Difference between revisions of "Reverse Engineering"
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(Fixing GitHub link) |
(Adding link to page where I will describe how to navigate .gltf files and get good collision images.) |
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* [https://cheatengine.org/ Cheat Engine] | * [https://cheatengine.org/ Cheat Engine] | ||
* [https://github.com/Shintensu/OkamiHD-Reverse-Engineering Okami Cheat Table] | * [https://github.com/Shintensu/OkamiHD-Reverse-Engineering Okami Cheat Table] | ||
* [https://github.com/whataboutclyde/okami-utils Okami Level File Utilities] | |||
* [https://discord.gg/fbJdaeb Okami Reverse Engineering Discord server] | |||
==Tables== | ==Tables== | ||
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* [[String Tables]] | * [[String Tables]] | ||
* [[Map Table]] | * [[Map Table]] | ||
==Guides== | |||
* [[Viewing Collision]] |
Latest revision as of 17:10, 17 February 2025
Note: This page pertains to Reverse Engineering of Okami.
Introduction
These pages document internal, technical aspects of Okami. This primarily deals with the Cheat Table developed by exploring the PC version of the game using Cheat Engine.
External Resources
Tables
- Memory Address Table
- Cheat Engine Scripts
- Bitfield Table
- File Formats
- Item Table
- String Tables
- Map Table