <br>
* Run on the raised edge on the left to skip the ice and not get hit by the cannons.
Move to the left, next to the bend in its neck and charge your glaive. Time your release to hit the next head as it sideswipes. Repeat for all the other heads.<br>
* After going through the door, KT towards the left to get to the upper area.
If you miss your glaive hit, stand in front of the head and let it charge to reset the rhythm.
* Go through the door at the top and use Mist to get past the spinning wheels on the ground.
* Run to the left, use 1 L slip to win the fight.
* Inferno the handle and use the brush the stop the wheels so you can get them in the right order.
* The order is, Up, Right, Left.
* Learn Blizzard


'''Spider Queen'''<br>
===PS3 and Enter Ark===
Vine to the back right Konohana Blossom. While in the air use Vine on the hooks on the back of Spider Queen.<br>
* After learning Blizzard, go to the corner next to the fire spider you just froze.
Once the bud starts opening, use 2 L slips to win the fight.<br>
* Use 2 Kts with a bonk inbetween to get over the invisible wall.
* Jump once off of the slope to land perfectly into the starting area.
* Run out of Wawku Shrine.


'''Crimson Helm'''<br>
<br>
Do a glaive hit to start running. Then use 1 L slip. While still moving forward use one Galestorm. Charge the glaive and jump to one shot Crimson Helm.
* Run down and jump off the jutting out section, use the map to help.
* Cut the Iron rock and fall into the cave. Pay the maximum amount of yen 3 times to get Powerslash 3.
* Go back out and run towards the ark over the ice.
* Do 6 KTs straight up on a specific spot to do [[Ark Early]].
** Check a run or ask a runner to see what the specific spot is.


'''Ninetails'''<br>
===Orochi II===
Use one bead shot to get Ninetails to raise his sword. When he shouts at you before doing that, use thunderstorm to split him up.<br>
* Talk to Marco and buy the Tundra Beads, also sell the Holy Bone.
Either use 2 L slips or find the big one and glaive hit it while using 1 L slip. Repeat once more to end the first phase.<br>
* Run into the Ark of Yamato and do the fights counterclockwise.
Use 2 L slips to kill him in the second phase.


'''Yami'''<br>
<br>
Phase red:<br>
* Walk a little bit closer until he pulls out his swords.
Use 1 L slip to get your powers back. Don’t skip the cutscenes for getting your brush powers back, instead hold down the advance text button.<br>
* The moment the animation begins, Use Mist.
Time a bead shot right as he slams down in the middle of the area. Get Powerslash back.<br>
* When all the green smoke disappears use 2 L slips to kill Blight.
When colourless, use a Powerslash. This should give you another brush power.<br>
* Run to Orochi.
Use one last powerslash to finish the phase. Or an extra L slip if needed.


Phase green:<br>
<br>
Run into the middle of the arena before Yami is done reforming. Spam bead shots to try and get his health all the way down.<br>
* Phase 1:
Use Powerslash after getting the first brush power when he goes colourless.<br>
** Run to the left and make Earth attack you using his special move.
Get a brush power back. Use waterspout when he starts flaming, then Powerslash.<br>
** Keep speed and run to the left to make Poison and Light attack you as well.
Right after slashing, run up to him and shoot one extra bead shot if his health isn’t at 0.<br>
** When Poison has its head to the right during his attack, Powerslash Earth to wake it up.
Draw a dot on him right after getting the last brush power to go into the next phase.
** Waterspout all three heads at the same time when they shout.
** Repeat once more, but with the final Waterspout, hit the bell above them as well to skip using an extra L slip.
** Use 1 or 2 L slips to go to phase 2.
* Set-up for Phase 2:
** Equip the Tundra Beads on Sub and Eighth Wonder on Main.
** Use Vengeance Slip and then Steel Fist Sake.
** Use 1 L slip to go to Phase 2.
* Phase 2:
** Use beads to quickly kill Fire
** Wait until either Darkness or Earth are attacking to their sides before shooting them.
** After killing the first three you can just mass shoot the rest.


Phase blue:<br>
===Ark Bosses===
Use 5 L slips right as his health bar appears again.<br>
* Vine to the back right Konohana Blossom.  
Go through three cycles of slots before using 1 L slip after Veil of Mist to go to the next phase.<br>
* While in the air use Vine on the hooks on the back of Spider Queen.
* Once the bud starts opening, use 2 L slips to win the fight.


Phase yellow:<br>
<br>
Use 6 L slips right as his health bar appears.<br>
* Do a glaive hit to start speed (or dash).  
Then repeat four times: Get brush power back, use 1 L slip.<br>
* Then use 1 L slip.  
At the last L slip it should send you to the final phase.<br>
* While still moving forward use one Galestorm.
* Charge the glaive and jump to one shot Crimson Helm.


Final Phase:<br>
<br>
Draw sunrise and jump up to the small ball while charging your glaive. Smack down on him, and finish off with glaive as needed.<br>
* Use one bead shot to get Ninetails to raise his sword.
* When he shouts at you before doing that, use thunderstorm to split him up.
* Either use 2 L slips or find the big one and glaive hit it while using 1 L slip.
* Repeat once more to end the first phase.
* Use 2 L slips to kill him in the second phase.
 
===Yami===
* Phase red:
** Jump up and attack the ball once to get your powers back.
** Don’t skip the cutscenes for getting your brush powers back, instead hold down the advance text button.
** Mash a volley of beads to deal damage.
** When colourless, use a Powerslash. This should give you another brush power.
** Mash another volley after the Powerslash.
** Use one last powerslash to finish the phase. Or an extra L slip if needed.
 
<br>
* Phase green:
** Spam bead shots to try and get his health all the way down.
** Use Powerslash after getting the first brush power when he goes colourless.
** After Powerslash mash another volley of beads
** Get a brush power back. Use waterspout when he starts flaming, then Powerslash.
** After Powerslash mash another volley of beads, this should bring its health down to 0.
** Draw a dot on him right after getting the last brush power to go into the next phase.
 
<br>
* Phase blue:
** Use 5 L slips right as his health bar appears again.
** Go through three cycles of slots before using 1 L slip after Veil of Mist to go to the next phase.
 
<br>
* Phase yellow:
** Use 6 L slips right as his health bar appears.
**Then repeat four times: Get brush power back, use 1 L slip.
** At the last L slip it should send you to the final phase.
 
<br>
* Final Phase:
** Draw sunrise and jump up to the small ball while charging your glaive.
** Smack down on him, and finish off with glaive as needed.

Latest revision as of 20:48, 5 September 2021

Rules

  • Must start game from a fresh NG+ file.
  • Run must be single segment.
  • Only IGT (in game time) is counted for leaderboards.
    • For timers, runners usually begin time at the first cutscene and end time when Yami dies.
  • These routes are based on the KT glitch and therefore are only possible on PS2, PS3, and Wii versions of the game.

File Setup

A NG+ file is setup after beating the game and choosing to save. In order to optimize menu-ing in the route, the following items are recommended to have at the end of the game:

  • At least 1 Karmic Transformer (Preferably all 9)
  • All 100 stray beads and thus the String of Beads
  • Peace Bell
  • One other extra Holy Artifact
  • 4 Meat feedbags (buy before entering the Ark)
  • 1 Fish feedbag (buy before entering the Ark)
  • 1 or 2 vengeance slips (up to preference)
  • 2 Steel Fist Sake
  • At least 54 large exorcism slips (more is always better)
  • Gold dusted eighth wonder
  • Gold dusted resurrection beads
  • Gold dusted Tundra Beads
  • At least 83 Demon Fangs

All other sell-able items should be sold before completing the game to speed up menu-ing.

In addition, it is recommended to set up a new file after completing the run once, tripping up at any brush learning as often as possible. This will guarantee that all cutscenes are able to be skipped.

This route will be based on the splits that can be found on speedrun.com.

Route

Last Updated by Kinnin11 at 5 septembre 2021

Start of game to Exit Kamiki Village

  • Run all the way to the river of heavens. At the headbutting pots section, jump straight onto the platform rather than walking around.
  • Go right after reaching the river and get Rejuv. Go to the end of the section and get Powerslash.
  • When running back, keep the left of the red tori’s to skip the first two fights.
  • Run all the way back to Kamiki and cut down the fruit.


  • Run down and talk to the statue of Komuso.
  • Go to his left up the slope then jump down and run to the Boulder.
  • Talk to the Merchant at the boulder (NB: Instead of doing this you can also skip talking to the Merchant and talk to Mushi when doing the Lilypad split)
  • Then do Kamiki Boulder Skip
  • Run to Hana Valley

Bloom Shinshu Field

  • Run up to the campfire, Equip resurrection beads, eighth wonder, the string of beads and the peace bell during the fight. Finish the fight with an L slip.
  • Run further up, remember to use Speed Restoration to keep speed.
  • Fight the yellow imp fight with 1 L slip, then draw sunrise to open the way. Run to the back and do the Susano mini-game.
  • Grab the ball, try not to be too annoyed by it, and run up to the platform.
  • Learn Bloom then run back towards the sunrise tablet. Before entering the clearing try to do Yellow Imp Skip. If you land into the fight use 1 L slip.
  • Run towards the entrance. At the campfire, run around to the right, close to the edge, to skip the fight.
  • Bloom Shinshu Field.

Cherry Bomb

  • Run up towards Mika’s Hut. Get the Monster List from Mika and run out to do the fight. Either try to snipe the marked Imp using the beads or use 1 L slip.
  • Jump and swim over the water towards Tama.
  • Do Pill's Skip part 1, then go into the hut. Learn Cherry Bomb. After learning do Pill's Skip part 2 to skip the fish fight.
  • Run towards the Agata Forest Entrance.

Bloom Taka Pass

  • Instead of going into the water, jump up the slope and use KTs to get up to the above “entrance”.


  • Use a Brush Adventure, specifically the Cutscene Skip version in Agata Bloom Tricks, to Bloom Agata.
  • Run towards the Mermaid Spring and make sure it is activated.
  • Run towards the Taka Pass entry.
  • Use a Liquid KT to skip over the river and enter Taka early.


  • Use Cherry Bomb to enter the cave and fight Waka, using one charged glaive,
  • then run back through the tunnel.
  • Use two wall jump KTs to get high enough to bloom the Sapling.

Waterspout

  • Jump down and run towards the Moles. Do the Moley mini-game for the Teacup then go towards the Tea master for the Golden Mushroom.
  • Run straight to Sasa Sanctuary.


  • Do Early Sasa Sanctuary using any NG+ method.
  • Run towards the bath house and do the digging mini-game to get Waterspout.

Bloom Ryoshima Coast

  • Wall Jump up and do one KT Wall Jumping to the right
  • Then KT at least three times to the right to go over the invisible wall.
  • Leave Sasa and run to City Checkpoint.
  • Do the NG+ method of City Checkpoint Skip and run to Ryoshima Coast.


Fireburst & Rao Slips


  • Do Fireburst Early using the NG+ method then run to the Aristocratic Quarter.
  • Skip the bridge using 1 KT then do Rao Skip after talking to Waka.
  • Run to the Emperor's Palace and use 2 KTs and a bonk to jump over the gate.
  • Talk to the Emperor and buy the Fog Pot from him.
  • Use 3 KTs and a bonk to get back over the gate.
  • Grab the Prayer Slips and run to Rao.
  • Talk to her 3 times to start the Sunken Ship story arc.

Lilypad


  • Get through the cutscenes and use 1 L slip to defeat the wheel.
  • Run to the Origin Mirror and use Mist Warp to warp to Kamiki Village (hold down in the menu)


  • Bloom all the trees on your way up. Refer to a video to see which trees to bloom. Make sure you hear the success fanfare before getting Sunrise.
  • Talk to Mushi's mum and run up the slope, blooming the trees along the way. (NB: If you've skipped talking to the Merchant earlier, talk to Mushi now as well)
  • When you're at the Sunrise Platform's base do Uppy Thingy, using the Double Jump method, to jump up and bloom the last four trees.
  • Go on to the Sunrise Platform and learn Sunrise. Finish the fight with 1 L slip.
  • Run to the platform again and talk to Mr. Orange to do the Konohana Shuffle, learning Lilypad.

Feed FrankerZ

  • Run left to the Origin Mirror and warp to Kusa Village (hold down in the menu).


  • Run to Priestess Fuse and win the fight using 1L slip. Talk to her twice after.
  • After getting the Canine Tracker, run down towards Mr. Bamboo to get to the first 2 dogs.
  • Then use Shin Warp to get up to Shin and feed them.
  • Run up the ramp and use a KT to get to the upper platforms towards the final dog.
  • Run back to Fuse and fight Tei using one beads shot or a charged glaive.
  • After the fight, go straight towards Gale Shrine.

Galestorm

  • Do Origin Warp together with Sleep Walking to get to the elevator.
  • Use a Cherry bomb to go up one level then exit the elevator. Run towards the back to the stray bead chest.
  • Do about 12-15 KTs and clip into the windmill platform from the bottom, learn Galestorm.
    • (NB: If you're using Buffered KTs, it is faster to go to the upper platform and run around rather than going straight to the windmill platform. Demonstration.)

Catwalk

  • Do whatever form of Galestorm Platform Escape you prefer, then run out.
  • Run to the exit of Kusa Village and Mist Warp to North Ryo.


  • Run to the Merchant and buy the Marlin Rod and 1 Mermaid Coin.
  • Run to where Urushima is being bullied.
  • After the cutscene, go behind the hut and use Sunrise to summon Orca.
    • If it doesn't work the first time get a little closer to the water's edge.
  • Get on Orca and swim to Catcall Tower. Aim for the entrance when swimming.
  • When reaching the edge, stop Orca and do 2 KTs to get up on the cliff.
    • If you get too far forward and land in the water, you can restart using a Lilypad rather than getting on top of Orca
  • Run into Catcall.


  • Either do Catcall Poltergeist Skip or use 1 L slip to finish the fight.
  • Go up the tower, holding backwards on the first jump to get a double jump to go faster.
  • Land on at least 1 platform and quickly skip the cutscene.
  • Once you're on the top, jump up the stairs and learn Catwalk.

Cresent

  • Jump down the stairs and go into the Mermaid Spring, Warp to Agata (any direction in the menu)


  • Waterspout the bucket 3 times to start the Susano mini-game.
  • After the mini-game, jump down to help Kokari fish up a Whopper of a Salmon.
  • Learn Cresent then say no to fighting Ume to skip the fight.

Vine

  • Drop the Tsuta Ruins key and run up to the platform next to the entrance to Tsuta.
  • KT twice to get over the gate of Tsuta and fall into the loading zone.
    • Be careful that you can't KT or jump while you're above the gate itself.


  • Go forward a little bit and then KT up to the broken bridge, make sure to clear the invisible walls surrounding it.
  • Run to the right and clear the three demon gates.
  • Draw Sunrise then mash the start button to try and skip the cutscene.
    • If you prefer you can also do Pot Skip to clear the pots after defeating the first demon gate.
  • Using a double jump, or 1 KT for safety, slash the pots at the same time. Pot slash
  • Run back out of the door and go to the right behind the mirror. Jump down to enter the Vine room.
  • Greensprout the cursed patches and learn Vine.

CB2, PS2 and Galaxy

  • Run out and go to the exit. Perform Tsuta Intro Cutscene Skip on the way out.
  • Go to the Agata Forest Origin Mirror and warp to North Ryo.


  • Run to Orca and swim to the bomb shaped island on the map.
  • When on the island, use Cherry bomb to open the cave using a Fireburst to quickly set off the bomb.
  • Dump the maximum amount of money in thrice. Getting CB2.
  • Go back out and jump on Orca.
  • Go to the island to the west of it and Powerslash the gray rock to enter the cave there.
  • Dump in the maximum amount of money thrice. Getting PS2


  • Swim to the Western most island and talk to the fisherman on the pier.
  • Fish up the Marlin with him.
  • Get back on Orca and make it night while going towards Watcher's Cape.
  • KT once above Orca to get on to the cape and run towards the Watcher.
  • Draw a star for him, run to the Galaxy and draw Galestorm 3 times to make it spin. Spawning the Whirpool.
  • Get back on Orca and swim into the Whirlpool.

Fountain and Exit Dragon Palace

  • Run to the right side and KT into the Fountain part of the palace.
    • Use 4 KTs straight up and then one KT to get over the invisible walls.
  • Dig through the stone to start the digging mini-game.
  • Hold left and Mash the jump button to get over top of the first row of spikes.
  • Go through the rest of the digging game and learn Fountain.
  • KT up towards the Palace, and once you get over the invisible wall, fall down under the building.
    • This takes 3 KTs up and then go forward on the fourth KT
  • KT your way into the Water Dragon from out of bounds.


  • (NB: written here is the easier way of doing the Water Dragon. Following this section will be the harder Sleep Walking Method)
    • Run to the water and get the key. Bring it to the Lockjaw.
    • Walk back a little and line up your camera so that you can see both the dragon orb and the water next to you.
    • Use the water to waterspout the orb 3 times.
    • Run into the room and fight the Tube Foxes, 3 L slips. Try to Floral Finish Powerslash them to speed up the cycles.
    • Run back through the Water Dragon and try not to get hit by the acid.
  • Sleep Walking Method
    • Jump in place and initiate Sleep Walking.
    • Run to the Lockjaw making sure to keep up the Sleep Walk when landing.
    • While running into the wall next to the Lockjaw, zoom out the camera (outer camera) Waterspout the Dragon Orb in the background.
    • After the third Waterspout wait for a second then jump up to ensure you keep Sleep Walk up.
    • Fight the Tube Foxes, 3 L slips. Try to Floral Finish Powerslash them to speed up the cycles.
    • After the fight, KT OoB to the back of the area. Make sure you stick close to the wall to fall into the water.
    • Drown to respawn back at the start then leave the Dragon.


  • Go to Otohime and trigger the cutscene. Then leave the Dragon Palace.

Lucky Mallet

  • Swim to the right side of Watcher's Cape then run to Ryoshima Coast.
  • Go to the point on the beach that's closest to the Sunken Ship.
  • Use a Lilypad to jump then swim your way to the ship then
  • Do Sunken Ship Clip to enter Sunken Ship.


  • Go through the cutscenes and tutorials and run to the stairs.
  • Do the Sunken Ship Brush Adventure OoB to get to the treasure room.
    • Make sure you're only slightly below the water line until the third KT.
  • Grab the middle chest for the Lucky Mallet then run back out.

Evil Rao

  • Let yourself get eaten by the dragon to spawn on the beach.
  • Run to Ankuko Temple.
  • Run on the left side of Ankuko Temple to skip cutscenes. Hit the final cutscene to go through the wall.
  • Run through the tunnel to Himiko's Palace.
  • Go into the Palace and go up the elevators.
  • Liquid KT over the lava and go into the Evil Rao fight.
  • Use one charged glaive hit to kill Evil Rao.

Thunderstorm

  • Run all the way back out of Sei-an
    • Remember to jump off the big bridge to skip a cutscene
  • Run to Watcher's Cape and use 2 KTs to get on top of the cape.
  • Run to the tip of the cape, making sure to cut the corner to skip a fight.
  • Go into Oni Island after the cutscenes.


  • Try to get Oni Island Origin Warp at the start, but if you're not sure if you got it, don't go for it.
    • If you get it, let yourself go all the way up and then use 4 KTs to go to the alcove slightly to the right of you.
    • Let yourself run down the slope and Rejuv the Tiger statue quickly before getting too close.
  • If you fail it, run to the head and jump to the platform.
  • Run up the stairs then KT OoB to the right to get on the flat side.
  • Use Greenhopping to run to the Tiger statue and rejuv the arrow on its back. Learn Thunderstorm.

Ninetails

  • Go through the door behind you. KT to the right in the middle of the spikes room.
  • Hold right and turn your camera to the right as well until you see the loading zone.
  • If you don't have enough momentum, use another KT to get into the 2D section.


  • For the 2D section, run to the left to thunderstorm the pillar.
  • Jump up the rotating platform then KT up the opening.
  • Do another KT to get up one higher and skip all the rotating platforms there.
  • Jump up the last two platforms and use Powerslash to get to the thunder key.
  • Run back down and go the right past the rotating bamboo sticks to put the key in.
  • You can take it easy going up to the next set of spinners since the cycle starts slow.
  • Go up the spinners, you can Powerslash them if you need to stop one.


  • In the next room, jump on top of paper doors.
  • Then do 1 KT to get to the platform directly above.
  • Do Tobi Skip
  • Run to the Ninetails arena and draw the constellation to start the fight.


  • Use one bead shot to get him to raise his sword.
  • When Ninetails shouts at you, use thunderstorm to split him up.
  • Either use 2 L slips or find the big one and glaive hit it while using 1 L slip. Repeat once more to end the first phase.
  • At the end of phase 1, get as close to Ninetails as possible before the cutscene.
  • Mash the beads shot right as the cutscene ends to instakill Ninetails.

Whirlwind and Enter Moon Cave

  • Jump off Watcher's Cape and run into the fish restaurant.
  • Go to the back and learn Whirlwind.
  • Run out and use the Origin Mirror to go to Shinshu Field.


  • Run to the Moon Cave Entrance and jump to the right of the barrier on the ruins.
  • Do 4 KTs to get over the barrier and go into Moon Cave.

Inferno

It is suggested to carefully watch a run of Moon Cave as it is hard to put into words what to do.

  • Run up the stairs then fall down into the Calcified Cavern.
  • After the first two cutscenes jump to the left and KTing out of bounds go into the loading zone to the Moon Cave.
  • Run to the left towards the basin platform.
  • Jump up use Vine to get to the Merchant.
  • Then Vine towards the Black Demon Horn area.
  • KT over the wall with the Scroll and do an extra 2 KTs to get over the fight triggers.
  • Run to the ice wall and use Fireburst to get through.
  • Use 1 L slip to win the demon gate and get the Horn.


  • Jump up to the left and KT out of bounds to the next demon gate area.
  • Fight the demon gate using 1 L slip and get the Eye of Fire.
  • Run to the "entrance" and use a Fireburst to go through the door.
  • Jump around the little bridge to skip falling through.
  • Jump down to the right to get to the Ogre Liver area.
  • Use Vine to get to the Orge Liver. Use a Powerslash during the last Vine to allow the door to open while you're moving.
  • Use 1 L slip to finish the fight, blooming the Bud Ogre.
  • Vine back.


  • After reaching the last Konohana Blossom, KT towards the far side wall.
  • This wall doesn't exist so KT through it.
  • KT straight ahead, landing to the right in the stalactite room.
  • Keep right going up then double jump over the door to go into the inferno room.
  • Do the fight with 1 L slip then learn Inferno.

Orochi

  • Run back through the door, not the frozen one.
  • Do 1 KT straight up at the far two eye poles.
  • Go right OoB and KT up to the Ice Lips room.
  • Use 1 L slip to clear the Demon Gate.
  • Use Inferno to melt the Ice and then use Vine to free the chef and talk to him once.
  • Run to the central elevator and slash the bell 8 times to go up.


  • Run all the way up to the fight.
  • Phase 1:
    • Draw a dot onto Orochi to go the next phase instantly.
  • Phase 2:
    • Run to Earth and let it attack, hold to the right side of the head.
    • Powerslash Earth the moment Fire starts gearing up for its attack.
    • Get through the cutscene while holding the brush down.
    • Waterspout Fire to trigger the cutscene.
    • Run to the left of Earth, making it attack.
    • Keep running to the left and get Poison and Light to attack.
    • Make sure that Poison's head is swinging left then get closer to Light to make it attack. Run to the right.
    • When Poison's head swings to the right, Powerslash to wake up Earth
    • Use Waterspout on all 3 heads at the same time.
    • Get Earth to attack again then repeat the actions to Waterspout all 3 heads at the same time.
  • Set up for Phase 3:
    • Equip Exorcism Beads on Sub.
    • Use Steel Fist Sake and Vengeance Slip
    • Use 1 L slip to get to the next phase.
  • Phase 3:
    • Use beads to quickly kill Fire
    • Wait until either Darkness or Earth are attacking to their sides before shooting them.
    • After killing the first three you can just mass shoot the rest.
  • Phase 4:
    • Draw Cresent then quickly Powerslash all of them quickly.


Gimmick Gear, CB3 and Bloom Kamui

  • Run to the Origin Mirror and warp straight to Shinshu Field to get to the cutscenes.
  • Grab the Traveler's Charm behind the Guardian Sapling.
  • Run to Ida and talk to him to give the Charm.
  • Complete his 3 races, turning it night and day to reset him, to get the Gimmick Gear.
  • Do to the upper level of Shinshu and thunderstorm the dome to enter. Go to Kamui.


  • Run to the right and KT up 3 times to go over the invisible wall.
  • Drop down and KT under the floor towards the Guarding Sapling.
  • Bloom the Sapling from underneath.
  • After blooming use 2 KTs to go over the igloo turtle fight trigger
  • Use Vine to get to the higher area.
  • Use Cherry bomb and then Cherry Bomb 2 to enter the cave.
  • Dump the largest amount of yen in 3 times to get Cherry Bomb 3.

Mist

  • Run to Wep'keer. Go to the Origin Mirror and warp to Ryoshima Coast.
  • Run up to the Ankuko Temple shortcut and use it to get to Sei-an.
  • Do Himiko's Palace Escape and run to Emperor's Palace
  • Go through the tiny crack where the Mallet is bouncing.


  • Do Veil of Mist Warp to quickly get Mist.
  • Exit the box and do 2 KTs to get out. Stay close to the box to not trigger a cutscene.
  • Run slightly left around the exit to skip a cutscene then enter the loading zone.
  • Then KT over the gate to run out of the Palace.

Thunderbolt and Deluge

  • Run to the left and jump into the non-existing river to go OoB.
    • Make sure you make your double jump long.
  • go out of bounds to Interior Clip into Gen's clocktower.
  • Learn Thunderbolt then run out.
  • Jump from the clocktower to Himiko's Palace
    • Use one KT to make the distance if needed.
  • Go to the back of the palace and learn Deluge.

Blizzard

  • Run through the tunnel to Ankuko Temple and use the Origin Mirror in Ryoshima Coast to warp back to Wep'keer.
  • Run all the way up to the top of Wep'keer, using 1 KT at the snowball area entrance to get up faster.
  • Use 1 or 2 KTs to do Wep'keer Gate Skip and enter Ezofuji.


  • KT left out of bounds to Interior Clip into Tuskle's hut.
  • Run out and jump on top of the hut.
  • Use 1 KT to jump over the invisible wall to do Wawku Early


  • Run on the raised edge on the left to skip the ice and not get hit by the cannons.
  • After going through the door, KT towards the left to get to the upper area.
  • Go through the door at the top and use Mist to get past the spinning wheels on the ground.
  • Run to the left, use 1 L slip to win the fight.
  • Inferno the handle and use the brush the stop the wheels so you can get them in the right order.
  • The order is, Up, Right, Left.
  • Learn Blizzard

PS3 and Enter Ark

  • After learning Blizzard, go to the corner next to the fire spider you just froze.
  • Use 2 Kts with a bonk inbetween to get over the invisible wall.
  • Jump once off of the slope to land perfectly into the starting area.
  • Run out of Wawku Shrine.


  • Run down and jump off the jutting out section, use the map to help.
  • Cut the Iron rock and fall into the cave. Pay the maximum amount of yen 3 times to get Powerslash 3.
  • Go back out and run towards the ark over the ice.
  • Do 6 KTs straight up on a specific spot to do Ark Early.
    • Check a run or ask a runner to see what the specific spot is.

Orochi II

  • Talk to Marco and buy the Tundra Beads, also sell the Holy Bone.
  • Run into the Ark of Yamato and do the fights counterclockwise.


  • Walk a little bit closer until he pulls out his swords.
  • The moment the animation begins, Use Mist.
  • When all the green smoke disappears use 2 L slips to kill Blight.
  • Run to Orochi.


  • Phase 1:
    • Run to the left and make Earth attack you using his special move.
    • Keep speed and run to the left to make Poison and Light attack you as well.
    • When Poison has its head to the right during his attack, Powerslash Earth to wake it up.
    • Waterspout all three heads at the same time when they shout.
    • Repeat once more, but with the final Waterspout, hit the bell above them as well to skip using an extra L slip.
    • Use 1 or 2 L slips to go to phase 2.
  • Set-up for Phase 2:
    • Equip the Tundra Beads on Sub and Eighth Wonder on Main.
    • Use Vengeance Slip and then Steel Fist Sake.
    • Use 1 L slip to go to Phase 2.
  • Phase 2:
    • Use beads to quickly kill Fire
    • Wait until either Darkness or Earth are attacking to their sides before shooting them.
    • After killing the first three you can just mass shoot the rest.

Ark Bosses

  • Vine to the back right Konohana Blossom.
  • While in the air use Vine on the hooks on the back of Spider Queen.
  • Once the bud starts opening, use 2 L slips to win the fight.


  • Do a glaive hit to start speed (or dash).
  • Then use 1 L slip.
  • While still moving forward use one Galestorm.
  • Charge the glaive and jump to one shot Crimson Helm.


  • Use one bead shot to get Ninetails to raise his sword.
  • When he shouts at you before doing that, use thunderstorm to split him up.
  • Either use 2 L slips or find the big one and glaive hit it while using 1 L slip.
  • Repeat once more to end the first phase.
  • Use 2 L slips to kill him in the second phase.

Yami

  • Phase red:
    • Jump up and attack the ball once to get your powers back.
    • Don’t skip the cutscenes for getting your brush powers back, instead hold down the advance text button.
    • Mash a volley of beads to deal damage.
    • When colourless, use a Powerslash. This should give you another brush power.
    • Mash another volley after the Powerslash.
    • Use one last powerslash to finish the phase. Or an extra L slip if needed.


  • Phase green:
    • Spam bead shots to try and get his health all the way down.
    • Use Powerslash after getting the first brush power when he goes colourless.
    • After Powerslash mash another volley of beads
    • Get a brush power back. Use waterspout when he starts flaming, then Powerslash.
    • After Powerslash mash another volley of beads, this should bring its health down to 0.
    • Draw a dot on him right after getting the last brush power to go into the next phase.


  • Phase blue:
    • Use 5 L slips right as his health bar appears again.
    • Go through three cycles of slots before using 1 L slip after Veil of Mist to go to the next phase.


  • Phase yellow:
    • Use 6 L slips right as his health bar appears.
    • Then repeat four times: Get brush power back, use 1 L slip.
    • At the last L slip it should send you to the final phase.


  • Final Phase:
    • Draw sunrise and jump up to the small ball while charging your glaive.
    • Smack down on him, and finish off with glaive as needed.