Enemy Data

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Revision as of 01:54, 11 April 2026 by Auride (talk | contribs) (Copying in data that I reverse engineered in June 2025. Should be fairly comprehensive.)
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Enemy Id (Hex) Enemy Class (internal) (based on vftable) Class Inheritance (internal) (cEm : cObjBase : cObj : cModel : cParts) Name Notes Bestiary order Yen dropped Max health Exorcism slip damage multiplier Cherry Bomb Damage Multiplier
200 em00 cEm Red Imp 2 200 800 1 1.0
201 em01 em00 Blue Imp 4 400 2300 1 1.0
202 em02 em00 Yellow Imp 3 500 1400 1 1.0
203 em03 em00 Green Imp 1 100 650 1 1.0
204 em04 em00 Black Imp 5 1000 3000 1 1.5
205 em05 cEm Evil Rao (Purple robes, gray mask) 51 20000 30000 2 4.0
206 em06 cEm - (Spawns Ichiro 212 or Jiro and Saburo based on some unknown condition, based on decomp by EvelynTSMG) 1
207 - (No enemy spawns.) N/A
208 - (No enemy spawns.) N/A
209 em09 em05 Oki (Oina) 52 0 30000 8 5.0
20A em17 cEm - (Single leg of a Bandit Spider) 1
20B em2b cEm Bandit Spider 45 7000 12600 0.2
20C em2c cEm - (Bandit Spider's abdomen) 0.2
20D em37 em17 - (Another leg of a Bandit Spider) 1
20E em60 cEm, em_fude_ck Tube Fox 64 2500 10000 4 4.0
20F em0f cEm Eel spawned by Orochi's Water head 10 50 1 1.0
210 em0f cEm Eel spawned by True Orochi's Water head 10 50 1 1.0
211 em65 cEm Crimson Helm 40 1
212 em12 cEm Ichiro 35 3000 4000 1.4 2.0
213 em13 cEm Jiro 36 3000 1
214 em13 cEm Saburo 37 1
215 cObjSimple cObjBase - (No enemy spawns.) N/A
216 em16 cEm Oki (Lechku & Nechku) 1
217 em17 cEm - (One of Spider Queen's left arms/legs) 1
218 em18 em05 Ninetails Spirit (Teal) 2000 6000 2 2.5
219 em18 em05 Ninetails Spirit (Pink) 2000 6000 2 2.5
21A em18 em05 Ninetails Spirit (Purple) (Spawns as Purple Evil Rao outside the fight?) 2000? 6000 2 2.5?
21B em18 em05 Ninetails Spirit (Red) (Not natural?) 2000 6000 2 2.5
21C em18 em05 Ninetails Spirit (Grandma) Actually spawns as the Grandma spriit in a Demon Scroll 2000 9000 2 2.5
21D em18 em05 Ninetails Spirit (Gray) (Not natural?) 2000 6000 2 2.5
21E em18 em05 Ninetails Spirit (Magenta) (Not natural?) 2000 6000 2 2.5
21F em18 em05 Ninetails Spirit (Grandpa) 3300 1
220 - (No enemy spawns.) N/A
221 em60 cEm, em_fude_ck Canine Warrior Hayabusa / Chu 56 1
222 em60 cEm, em_fude_ck Canine Warrior Ume / Jin 58 1
223 em60 cEm, em_fude_ck Canine Warrior Take / Gi 57 1
224 em60 cEm, em_fude_ck Canine Warrior Tei 59 1
225 em00 cEm ? Causes the cutscene borders to appear, freezing you in place unless you map warp out. N/A
226 em16 cEm (Lechku & Nechku Shiranui) Game crashes if all other enemies are defeated 1
227 em27 cEm Great Tengu 39 8000 25000 9 8.0
228 em28 cEm - (Great Tengu's mask) 8000 25000 9 1.0
229 em29 em27 Blue Cyclops 38 2000 5000 2 4.0
22A em28 cEm (Blue Cyclops's mask) 2000 5000 2 1.0
22B em2b cEm Spider Queen 44 5000 7200 0.2 1.0
22C em2c cEm - (Spider Queen's Abdomen) 0.2
22D em2d cEm, em_fude_ck Golden Demon Lechku 65 5.4
22E em2d cEm, em_fude_ck Silver Demon Nechku 66 5.4
22F em2f cEm - 0 0 N/A 0.0
230 cObjSimple cObjBase - Crashes the game when spawned via main.dll+23B790 N/A
231 em60 cEm, em_fude_ck Canine Warrior Chi 60 1
232 em60 cEm, em_fude_ck Canine Warrior Ko 61 1
233 em60 cEm, em_fude_ck Canine Warrior Rei 62 1
234 em60 cEm, em_fude_ck - Crashes the game when spawned via main.dll+23B790 63 1
235 - (No enemy spawns.) N/A
236 - (No enemy spawns.) N/A
237 em37 em17 - (One of Spider Queen's right arms/legs) 1
238 em38 cEm (Orochi's center platform) No collision. Remains after the battle ends 1
239 em38 cEm (True Orochi's center platform) No collision. Remains after the battle ends 1
23A em38 cEm - True Orochi's center platform again, but missing some decorations and causes cutscene borders to freeze you in place N/A
23B - (No enemy spawns.) N/A
23C em00 cEm - (No enemy spawns.) N/A
23D em3d cEm Gold nail (no Blight) Destroys itself after a few seconds. Defeating all other enemies crashes the game. 15000 12000 1.2 1.5
23E em3e cEm ? Invisible? Defeating all other enemies crashes the game 0 10000 1 1.0
23F em3f cEm ? Sets its enemy slot to null (probably via destroying itself)? referenced in damage procedure? N/A
240 em40 cObjBase (Tachigami) Power Slash brush god, frozen in place N/A
241 em41 cObjBase (All 3 Hanagami?) Sakigami for Bloom, Hasugami for Water Lily, and Tsutagami for Vine, with all 3 instruments N/A
242 cObjSimpleZodiac cObjSimple (Kazegami) Galestorm N/A
243 cObjSimpleZodiac cObjSimple (Kasugami) Veil of Mist 0xEFEFEFEF 0 N/A 0xEFEFEFEF
244 cObjSimpleZodiac cObjSimple (Moegami) Inferno 0xEFEFEFEF 0 N/A 0xEFEFEFEF
245 cObjSimpleZodiac cObjSimple (Bakugami) Cherry Bomb 0xEFEFEFEF 0 N/A 0xEFEFEFEF
246 em46 cObjSimple (Yumigami) Crescent N/A
247 cObjSimpleZodiac cObjSimple (Nuregami) Waterspout N/A
248 cObjSimpleZodiac cObjSimple (Kabegami) Catwalk N/A
249 cObjSimpleZodiac cObjSimple (Gekigami) Thunderstorm N/A
24A cObjSimpleZodiac cObjSimple (Yomigami) Rejuvenation 0 0 N/A 0.0
24B cObjSimpleZodiac cObjSimple (Itegami) Blizzard 0xEFEFEFEF 0 N/A 0xEFEFEFEF
24C cObjSimpleZodiac cObjSimple (Child of Bakugami?) 0 0 N/A 0.0
24D em4d cEm Bud Ogre 20 1
24E em4e em4d Chimera 21 1
24F em17 cEm 1
250 em50 em4d Igloo Turtle 22 3
251 em51 cEm 1.8
252 em52 cEm Fire Eye 26 1000 5600 3
253 em52 cEm Ice Mouth 27 1500 5600 3
254 em52 cEm Earth Nose 29 1000 5600 3
255 em52 cEm Thunder Ear 28 3
256 em56 em57 Dead Fish 23 1
257 em57 cEm Crow Tengu 24 1
258 em58 em57 Ubume 25 1
259 em59 em57 N/A
25A em52 cEm Fire Doom Mirror 30 1500 8400 4
25B em52 cEm Ice Doom Mirror 31 2000 8400 4
25C em52 cEm Wind Doom Mirror 33 4
25D em52 cEm Thunder Doom Mirror 32 4
25E em52 cEm Poltergeist 34 2500 10000 5
25F N/A
260 z cEm, em_fude_ck Oki (Wolf) 16
261 em61 cEm Ninetails 55 30000 18000 1.8 4.0
262 em62 cEm 1.8
263 em63 cEm 1.8
264 em64 cEm (One of Ninetails's tails) Used for the attack where it stabs its tails into the ground and then they come up around you to deal damage. Destroys itself afterwards. 0 18000 1.8 1.0
265 em65 cEm Bull Charger 43 10
266 em65 cEm Red Ogre 41 1.5
267 em65 cEm Blue Ogre 42 1.5
268 em68 cEm 2
269 em69 cEm Orochi 46 2
26A em6a cEm 1
26B em68 cEm 5
26C em69 cEm True Orochi (Referenced in damage procedure) 47 10
26D em6a cEm 1
26E em68 cEm N/A
26F em69 cEm N/A
270 em6a cEm N/A
271 em00 cEm Headless Guardian 6 4000 3
272 em02 em00 Bell Guardian 7 3
273 em01 em00 Halo Guardian 8 6000 3
274 em04 em00 Executioner Guardian 9 3
275 N/A
276 em76 cEm 1
277 em80 em03 Namahage 10 3
278 em00 cEm Blade Namahage 11 3
279 em02 em00 Bucket Namahage 12 7000 24
27A em7a em01 Umbrella Namahage 13 3
27B em84 em04 Cannon Namahage 14 4
27C em7c em05 Blight 50 1.2
27D em7d em05 Dogu 54 1.4
27E em7e em05 Waka 48 1
27F em05 cEm Nagi 53 6
280 em80 em03 Clay Soldier 15 4
281 em81 em00 Clay Samurai 16 5
282 em02 em00 Clay Drummer 17 3
283 em83 em01 Clay Flyer 18 4
284 em84 em04 Clay Shogun 19 4
285 em85 cEm Yami (Red) 67 7.2
286 em86 cEm Yami (Green) 68 7.2
287 em87 cEm Yami (Blue) 69 7.2
288 em88 cEm Yami (Yellow) 70 7.2
289 em89 cEm Yami (Hand) 71 7.2
28A em8a cEm (Yami's fish form in the bowl) 100000 180000 7.2 1.0
28B cObjSimple cObjBase Crashes the game when spawned. N/A
28C cObjSimple cObjBase (Yami phase 4's Ninestrike swords) N/A
28D em2b cEm Bandit Spider (NRyo) 10000 16000 0.3 1.0
28E em2c cEm - (Another Bandit Spider Abdomen) 0.3
28F em8f cEm (Sunken Ship Imp Ghost) Spawns at some far-off place? 1
290 em37 em17 - (Bandit Spider left foot) 1
291 em17 cEm - (Bandit Spider right foot) 1
292 em2b cEm Bandit Spider (Kamui) 15000 24000 0.4 1.0
293 em2c cEm - (Another Bandit Spider Abdomen) 0.4
294 em37 em17 - (Bandit Spider left foot) 1
295+ - (Enemy doesn't spawn for any IDs from 295 to 2FF) N/A