Difference between revisions of "Wep'keer Gate Skip"

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(Adding info on slope KT method found by lego)
(Adding history reference. KT variant discovered by Groobo in 2007, NG variant discovered by Rocmox in 2013.)
 
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Demonstration: https://youtu.be/_e5v-Zv632U?t=6977
Demonstration: https://youtu.be/_e5v-Zv632U?t=6977
==History==
Wep'keer Gate Skip via KT's was apparently first discovered by Groobo and referenced in this SDA forum post as "Ezofuji Early" on 15 February 2007: https://forum.speeddemosarchive.com/post/okami_%C2%BB_runned_by_groobo_segs_13_on_pg._834.html.
The first NG variation of Wep'keer Gate Skip was discovered Rocmox on 21 February 2013 and posted about in this SDA forum post https://forum.speeddemosarchive.com/post/okami_ps2_182.html#okami_ps2_182 and this YouTube video: https://youtu.be/S0fLPl_7hEI.

Latest revision as of 03:35, 24 July 2023

Note: This page describes a glitch, trick, or exploit. To see others, click here.

Explanation

Normally, to go through the gate to Ezofuji in Wep'keer, one must talk to a few different villagers to convince them to open it and let Ammy through. This can be skipped by either KT'ing over the gate, or getting out-of-bounds and going around the gate.

Via KT's (NG+)

It is simple enough to KT directly over the gate. The invisible wall isn't much higher than the wall itself. Some care should be taken not to fall between the front and back walls of the gate, as there is no top collision. One can start from the large boulder to the South of the gate to have more height. The gate can be cleared in 2 KT's.

Demonstration: https://youtu.be/6zAyWckl-58?t=3930

Via Slope KT's (NG+ 2017)

The wall to the right of the gate is extremely steep, but can be Slope KT'd on by allowing Ammy to enter her the later part of her falling animation, which allows her to get close enough to the surface for the Slope KT to register.

Demonstration: https://youtu.be/coKaakAMFW0

Via OoB (NG)

It's possible to jump from the pen area where the bears are onto some slippery collision across the gap to the West. From there, you can climb North up the invisible collision beneath the mountain by repeatedly doing tackle jumps. Near the peak of the collision, Ammy will start to be visible above the mountain's textures. At this point, it's possible to jump over the invisible wall to the East. From here, you must continue traveling around the invisible collision going East, then North East, until you are a fair bit North of the gate. By falling into the acute angle between the slippery slope and the invisible wall, Ammy should clip back in-bounds. From there, simply head into the Ezofuji loading zone.

Demonstration: https://youtu.be/_e5v-Zv632U?t=6977

History

Wep'keer Gate Skip via KT's was apparently first discovered by Groobo and referenced in this SDA forum post as "Ezofuji Early" on 15 February 2007: https://forum.speeddemosarchive.com/post/okami_%C2%BB_runned_by_groobo_segs_13_on_pg._834.html. The first NG variation of Wep'keer Gate Skip was discovered Rocmox on 21 February 2013 and posted about in this SDA forum post https://forum.speeddemosarchive.com/post/okami_ps2_182.html#okami_ps2_182 and this YouTube video: https://youtu.be/S0fLPl_7hEI.