Difference between revisions of "Reverse Engineering"

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(creating page. This might not be the best start, but it's where we're at)
 
(Adding link to page where I will describe how to navigate .gltf files and get good collision images.)
 
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{{RE}}
==Introduction==
==Introduction==
These pages document internal, technical aspects of Okami. This primarily deals with the Cheat Table developed by exploring the PC version of the game using Cheat Engine.
These pages document internal, technical aspects of Okami. This primarily deals with the Cheat Table developed by exploring the PC version of the game using Cheat Engine.


==External Resources==
==External Resources==
* [[https://cheatengine.org/ Cheat Engine]]
* [https://cheatengine.org/ Cheat Engine]
* [[https://github.com/Shintensu/Okami-HD-speed Okami Cheat Table]]
* [https://github.com/Shintensu/OkamiHD-Reverse-Engineering Okami Cheat Table]
* [https://github.com/whataboutclyde/okami-utils Okami Level File Utilities]
* [https://discord.gg/fbJdaeb Okami Reverse Engineering Discord server]


==Tables==
==Tables==
* [[Memory Address Table]]
* [[Memory Address Table]]
* [[Cheat Engine Scripts]]
* [[Cheat Engine Scripts]]
* [[Bitfield Table]]
* [[File Formats]]
* [[Item Table]]
* [[String Tables]]
* [[Map Table]]
==Guides==
* [[Viewing Collision]]

Latest revision as of 17:10, 17 February 2025

Note: This page pertains to Reverse Engineering of Okami.

Introduction

These pages document internal, technical aspects of Okami. This primarily deals with the Cheat Table developed by exploring the PC version of the game using Cheat Engine.

External Resources

Tables

Guides