Difference between revisions of "Bitfield Table"

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m (fixing anchor link)
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| main.dll+890A32 || Usable Brush Techniques Byte 3/4 || Veil of Mist || Mist Warp || Crescent || Vine || Unknown || Unknown || Rejuvenation || Blizzard
| main.dll+890A32 || Usable Brush Techniques Byte 3/4 || Veil of Mist || Mist Warp || Crescent || Vine || Unknown || Unknown || Rejuvenation || Blizzard
|-
|-
| main.dll+890A33 || Usable Brush Techniques Byte 4/4 || Icestorm || Cherry Bomb || Unknown || Unknown (Sunrise related?) || Unknown || Unknown || Catwalk || Unknown
| main.dll+890A33 || Usable Brush Techniques Byte 4/4 || Icestorm || Cherry Bomb || Unknown || Set when obtaining Sunrise in Kamiki, but doesn't allow the use of Sunrise by itself || Unknown || Unknown || Catwalk || Unknown
|}
|}

Revision as of 17:30, 5 June 2021

Note: This page pertains to Reverse Engineering of Okami.

Explanation

This page contains a list of addresses which contain binary data, such as flags. See Memory Address Table for info on other kinds of addresses.

Table

Address Short Description Bit 0 Bit 1 Bit 2 Bit 3 Bit 4 Bit 5 Bit 6 Bit 7
main.dll+890A30 Usable Brush Techniques Byte 1/4 Unknown Sunrise (unusable without story flag?) Greensprout Unknown Bloom Water Lily Galestorm Whirlwind
main.dll+890A31 Usable Brush Techniques Byte 2/4 Thunder Storm Thunderbolt Inferno Fireburst Power Slash Watersprout Deluge Fountain
main.dll+890A32 Usable Brush Techniques Byte 3/4 Veil of Mist Mist Warp Crescent Vine Unknown Unknown Rejuvenation Blizzard
main.dll+890A33 Usable Brush Techniques Byte 4/4 Icestorm Cherry Bomb Unknown Set when obtaining Sunrise in Kamiki, but doesn't allow the use of Sunrise by itself Unknown Unknown Catwalk Unknown