Difference between revisions of "Bitfield Table"
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| main.dll+890A32 || Usable Brush Techniques Byte 3/4 || Veil of Mist || Mist Warp || Crescent || Vine || Unknown || Unknown || Rejuvenation || Blizzard | | main.dll+890A32 || Usable Brush Techniques Byte 3/4 || Veil of Mist || Mist Warp || Crescent || Vine || Unknown || Unknown || Rejuvenation || Blizzard | ||
|- | |- | ||
| main.dll+890A33 || Usable Brush Techniques Byte 4/4 || Icestorm || Cherry Bomb || Unknown || | | main.dll+890A33 || Usable Brush Techniques Byte 4/4 || Icestorm || Cherry Bomb || Unknown || Set when obtaining Sunrise in Kamiki, but doesn't allow the use of Sunrise by itself || Unknown || Unknown || Catwalk || Unknown | ||
|} | |} |
Revision as of 17:30, 5 June 2021
Note: This page pertains to Reverse Engineering of Okami.
Explanation
This page contains a list of addresses which contain binary data, such as flags. See Memory Address Table for info on other kinds of addresses.
Table
Address | Short Description | Bit 0 | Bit 1 | Bit 2 | Bit 3 | Bit 4 | Bit 5 | Bit 6 | Bit 7 |
---|---|---|---|---|---|---|---|---|---|
main.dll+890A30 | Usable Brush Techniques Byte 1/4 | Unknown | Sunrise (unusable without story flag?) | Greensprout | Unknown | Bloom | Water Lily | Galestorm | Whirlwind |
main.dll+890A31 | Usable Brush Techniques Byte 2/4 | Thunder Storm | Thunderbolt | Inferno | Fireburst | Power Slash | Watersprout | Deluge | Fountain |
main.dll+890A32 | Usable Brush Techniques Byte 3/4 | Veil of Mist | Mist Warp | Crescent | Vine | Unknown | Unknown | Rejuvenation | Blizzard |
main.dll+890A33 | Usable Brush Techniques Byte 4/4 | Icestorm | Cherry Bomb | Unknown | Set when obtaining Sunrise in Kamiki, but doesn't allow the use of Sunrise by itself | Unknown | Unknown | Catwalk | Unknown |