Exit Destination (.JMP) File Format
Revision as of 03:32, 26 November 2021 by Auride (talk | contribs) (→File Format: adding padding to overall)
Note: This page pertains to Reverse Engineering of Okami.
Explanation
This file defines the destinations for exits. This does not define the loading zones themselves, but is referred to by them. (See Zone (.MEH/.SCA/.SCI) File Format for that.)
File Format
Overall
Start (Bytes in Hex) | Width (Bytes in Hex) | Type | Field Name | Note |
---|---|---|---|---|
0 | 4 | uint32 | number_of_entries | One for each exit destination definition. |
4 | 12 each | jumpEntry array | jumpEntries | |
padding | Pad with zeroes for 64 bit alignment |
jumpEntry
Start (Bytes in Hex) | Width (Bytes in Hex) | Type | Field Name | Note |
---|---|---|---|---|
0 | 2 | uint16 | x_coordinate | |
2 | 2 | uint16 | 7_coordinate | |
4 | 2 | uint16 | z_coordinate | |
6 | 2 | uint16 | ammy_orientation | |
8 | 1 | uint8 | area_id | See Level File ID Table. |
9 | 1 | uint8 | region_id | See Level File ID Table. |
10 | 1 | uint8 | source_id? | Seems to reference the other side of the exit, but doesn't appear to do anything when changed. |
11 | 1 | uint8 | exit_id | Index into this file. |