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  • | 0 || 6 || PackedTuple<int16> || coordinates || Location on destination map (x, y, z) | 8 || 1 || uint8 || area_id || Destination area ID. See [[Map Table]].
    1 KB (162 words) - 21:12, 30 July 2023
  • ==Maps== ...vided into "Maps", the single playable area loaded at any given time. Most maps are themselves named. This list goes over the names in alphabetical order:
    12 KB (1,680 words) - 04:26, 6 February 2024
  • ...generally physically located far below the exterior environment, near the map's origin point. ...r. Because many interiors are relatively small, one often uses the overlay map (by holding L2) to align Ammy horizontally as she falls.
    3 KB (466 words) - 09:04, 18 July 2022
  • ...ne. Do one more KT to clear the loading zone and run up to the edge of the area. Jump off, hold the map button and start aiming towards the origin mirror. When the background chan
    3 KB (510 words) - 23:43, 29 August 2022
  • ...rs are generally stored underneath the exterior map. Loading zones between areas (e.g. going from Kamiki Village to Shinshu Field) reset any stored dash sp
    4 KB (689 words) - 21:47, 13 September 2020
  • * Run to Orca and swim to the bomb shaped island on the map. ** After the fight, KT OoB to the back of the area. Make sure you stick close to the wall to fall into the water.
    25 KB (4,702 words) - 20:48, 5 September 2021
  • ...h loading zones (long or short), meaning WWT must be activated in the same map where it is used. ==Areas where WWT can be Activated==
    10 KB (1,836 words) - 04:25, 30 January 2024
  • ...gate before turning around to head North under the map. Using the overlay map, one can line up Ammy with the icon for the tree icon next to the bridge to
    3 KB (455 words) - 15:21, 28 November 2020
  • ...d Spring or use Mist Warp on Origin Mirror, but you can KT up to the Rocky Area and use Mist Warp on that Origin Mirror. No Issun text is programmed to sto
    1 KB (221 words) - 01:29, 31 July 2023
  • Oni Island is divided into 5 maps: Exterior, Lower Interior (AKA Floor 1), Sidescroller (AKA 2D section), Up ...ami statue. This room has an area with a bunch of bamboo spear traps. This area has no ceiling collision, and happens to be located above and laterally nea
    5 KB (892 words) - 02:14, 16 December 2023
  • ...estaurant. This is located, roughly, just North of the icon on the overlay map for the Weapons Shop (between the "scissors" at the top of the icon). ...invisible wall which divides the area of the room behind the oven from the area with Yama. You may be able to escape from here via KT's.
    4 KB (775 words) - 05:24, 28 November 2020
  • Look for this patter on the ground, in the area of the red circle you can go up https://i.imgur.com/E42t94J.jpg<br> ...the end of the highest horizontal yard and fall into the loading zone. The map button can be used to guide your movement. https://clips.twitch.tv/ElatedSl
    1 KB (256 words) - 03:06, 13 July 2023
  • ...tles initiated when Ammy comes into contact with some volume of space in a map. These zones are generally called "trigger volumes", and come in a variety * '''Demon Scrolls''' - Present in many maps, Demon Scrolls will randomly wander within a cylindrical boundary, which c
    14 KB (2,299 words) - 13:57, 6 August 2023
  • Cutscenes which teleport Ammy to a different position in the same map are called '''Cutscene Warps'''. When a cutscene warp is triggered with a b ...nvisible wall, through a part of the hill without collision, and under the map until it is close enough to bloom the Kamui Guardian Sapling.
    6 KB (1,117 words) - 00:05, 13 July 2023